WABForumSupplements Italian Wars



Comments



Description

WAB FORUM SUPPLEMENTITALIAN WARS 1494 – 1559AD Games Workshop, the Games Workshop logo, Warhammer, Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop, Ltd WAB Forum 1 v 0.1 WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD INTRODUCTION - if not moved two ranks may shoot (salvoe), but no shoot including next round, enemy units have to make a panic test immediately if they have casualties SPECIAL RULES PIKE&SHOT - units must remain within 2” to support or benefit from this support: - a unit of shot may use the stand &shoot reaction against enemy units charging a pike unit nearby, enemy must be within the 90° arc of sight during the charge, normal penalty for shooting at chargers apply - a unit of shot in front of a unit of pike will rally automatically after using fire&flee as charge reaction - a unit of pike can declare a countercharge to an enemy unit who is charging a unit of shot nearby as long as the enemy is within the 90° arc of sight during the charge, pike unit will be moved in front of the shot unit ALLIES Each army only can choose one ally with up to 25%, mixing of different ally contingents is not allowed. Subject allies have Ld-1 and cost one point less per model, the subject ally-general 130 points with Ld7 only. CHARACTERS EQUIPMENT Characters may have the equipment of the unit they join at the start of the battle (free). Any additional equipment available for that unit can also be taken but the points are doubled which have to be paid for the character. DRAGOONS - counts as Light Infantry/Cavalry mixture with a movement rate of 8 - fear formed units - cannot charge formed enemy units in the front STAKES Stakes must be placed when the unit is deployed on the table. After deployment is finished and stakes placed the stakes are lost as soon as the unit moves or flee. Mounted models hit models behind the stakes with -2, cannot use the Ferocious Charge ability and do not gain any weapon strength bonuses. CARBINES - range 16”, S3, save modifier -1 - mounted troops (except Dragoons) may not move and shoot FIELD GUN (75pts) (See rulesbook page 130) Each machine has a four man crew. Crew Cannon PISTOLS - range 12”, S3,save modifier -1 - models armed with pistols count as armed with an additional hand weapon in melee, using a hand weapon and one pistol - cavalry armed with pistols may fire twice per turn, 180° arc of sight - do not suffer penalties for move&shoot or long range M WS BS S T W I A Ld Pts 4 - 3 - 3 - 3 - 3 7 3 3 3 - 1 - 7 - 75 Equipment: Hand weapon. The crew may have light armour (+6). Range 48”, S7, no save, D6 wounds per hit Special Rules: Cannon UNITS All units may have a leader, standard and musician for 5pts each. All limits for units (like 0-1) are written for armies of 2000 points or less. If you play with armies that have more points simply take those units as 0-1 for each 2000 points e.g.. Always round down if you have an odd number. Exception is the wagon tabor which is 0-1 regardless of army size. WAGON TABOR See WAB Errata for details: http://warhammer-historical.com/PDF/WAB2%20Errata.pdf WAR WAGON See WAB Errata for details http://warhammer-historical.com/PDF/WAB2%20Errata.pdf Some War Wagons may have two war machines with crew instead of 6 missle armed crew members (+80). FIRELOCKS - foot and mounted troops with firelocks do not suffer the -1 penalty for move and shoot GALLOPPER GUN (60pts) Counts as Light Cannon with M8. GRENADOES - one use only - for each grenadoe place the 3” template within 8” (90° arc of sight) - roll artillery and scatter dice, S4 hits - in case of misfire place the template with the center above the thrower LIGHT CANNON (50pts) (See rulesbook page 130) Each machine has a three man crew. Crew Cannon M WS BS S T W I A Ld Pts 4 - 3 - 3 - 3 - 3 6 3 3 3 - 1 - 7 - 50 Equipment: Hand weapon. The crew may have light armour (+6). Range 36”, S6, no save, D6 wounds per hit Special Rules: Cannon MUSKETS - range 24”, S4, save modifier -2 - one rank may fire Games Workshop, the Games Workshop logo, Warhammer, Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop, Ltd WAB Forum 2 v 0.1 Charles invaded the peninsula with twenty-five thousand men (including 8. Italian War of 1499–1504 In 1500. England. Pope Julius II was more concerned with curbing the territorial expansion of the Republic of Venice. the Papacy. when Charles's successor. Spain. The wars Italian War of 1494–98 Ludovico Sforza of Milan. a combined French and Spanish force had seized control of the kingdom. After initial reverses. which ended in 1454.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD HISTORICAL BACKGROUND France. seeking an ally against the Republic of Venice. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. which was left under the control of a Spanish viceroy. were a series of conflicts from 1494 to 1559 that involved. Originally arising from dynastic disputes over the Duchy of Milan and the Kingdom of Naples. Northern Italy had been largely at peace during the reigns of Cosimo de' Medici and Lorenzo de' Medici in Florence. Louis. Warhammer. Ltd WAB Forum 3 v 0. Spain had promised not to interfere with France's adventures in Italy in return for Roussillon and Cerdagne. the formation of the League to his rear forced Charles to withdraw to France. possibly hoping to use Naples as a base for a crusade against the Ottoman Turks. the Holy Roman Empire.000 Swiss mercenaries). the wars rapidly became a general struggle for power and territory among their various participants. with the notable exception of the War of Ferrara in 1482-1484. General de Córdoba.1 For several months. most of the city-states of Italy. having betrayed the French at Fornovo. reduced the French garrison in the Kingdom of Naples. The Italian Wars. By 1503 Louis. When Ferdinand I of Naples died in 1494.. however. By 1502. Despite a tactical victory of French armies against the League at the battle of Fornovo. retained his throne until 1499. and in 1508 formed the League of Cambrai. most notably the disastrous Battle of Seminara. the Games Workshop logo. Prelude Following the Wars in Lombardy between Venice and Milan. Spain and the Holy Roman Empire Games Workshop. and Scotland) as well as the Ottoman Empire.1 . Their sack of Naples finally provoked a reaction. Ferdinand II of Naples. and the League of Venice was formed against them. using the Angevin claim to the throne of Naples as a pretext. disagreements about the terms of the partition led to a war between Louis and Ferdinand. often referred to as the Great Italian Wars or the Great Wars of Italy and sometimes as the Habsburg–Valois Wars. the Papal States. and were marked with an increasing degree of alliances. having been defeated at the Battle of Cerignola and Battle of Garigliano. effectively cutting off Charles's army from Italy in 1494. Ludovico. having reached an agreement with Ferdinand II of Aragon to divide Naples. Fornovo itself being merely a successful fighting withdrawal. and regular betrayals. War of the League of Cambrai Meanwhile. marched south from Milan. most of the major states of Western Europe (France. French forces moved through Italy virtually unopposed. with the able assistance of the Spanish general Gonzalo Fernández de Córdoba. in which France. counter-alliances. encouraged Charles VIII of France to invade Italy. was forced to withdraw from Naples. which were ceded to Spain under the Treaty of Barcelona of 1493. since the condottieri armies of the Italian city-states were unable to resist them. at various times. invaded Lombardy and seized Milan. to which he had a claim in right of his paternal grandmother Valentina Visconti. Louis XII of France. Italian War of 1551–59 In 1551. but Foix was killed during the battle. however. Flanders. restoring the status quo once again. The Truce of Nice ended the war. Quentin. the French defeated an Imperial army at the Battle of Ceresole in 1544. but was defeated at the battle of Novara. and the Holy Roman Empire. The states of Italy. this rapidly grew to include England. allying himself with Suleiman I of the Ottoman Empire. and a number of smaller Italian states with France. in which he renounced any further claims to Italy. which had wielded power disproportionate to their size during the Middle Games Workshop. allying himself. the Games Workshop logo. despite these efforts. capturing Turin. but failed to penetrate further into Lombardy. but the attempted French invasion of Tuscany in 1553 was defeated at the Battle of Marciano. and when Louis' successor Francis I defeated the Swiss at Marignano in 1515. The defenders were relieved within a month. England's entry into the war later that year led to the French capture of Calais. and the French were forced to withdraw from Italy by an invasion of Milan by the Swiss. With the conclusion of the Treaty of Cambrai in 1529. and the Scots at Flodden Field. where Philip. Julius. Charles V proceeded to subdue Florence. Italian War of 1536–38 The third war between Charles and Francis began with the death of Francesco Maria Sforza. Italian War of 1521–26 The elevation of Charles of Spain to Holy Roman Emperor. coupled with increasingly aggressive Ottoman attacks. who reinstated Maximilian Sforza to the ducal throne. leaving Turin in French hands but effecting no significant changes to the map of Italy. now regarding France as a greater threat. during which the VenetoPapal alliance was repeatedly defeated. Suleiman used the opportunity to invade Hungary in the summer of 1526. but withdrew to Spain rather than attacking the heavily fortified town of Avignon. By the treaties of Noyon and Brussels. including a special French mission sent by Francis' mother Louise of Savoy to the court of Suleiman the Magnificent that would result in an Ottoman ultimatum to Charles—an unprecedented alliance between Christian and Muslim monarchs that would cause a scandal in the Christian world. and suffered crippling defeats at Bicocca and Sesia against Spanish troops under Fernando de Avalos. However. The French were outmatched by the Spanish arquebusier tactics. led Charles to abandon these conquests. With Milan in Imperial hands. the entirety of northern Italy was surrendered to France and Venice. which formally removed Francis from the war. and in 1510. in 1527. who had succeeded Francis to the throne. Aftermath and impact By the end of the wars in 1559. a series of diplomatic maneuvers centered around his release ensued. led to a collapse of relations between France and the Habsburgs and provided Francis I of France with a pretext for starting a general war. but Henry was nonetheless forced to accept the Peace of CateauCambrésis. Charles invaded Provence. launched a final invasion of Italy.1 . Louis mounted another invasion of Milan. but failed to take Milan. Francis invaded Italy. When Charles's son Philip inherited the duchy. Francis personally led a French army into Lombardy in 1525. and offered no further resistance to Charles V. defeating Charles' allies at the Battle of Mohács. Spain. to the detriment of France. with the withdrawal of French forces from Lombardy. advancing to Aix-enProvence. which was quickly followed by a series of Holy League victories against the Venetians at La Motta. Venice. rather than Habsburg. the Republic of Venice. defeated the French at St. formed the League of Cognac against Charles V. only to be defeated and captured at the battle of Pavia. Commanded by the Count d'Enghien. The victorious Holy League fell apart over the subject of dividing the spoils. in conjunction with Emmanuel Philibert of Savoy. and Burgundy. it failed to capture Padua. but. the French at Guinegate. sacked Rome itself.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD agreed to restrain the Venetians. Ltd WAB Forum 4 v 0. however. Charles V and Henry VIII of England then proceeded to invade northern France. War of the League of Cognac In 1526. French forces under Gaston de Foix inflicted an overwhelming defeat on a Spanish army at the Battle of Ravenna in 1512. refused to contribute troops. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. Republic of Florence. and in 1513 Venice allied with France. Italian War of 1542–46 Francis. Although the League destroyed much of the Venetian army at the Battle of Agnadello in 1509. Venice made peace with Charles V. Pope Clement VII. while Florence was placed again under the Medici. the death of Julius left the League without effective leadership. Henry II of France. In response. and shifted the focus of the war to Flanders. the League collapsed. Warhammer. surrendering his claims to Italy. Following a year of fighting over the Romagna. A lack of cooperation between the Spanish and English armies. seizing Boulogne and Soissons. the League collapsed. and laid siege to the citadel. Clement was imprisoned by Imperial troops. and French armies plundered Spanish possessions in the Low Countries. A FrancoOttoman fleet under the command of Ottoman admiral Hayreddin Barbarossa captured the city of Nice in August 1543. the duke of Milan. left the League and allied himself with Venice. a position that Francis had desired. alarmed at the growing power of the Empire. An early offensive against Lorraine was successful. domination of European affairs. Habsburg Spain had been established as the premier power of Europe. agreeing to partition Lombardy between them. the Pope proclaimed a Holy League against the French. Charles' abdication in 1556 split the Habsburg empire between Philip II of Spain and Ferdinand I. Francis would sign the Treaty of Madrid. declared war against Charles with the intent of recapturing Italy and ensuring French. With Francis imprisoned in Spain. and. Artillery The Italian Wars saw artillery—particularly field artillery—become an indispensable part of any first-rate army. muskets. The French monarchy was thrown into turmoil.1 . Later. which increased further with the outbreak of the French Wars of Religion in 1562.org/wiki/Italian_Wars Arms and armies The wars saw the introduction of many significant advances in military technology and tactics. Charles VIII. Ltd WAB Forum 5 v 0. the Games Workshop logo. the French gendarmes were generally successful against other nations' mounted troops. Here. While the early part of the Wars continued to see landsknechts and Swiss mercenaries dominate. His death led to the accession of his 15-year-old son Francis II. who in turn soon died. where he spent his final years. Cavalry Heavy cavalry—the final evolution of the fully-armored medieval knight—remained major players on the battlefields of the Italian Wars. which could be deployed against an enemy stronghold immediately after arrival. Henry II was fatally wounded in a joust held during the celebrations of the peace. Successive invasions forced Italy to adopt increasing levels of fortification. Leonardo agreed to move to France. owing significantly to their excellent horses. including field artillery. his plans for a "Gran Cavallo" horse statue in 1495 were dropped when the seventy tons of bronze intended for the statue were instead cast into weapons to save Milan. using such new Games Workshop. that could withstand sustained artillery fire. Military leadership The armies of the Italian Wars were commanded by a wide variety of different leaders. Source: http://en. were reduced to second-rate powers or destroyed entirely.and halberdwielding force to a more flexible arrangement of arquebusiers.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD Ages and the Renaissance. Infantry Infantry underwent profound developments during the Italian Wars. Fortification Much of the fighting during the Italian Wars took place during sieges.wikipedia. leading to their increasingly widespread adoption as the basis of all infantry formations. In France. and combined arms tactics. Warhammer. and other troops. pikemen. following a chance encounter with Francis I after the Battle of Marignano. developments as detached bastions. from mercenaries and condottiere to nobles and kings. The Italian Wars had a number of consequences for the work and workplace of Leonardo da Vinci. during his invasion of Italy. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. the Italian War of 1521 demonstrated the power of massed firearms. evolving from a primarily pike. brought with him the first truly mobile siege train: culverins and bombards mounted on wheeled carriages. Feigned Flight. May have light armour (+2) or heavy armour (+3) Special Rules: Light Infantry MERCENARY SWORD-AND-BUCKLER-MEN M WS BS S T W I Swordsman 5 4 3 3 3 1 4 Equipment: Hand weapon. shield. Only Papacy and Florence. May ride a horse (+8. may count rank bonus up to +1 FAMIGLIA DUCALE ELMETI M WS BS S T W I A Ld Pts Mounted 8 4 3 3 3 1 4 1 8 33 Dismounted 4 4 3 3 3 1 4 1 8 14 Equipment: Hand weapon. light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). Only Sienna from 1552-1553AD LANDSKNECHT ARQUEBUSIERS M WS BS S T W I A Ld Pts Arquebusier 4 2 3 3 3 1 3 1 7 10 Equipment: Hand weapon. pike. Pts ITALIAN ARQUEBUSIERS M WS BS S T W I A Ld Pts Arquebusier 4 2 3 3 3 1 3 1 7 10 Equipment: Hand weapon. Only after 1521AD: may have handgun instead of crossbow (+2) Special Rules: Light Infantry MERCENARY CROSSBOWMEN M WS BS S T W I A Ld Crossbowman 4 3 4 3 3 1 3 1 7 Equipment: Hand weapon. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. warhorse May have cloth (+4) or plate (+6) barding. May have light armour (+2) or heavy armour (+3) Special Rules: Pike&Shot. shield.may take halberd or double-handed weapon (+2). V/1 Only Papacy: Spanish Allies. May be Veterans (+2) Special Rules: Ferocious Charge. light armour. V/60 Games Workshop. May be Veterans (+2) Dismounted . Stubborn if dismounted. May have bow (+2) and light armour (+2) Special Rules: Skirmishers. throwing spear. Special Rules: Only from 1500-1503AD. May have light armour (+2) or heavy armour (+3).1 . Special Rules: Only after 1506AD. lance. Only Venetian Pts 18 STRADIOTS M WS BS Levy 4 2 2 Equipment: Hand weapon Special Rules: Levies S 3 T 3 W 1 I 3 MILITIA PIKEMEN M WS BS S T W I Pikeman 4 3 3 3 3 1 3 Equipment: Hand weapon. light crossbow. May have light armour (+2) or heavy armour (+3). pike. ITALIAN CONDOTTA (1500-1553AD) CHARACTERS: Up to 25% CAVALRY: Up to 25% INFANTRY: At least 25% ALLIES: Up to 25% CHARACTERS M 4 4 4 General Sub-Gen. Only 0-1 per twoLandsknecht pikemen units 0-1 ORGAN GUN MOUNTED CROSSBOWMEN M WS BS S T W I A Ld Pts Horseman 8 3 3 3 3 1 3 1 7 20 Equipment: Hand weapon. pike. May take partial or full plate armour (free if mounted. One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. the Games Workshop logo. crossbow Only after 1521AD: may have handgun instead of crossbow (+2) May have light armour (+2) and pavise (+2). WS 5 5 5 BS 5 5 5 S 4 4 4 T 4 3 4 W 3 2 2 I 5 5 5 A 2 2 2 Ld 9 8 8 Pts 150 85 140 Equipment: Hand weapon. May have light armour (+2) or heavy armour (+3). Only Florence A 1 Ld 5 Pts 3 Ld Pts 7 9 A Ld Pts 1 6 8 ALLIES Italian Allies. Ltd WAB Forum 6 12 v 0. lance. crossbow. Warhammer. heavy armour. handgun. CAVALRY CONDOTTIERI OR LANZE SPEZZATE ELMETI M WS BS S T W I A Ld Pts Horseman 8 4 3 3 3 1 4 1 7 30 Equipment: Hand weapon.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD INFANTRY ARMY LISTS MILITIA CROSSBOWMEN M WS BS Crossbowman 4 3 4 V/1. May have light armour (+2) or heavy armour (+3) Special Rules: Only Milan ROMANDIOLE PIKEMEN M WS BS S T W I A Pikeman 4 3 3 3 3 1 3 1 Equipment: Hand weapon. Special Rules: Pike&Shot. May have light armour (+2). warhorse May have shield (+2) and cloth (+4) or plate (+6) barding. The AllyGeneral acts as Army General but only for units from his allied contingent. handgun. Ally-Gen. buckler May have heavy armour (+2) A Ld Pts 1 7 12 LANDSKNECHT PIKEMEN M WS BS S T W I A Ld Pts Pikeman 4 3 3 3 3 1 3 1 7 9 Equipment: Hand weapon. +2/+3 if dismounted) Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted. May have light armour (+2) Special Rules: Light Cavalry PIONEERS MOUNTED ARQUBUSIERS M WS BS S T W I Horseman 8 3 3 3 3 1 3 Equipment: Hand weapon. Only Milan S 3 T 3 W 1 I 3 A 1 Ld 7 Pts 12 Equipment: Hand weapon. handgun. Only Papacy A 1 Ld 7 Pts 22 M WS BS S T W I A Ld Horseman 8 3 3 3 3 1 3 1 6 Equipment: Hand weapon. M8). heavy armour. warhorse May have cloth (+4) or plate (+6) barding. Ltd WAB Forum 7 v 0. light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). bow. crossbow. lance. light armour May have heavy armour (+2) May upgrade to Expert Horsemen (+2) and Feigned Flight (+2) Only after 1522AD: May have handgun instead of bow (+3) Special Rules: Skirmishers INFANTRY AVENTURIER CROSSBOWMEN M WS BS S Crossbowman 4 2 3 3 T W I A Ld Pts 3 1 3 1 7 10 Equipment: Hand weapon. Only after 1522AD: Have handgun instead of crossbow (free) Only after 1543AD and with handgun: Dragoons(+2) Special Rules: Skirmishers OLD BANDS OF PICARDY AND PIEMONT M WS BS S T W I Pikeman 4 3 3 3 3 1 3 A Ld Pts 1 6 7 Equipment: Hand weapon.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD STRADIOTS V/2. The AllyGeneral acts as Army General but only for units from his allied contingent. handgun. May take partial or full plate armour (free if mounted. warhorse May have shield (+2) and cloth (+4) or plate (+6) barding. shield. May have light (+2) or heavy (+3) armour Only 0-1 per unit of gendarmes Special Rules: Light Cavalry MOUNTED CROSSBOWMEN M WS BS S Horseman 8 3 3 3 T 3 ARGOULETS M Horseman 8 WS 3 I 3 A 1 Ld 7 Pts 20 Equipment: Hand weapon. shield. light crossbow. +2/+3 if dismounted) Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted. Only after 1535AD: May be upgrade to 1/3 armed with handguns placed in the first rank (+2) to Combined Formation FIELD GUNS Special Rules: Cannon SWISS PIKEMEN M WS Pikeman 4 4 W 1 BS 4 BS S T W I A Ld Pts 3 3 3 1 3 1 7 11 Equipment: Hand weapon. May have light armour (+2) or heavy armour (+3). May have light armour (+2) Special Rules: Light Cavalry ELMETI M WS BS S T W I A Ld Pts Horseman 8 4 3 3 3 1 4 1 7 30 Equipment: Hand weapon. throwing spear. bow. Only 1500-1512 and 1522-1559AD ITALIAN ARQUEBUSIERS M WS BS Arquebusier 4 2 3 S T W I A Ld Pts 3 3 1 3 1 7 10 Equipment: Hand weapon. May have light armour (+2) or heavy armour (+3) May have crossbow instead of handgun (free) 0-1 per two units of swiss pikemen Special Rules: Skirmishers. ITALIAN WARS FRENCH (1500-1559AD) Horseman CHARACTERS: Up to 25% CAVALRY: Up to 25% INFANTRY: At least 25% ALLIES: Up to 25% WS 3 BS 3 S 3 T 3 W 1 I 3 A 1 Ld 6 Pts 18 W 1 I 3 A 1 Ld 7 Pts 24 Equipment: Hand weapon. Ally-Gen. May have bow (+2) and light armour (+2) Special Rules: Skirmishers. the Games Workshop logo. May have light armour (+2) or heavy armour (+3). One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. light crossbow. M8). May have light armour (+2) Only after 1512AD: May have handgun instead of light crossbow (+3) Special Rules: Skirmishers S 3 T 3 Equipment: Hand weapon. CAVALRY ORDONNANCE GENDARMES M WS BS S Mounted 8 4 3 3 Dismounted 4 4 3 3 T 3 3 W 1 1 I 4 4 A 1 1 Ld 8 8 Pts 33 14 Equipment: Hand weapon. heavy armour. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. May be Stubborn (+2) Special Rules: Only 1500-1512 and 1522-1559AD SWISS SKIRMISHERS M WS Skirmisher 4 2 BS S T W I A Ld Pts 3 3 3 1 3 1 7 10 Equipment: Hand weapon. may count rank bonus up to +1 ITALIAN MOUNTED CROSSBOWMEN M WS BS S T W Horseman 8 3 3 3 3 1 I 3 A 1 Ld 6 Pts 18 Equipment: Hand weapon. May be Veterans (+2) Dismounted . May have light armour (+2) or heavy armour (+3) Games Workshop. May have light armour (+2). pike. heavy armour.1 . May ride a horse (+8. handgun. Warhammer. lance. Stubborn if dismounted ORDONNANCE ARCHERS M WS BS Horseman 8 3 4 S 3 T 3 W 1 I 3 A 1 Ld 7 Pts 23 Equipment: Hand weapon. pike. Feigned Flight CHARACTERS General Sub-Gen. M 8 M WS BS S T W I A Ld Pts 4 4 4 5 5 5 5 5 5 4 4 4 4 3 4 3 2 2 5 5 5 2 2 2 9 8 8 150 85 140 Equipment: Hand weapon.may take halberd or double-handed weapon (+2). May be Veterans (+2) Special Rules: Ferocious Charge. light crossbow. warhorse May have cloth (+4) or plate (+6) barding. AVENTURIER OR ITALIAN PIKEMEN M WS BS S T W Pikeman 4 3 3 3 3 1 Equipment: Hand weapon. Ltd WAB Forum 8 v 0. crossbow. 0-2 LIGHT CANNONS Games Workshop. halberd May have plate armour (+3). heavy armour. May have light armour (+2) or heavy armour (+3) Special Rules: Pike&Shot. Only after 1512AD V/3. SWISS CONFEDERATE (1500-1515AD) A Ld Pts 1 7 9 CHARACTERS: Up to 25% CAVALRY: Up to 25% INFANTRY: At least 50% CHARACTERS LANDSKNECHT ARQUEBUSIERS M WS BS S T W I A Ld Pts Arquebusier 4 2 3 3 3 1 3 1 7 10 Equipment: Hand weapon. May have light armour (+2). M8). Special Rules: Only after 1512AD BS 5 5 S 4 4 T 4 3 W 3 2 I 5 5 A 2 2 Ld 9 8 Pts 150 85 CAVALRY MOUNTED CROSSBOWS M WS BS Horseman 8 2 2 ALLIES S 3 T 3 W 1 I 3 A 1 Ld 6 Pts 16 Only from 1515-1522AD: Venetian Allies. May take partial or full plate armour (free if mounted. Sub-General may ride a horse if Milanese (+8. heavy armour.1 . May have light armour (+2) or heavy armour (+3). May be Veterans (+2) Dismounted . I A Ld Pts 3 1 7 8 M 4 4 WS 5 5 Equipment: Hand weapon. lance. pike. May be Stubborn (+2).WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD LANDSKNECHT PIKEMEN M WS BS S T W I Pikeman 4 3 3 3 3 1 3 Equipment: Hand weapon. light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). pike May have plate armour (+3). May be Stubborn (+2) SKIRMISHERS Crossbowman M 4 WS 2 BS 2 S 3 T 3 W 1 I 3 A 1 Ld 6 Pts 6 Equipment: Hand weapon. Only with a Milanese sub-general INFANTRY PIKEMEN Pikeman M 4 WS 4 BS 3 S 3 T 3 W 1 I 4 A 1 Ld 7 Pts 12 Equipment: Hand weapon. shield. pike. May have handgun instead of light crossbow (+2) May have light armour (+2) 0-1 FAMIGLIA DUCALE M WS BS Mounted 8 4 3 Dismounted 4 4 3 S 3 3 T 3 3 W 1 1 I 4 4 A 1 1 Ld 8 8 Pts 33 14 Equipment: Hand weapon. One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken.may take halberd or double-handed weapon (+2). May have light armour (+2) or heavy armour (+3). Special Rules: Pike&Shot. heavy armour. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. the Games Workshop logo. shield. Only 0-1 per twoLandsknecht pikemen units General Sub-Gen. V/4 Equipment: Hand weapon. Stubborn if dismounted. +2/+3 if dismounted) Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted. Warhammer. handgun. May have handgun instead of crossbow (free) Special Rules: Skirmishers HALBERDIERS M Halberdier 4 WS BS S T W I A Ld Pts 4 3 3 3 1 4 1 7 12 Equipment: Hand weapon. May have heavy armour (+3). May have bow (+2) and light armour (+2) Special Rules: Skirmishers. VENETIAN ITALIAN (1500-1617AD) INFANTRY CHARACTERS: Up to 25% CAVALRY: Up to 25% INFANTRY: At least 25% MERCENARY ARQUEBUSIERS M WS BS S Arquebusier 4 2 3 3 CHARACTERS General Sub-Gen. May be Veterans (+2) Special Rules: Dragoons Equipment: Hand weapon. handgun. crossbow Only from 1560AD: Have handgun instead of crossbow (free) May have light armour (+2) and pavise (+2). heavy armour. bow. May have light armour (+2) or heavy armour (+3) TURKS Horseman M 8 WS 3 BS 4 S 3 T 3 W 1 I 3 A 1 Ld 7 Pts 24 Equipment: Hand weapon. DRAGOONS Dragoon STRADIOTS M 8 Equipment: Hand weapon. light armour. bow. handgun. One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. May be Veterans (+2) Only from 1560AD: Downgrade to WS3 (-3) Special Rules: Ferocious Charge. throwing spear. Only from 1606AD Games Workshop. May have light armour (+2) or heavy armour (+3). May have light armour (+2) or heavy armour (+3) Only from 1606AD: Upgrade to BS4 (+3) Special Rules: Light Infantry MERCENARY FOOT CROSSBOWMEN M WS BS S T Crossbowman 4 3 4 3 3 W 1 I 3 A 1 Ld 7 Pts 12 Equipment: Hand weapon.1 . light crossbow. Warhammer.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD V/4. M8). light armour May have shield (+2) May upgrade to Expert Horsemen (+2) and Feigned Flight (+2) Special Rules: Skirmishers Horseman WS 3 BS 3 S 3 T 3 ARCHERS M WS BS S T W I A Ld Pts 4 2 2 3 3 1 3 1 6 5 BS 2 S 3 T 3 W 1 I 3 A 1 Ld 5 Pts 3 ROMANDIOLE PIKEMEN M WS BS Pikeman 4 3 3 S 3 T 3 W 1 I 3 A 1 Ld 7 Pts 9 I 3 A 1 Ld 7 Pts 14 Archer Equipment: Hand weapon. pistols May be Veterans (+2) Special Rules: Light Cavalry. shield. the Games Workshop logo. Special Rules: Skirmishers 0-4 FIELD GUNS MILITARY PIONEERS M WS Levy 4 2 Equipment: Hand weapon Special Rules: Levies Equipment: Hand weapon. buckler May have heavy armour (+2) W 1 I 3 A 1 Ld 6 Pts 18 W 1 I 4 A 1 Ld 8 Pts 26 M 8 WS 3 BS 4 S 3 T 3 W 1 Equipment: Hand weapon. Ltd WAB Forum 9 v 0. light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). warhorse May have shield (+2) and cloth (+4) or plate (+6) barding. may count rank bonus up to +1. T 3 W 1 I 3 Ld 7 Pts 10 Equipment: Hand weapon. MERCENARY SWORD-AND-BUCKLER-MEN M WS BS S T W I Swordsman 5 4 3 3 3 1 4 CAVALRY A 1 A Ld Pts 1 7 12 ELMETI Horseman M 8 WS 4 BS 3 S 3 T 3 W 1 I 4 A 1 Ld 7 Pts 30 Equipment: Hand weapon. May have light armour (+2) Only from 1560AD: Have handgun instead of crossbow (+2) Special Rules: Light Cavalry MOUNTED ARQUBUSIERS M WS BS Horseman 8 3 3 S 3 T 3 W 1 I 3 A 1 Ld 7 Pts 22 Equipment: Hand weapon. Pistols. May ride a horse (+8. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. handgun. heavy armour. Feigned Flight PISTOLEERS M Horseman 8 WS 3 BS 4 S 3 T 3 Equipment: Hand weapon. M WS BS S T W I A Ld Pts 4 4 5 5 5 5 4 4 4 3 3 2 5 5 2 2 9 8 150 85 Equipment: Hand weapon. lance. light armour. Only until 1606AD 0-1 MOUNTED CROSSBOWMEN M WS BS S T Horseman 8 3 3 3 3 W 1 I 3 A 1 Ld 7 Pts 20 Equipment: Hand weapon. pike. May have light armour (+2). handgun. +2/+3 if dismounted) Up to half may downgrade to WS3. GERMAN MINOR STATES (1500-1609AD) CHARACTERS: Up to 25% CAVALRY: Up to 25% INFANTRY: At least 50% W I A Ld Pts 1 3 1 7 10 Equipment: Hand weapon. pistols Only before 1555AD: May be Veterans (+2) Special Rules: Light Cavalry. the Games Workshop logo. Warhammer. shield. pike. handgun. Pistols. May take partial or full plate armour (free if mounted. Dismounted . Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. Only until 1544AD MOUNTED CROSSBOWMEN M WS BS S Horseman 8 3 4 3 T 3 W 1 I 3 A 1 Ld 7 Pts 24 Equipment: Hand weapon. Only from 1544AD INFANTRY LANDSKNECHT PIKEMEN M WS BS Pikeman 4 3 3 S T W I A Ld Pts 3 3 1 3 1 7 9 Equipment: Hand weapon. May have light armour (+2) or heavy armour (+3) Only from 1555AD: Upgrade to BS4 (+3) and may be Veterans (+2) Special Rules: Light Infantry 0-2 ORGAN GUNS OR LIGHT CANNONS 0-2 FIELD GUNS Special Rules: Only from 1555AD CAVALRY GERMAN MEN-AT-ARMS M WS BS Mounted 8 4 3 Dismounted 4 4 3 OTHER FOOT ARQUEBUSIER M WS BS S Arquebusier 4 2 3 3 W 1 1 I 3 3 A 1 1 Ld 7 7 Pts 27 12 Equipment: Hand weapon. shield. M8). light crossbow. Ltd WAB Forum 10 v 0. One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. light armour. S 3 3 T 3 3 T 3 W 1 I 3 A 1 Ld 7 Equipment: Hand weapon. Special Rules: Pike&Shot Games Workshop. heavy armour. light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). May have light armour (+2) or heavy armour (+3). thrusting spear. May ride a horse (+8. May have light armour (+2) or heavy armour (+3) Special Rules: Pike&Shot. Only 0-1 per two Landsknecht pikemen units CHARACTERS General Sub-Gen.1 Pts 10 . heavy armour. lance May have cloth (+4) or plate (+6) barding. pistols May have Ld6 and handgun instead of pistols (-4) Special Rules: Light Cavalry.may take halberd or double-handed weapon (+2). light armour May have heavy armour (+2) May upgrade to Expert Horsemen (+2) and Feigned Flight (+2) Special Rules: Skirmishers 0-1 PETRONELS M Horseman 8 WS 3 BS 3 S 3 T 3 W 1 I 3 A 1 Ld 7 Pts 24 I 3 A 1 Ld 7 Pts 26 Equipment: Hand weapon. heavy armour. Stubborn if dismounted. Pistols REITERS Horseman M 8 WS 3 BS 3 S 3 T 3 W 1 Equipment: Hand weapon.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD LANDSKNECHT ARQUEBUSIERS M WS BS S T Arquebusier 4 2 3 3 3 V/5. thrusting spear (-3 mounted/-2 dismounted) placed in the rear ranks Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted. M WS BS S T W I A Ld Pts 4 4 5 5 5 5 4 4 4 3 3 2 5 5 2 2 9 8 150 85 Equipment: Hand weapon. throwing spear. OLD BANDS OF PICARDY AND PIEMONT M WS BS S T W I Pikeman 4 3 3 3 3 1 3 A 1 Ld 6 Pts 7 Equipment: Hand weapon. May have light (+2) or heavy (+3) armour and thrusting spear (+2) Only 0-1 per unit of gendarmes Special Rules: Light Cavalry MOUNTED CROSSBOWMEN M WS BS S Horseman 8 3 3 3 T 3 W 1 I 3 A 1 Ld 7 Pts 20 Equipment: Hand weapon. light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). thrusting spear. handgun. Only after 1525AD: May be upgrade up to 1/3 armed with handguns placed in the first rank (+2) to Combined Formation AVENTURIER CROSSBOWMEN M WS BS S Crossbowman 4 2 3 3 T W I A Ld Pts 3 1 3 1 7 10 CAVALRY ORDONNANCE GENDARMES M WS BS S Mounted 8 4 3 3 Dismounted 4 4 3 3 T 3 3 W 1 1 I 4 4 A 1 1 Ld 8 8 Pts 33 14 Equipment: Hand weapon. Special Rules: Light Infantry 0-4 FIELD GUNS Special Rules: Cannon LANDSKNECHT PIKEMEN M WS BS S T W I Pikeman 4 3 3 3 3 1 3 Equipment: Hand weapon. heavy armour. bow. light armour May have heavy armour (+2) May upgrade to Expert Horsemen (+2) and Feigned Flight (+2) Only after 1522AD: May have handgun instead of bow (+3) Special Rules: Skirmishers. Ltd WAB Forum 11 v 0. One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. Only after 1522AD: Have handgun instead of crossbow (free) Only after 1543AD and with handgun: Dragoons (+2. pike. May take partial or full plate armour (free if mounted. heavy armour. May ride a horse (+8. Stubborn if dismounted ORDONNANCE ARCHERS OR CHEVAUX LÉGERS M WS BS S T W I A Ld Horseman 8 3 4 3 3 1 3 1 7 Pts 23 Equipment: Hand weapon. lance. crossbow. Only until 1512AD STRADIOTS Horseman M 8 WS 3 BS 3 S 3 T 3 W 1 I 3 A 1 Ld 6 Pts 18 W 1 I 3 A 1 Ld 7 Pts 24 Equipment: Hand weapon. Only after 1512AD LANDSKNECHT ARQUEBUSIERS M WS BS S T W I A Ld Pts Arquebusier 4 2 3 3 3 1 3 1 7 10 Equipment: Hand weapon. warhorse May have cloth (+4) or plate (+6) barding. May have bow (+2) and light armour (+2) Special Rules: Skirmishers. May have light armour (+2) or heavy armour (+3). bow. May be Veterans (+2) Dismounted . May have light armour (+2). May have light armour (+2). M8) Special Rules: Skirmishers FRANCS ARCHERS M WS Archer 4 2 BS S T W I A Ld Pts 3 3 3 1 3 1 6 6 A Ld Pts 1 7 9 Equipment: Hand weapon.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD GERMAN MERCENARY REITERS M WS BS S T Horseman 8 3 3 3 3 V/6. Only after 1512AD Games Workshop. May have light armour (+2) or heavy armour (+3) Special Rules: Pike&Shot. Special Rules: Pike&Shot. May have light armour (+2) Special Rules: Light Cavalry. shield. the Games Workshop logo. shield. VALOIS FRENCH (1500-1561AD) CHARACTERS: Up to 25% CAVALRY: Up to 25% INFANTRY: At least 50% I 3 A 1 Ld 7 Pts 26 Equipment: Hand weapon. W 1 INFANTRY M WS BS S T W I A Ld Pts 4 4 5 5 5 5 4 4 4 3 3 2 5 5 2 2 9 8 150 85 Equipment: Hand weapon.may take halberd or double-handed weapon (+2). May have light armour (+2) or heavy armour (+3). pike.1 . Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. light crossbow. +2/+3 if dismounted) Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted. bow. pistols Special Rules: Light Cavalry. Warhammer. M8). Only 0-1 per two Landsknecht pikemen units Equipment: Hand weapon. Feigned Flight ARGOULETS M Horseman 8 WS 3 BS 4 S 3 T 3 Equipment: Hand weapon. Only from 1544AD CHARACTERS General Sub-Gen. M8). pistols May have Ld6 and handgun instead of pistols (-4) Special Rules: Light Cavalry.may take halberd or double-handed weapon (+2). Pistols Games Workshop. shield. shield. handgun. halberd May have double handed weapon (+2) May be Stubborn (+2). lance May have cloth (+4) or plate (+6) barding. Dismounted . May ride a horse (+8.1 . Only 0-1 per two Landsknecht pikemen units Pts 27 12 Equipment: Hand weapon. Drilled (+2) and Veterans (+2) Special Rules: Only before 1507AD ALLIES English Allies. heavy armour. light crossbow. May have light armour (+2) or heavy armour (+3) Special Rules: Pike&Shot. Dismounted . S 3 12 v 0. handgun. light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). Special Rules: Pike&Shot CHARACTERS General Sub-Gen. heavy armour. +2/+3 if dismounted) Up to half may downgrade to WS3. One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. The AllyGeneral acts as Army General but only for units from his allied contingent.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD V/7. BURGUNDIAN AND SIMILAR MEN-AT-ARMS M WS BS S T W I Mounted 8 4 3 3 3 1 3 Dismounted 4 4 3 3 3 1 3 A 1 1 Ld 7 7 Pts 25 11 Equipment: Hand weapon. the Games Workshop logo. Warhammer. May take partial or full plate armour (free if mounted. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. heavy armour. May take partial or full plate armour (free if mounted. Ltd WAB Forum Pts 10 0-2 ORGAN GUNS Equipment: Hand weapon. light armour May have heavy armour (+2) May upgrade to Expert Horsemen (+2) and Feigned Flight (+2) Special Rules: Skirmishers Horseman Pts 9 Equipment: Hand weapon. thrusting spear (-3 mounted/-2 dismounted) placed in the rear ranks Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted. light armour. May have light armour (+2) or heavy armour (+3). Ally-Gen. pike. V/8 Pts 24 PETRONELS M 8 WS 3 BS 3 S 3 T 3 W 1 I 3 A 1 Ld 7 Pts 24 Equipment: Hand weapon. +2/+3 if dismounted) Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted S 3 3 T 3 3 W 1 1 I 3 3 A 1 1 Ld 7 7 T 3 LANDSKNECHT ARQUEBUSIERS M WS BS S T Arquebusier 4 2 3 3 3 I 3 A 1 Ld 7 W I A Ld Pts 1 3 1 7 10 ARQUEBUSIERS M Arquebusier 4 WS 2 BS 3 S 3 T 3 W 1 I 3 A 1 Ld 7 W 1 I 3 A 1 Ld 7 LANDSKNECHT “VERLORENE HAUFEN” M WS BS S T W I Halberdier 4 4 3 3 3 1 4 A Ld Pts 1 8 14 Equipment: Hand weapon. May have light armour (+2) or heavy armour (+3) Special Rules: Light Infantry CAVALRY GERMAN MEN-AT-ARMS M WS BS Mounted 8 4 3 Dismounted 4 4 3 T 3 Equipment: Hand weapon. light armour. lance May have cloth (+4) or plate (+6) barding.may take halberd or double-handed weapon (+2). shield. Stubborn if dismounted MOUNTED CROSSBOWMEN M WS BS S Horseman 8 3 4 3 W 1 Equipment: Hand weapon. MAXIMILIAN IMPERIAL (1500-1518AD) INFANTRY CHARACTERS: Up to 25% CAVALRY: Up to 50% INFANTRY: At least 25% ALLIES: Up to 25% LANDSKNECHT PIKEMEN M WS BS Pikeman 4 3 3 M WS BS S T W I A Ld Pts 4 4 4 5 5 5 5 5 5 4 4 4 4 3 4 3 2 2 5 5 5 2 2 2 9 8 8 150 85 140 Equipment: Hand weapon. pike. 0-1 per two units of longbowmen CAVALRY ENGLISH MEN-AT-ARMS M WS BS Mounted 8 3 3 Dismounted 4 3 3 ENGLISH BILLMEN M WS Billmen 4 4 Pts 13 v 0. the Games Workshop logo. WS 5 5 5 BS 5 5 5 S 4 4 4 T 4 3 4 W 3 2 2 I 5 5 5 A 2 2 2 Ld 9 8 8 Pts 150 85 140 Equipment: Hand weapon. May take partial or full plate armour (free if mounted. heavy armour. lance May have cloth (+4) or plate (+6) barding. V/64 Pts 22 Equipment: Hand weapon. V/7 Spanish Imperial Allies. shield. May have light armour (+2) May be Veterans (+2) CHARACTERS M 4 4 4 General Sub-Gen. lance Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted ENGLISH JAVELINS STAVES M WS BS S Horseman 8 3 3 3 T 3 W 1 I 3 A 1 Ld 7 Pts 24 Equipment: Hand weapon. light armour. Dismounted . +2/+3 if dismounted) Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted BURGUNDIAN AND SIMILAR MEN-AT-ARMS M WS BS S T W I Mounted 8 4 3 3 3 1 3 Dismounted 4 4 3 3 3 1 3 S 3 T 3 BS S T W I A Ld Pts 3 3 3 1 4 1 8 14 Equipment: Hand weapon.may take halberd or double-handed weapon (+2). S 3 3 T 3 3 W 1 1 I 3 3 A 1 1 Ld 7 7 Pts 23 9 Equipment: Hand weapon. partial or full plate armour (+2/+3). Only 0-1 per two Landsknecht pikemen units 0-4 ORGAN GUNS 0-1 WAGON TABOR A 1 1 Ld 7 7 Pts 25 11 Equipment: Hand weapon. heavy armour May have shield (+1). May take partial or full plate armour (free if mounted. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. Warhammer.1 . Feigned Flieght Games Workshop. handgun. May have light armour (+2) or heavy armour (+3). One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. Ally-Gen. halberd or double-handed weapon (+2) May be Stubborn (+2). shield. Special Rules: Pike&Shot. May ride a horse (+8. lance May have cloth (+4) or plate (+6) barding. May have light armour (+2) or heavy armour (+3) Special Rules: Pike&Shot. EARLY TUDOR ENGLISH (1500-1558AD) INFANTRY CHARACTERS: Up to 25% CAVALRY: Up to 25% INFANTRY: At least 25% ALLIES: Up to 25% ENGLISH LONGBOWMEN M WS BS S T W I A Ld Longbowman 4 3 4 3 3 1 3 1 8 Equipment: Hand weapon. light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). M8). shield. The AllyGeneral acts as Army General but only for units from his allied contingent. Ltd WAB Forum 13 Equipment: Hand weapon. javelins May have shield (+2) and throwing spear (+2) Special Rules: Light Cavalry.may take halberd or double-handed weapon (+2). May be Veterans (+2) Dismounted . shield. heavy armour.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD V/8. +2/+3 if dismounted) Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted ENGLISH DEMI-LANCERS M WS BS Horseman 8 3 3 A 1 Ld 7 ALLIES Maximilian Imperial Allies. Drilled (+2) and Veterans (+2) Special Rules: 0-1 per two units of longbowmen LANDSKNECHT PIKEMEN M WS BS Pikeman 4 3 3 S T W I A Ld Pts 3 3 1 3 1 7 9 W 1 I 3 LANDSKNECHT ARQUEBUSIERS M WS BS S T Arquebusier 4 2 3 3 3 W I A Ld Pts 1 3 1 7 10 Equipment: Hand weapon. heavy armour. longbow. May have light armour (+2) May be Dragoons (+2. light armour. thrusting spear May have light armour (+2) and shield (+2) Special Rules: Light Cavalry I 3 A 1 Ld 7 Pts 20 DJANBAZAN.Without barding may be Expert Horsemen (+2) Special Rules: May have a +2 rank bonus VOYNUKS FEUDAL SIPAHIS M WS BS S T W I A Ld Horseman 8 3 4 3 3 1 3 1 7 Equipment: Hand weapon. Special Rules: Skirmishers. heavy armour (+2) and halberd (+1) May be Stubborn (+2). shield. M8). CAVALRY LEVENDAT OR EUROPEAN LEVY INFANTRY M WS BS S T W I A Levy 4 2 2 3 3 1 3 1 Equipment: Hand weapon.. M8) Special Rules: Skirmishers. May have shield (+1) Special Rules: Levies Ld Pts 5 3 0-1 WAGON TABOR IAYLARS M WS BS S T W Ialyar 5 4 3 3 3 1 Equipment: Hand weapon. V/16 Games Workshop. V/36 Only before 1595AD: Wallachian Vassal Allies. May be Veterans (+2). light armour May have shield (+1).1 Pts 8 Pts 14 .WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD AZABS V/9. Ltd WAB Forum 14 Pts 14 WAR WAGONS WITH LIGHT GUNS Special Rules: Only before 1595AD ALLIES INFANTRY Pts 12 v 0. Drilled (+2) and Veterans (+2) Special Rules: Only before 1595AD JANISSARY ARCHERS M WS BS S T W I A Ld Pts Archer 5 3 4 3 3 1 4 1 8 14 Equipment: Hand weapon. Only until 1595AD DELIS. thrusting spear. light armour. May have Stakes (+20) and Tethered Camels (+10). light armour. KURDS OR BEDOUIN ARABS M WS BS S T W Horseman 8 3 3 3 3 1 Equipment: Hand weapon. 0-1 FIRE-LANCE FOOT M WS BS S T W I A Ld Lancer 4 2 3 3 3 1 3 1 6 Equipment: Hand weapon. Only before 1595AD SLAV OR ANATOLIAN SHARPSHOOTERS M WS BS S T W I A Ld Handgunner 4 2 4 3 3 1 3 1 7 Equipment: Hand weapon. OTTOMAN TURK (1500-1645AD) M WS BS S T W I A Skirmisher 4 2 3 3 3 1 3 1 Equipment: Hand weapon. light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). throwing spear May have light armour (+2) and bow (+2) Special Rules: Skirmishers. bow May have shield (+2). handgun. V/16 Only from 1533-1629AD: Transylvanian Allies. Only before 1595AD Pts 24 AKINJIS M WS BS S T W I A Ld Pts Horseman 8 2 3 3 3 1 3 1 6 17 Equipment: Hand weapon. fire lance (count as thrusting spear) Cause Panic if wounding. shield Special Rules: Warband. heavy armour (+2) and cloth (+4) or metal (+6) barding. Only after 1595AD 0-2 CAMEL GUNS Crimean Tartar Allies. The AllyGeneral acts as Army General but only for units from his allied contingent. no armour save allowed. May have light armour (+2) Special Rules: Skirmishers. One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. bow May have shield (+2). With bow they may upgrade to Light Infantry (+1) Special Rules: Skirmishers CHARACTERS: Up to 25% CAVALRY: Up to 50% INFANTRY: At least 25% ALLIES: Up to 25% Ld 6 Pts 4 CHARACTERS M WS BS S T W I A Ld Pts General Sub-Gen. Feigned Flight. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. the Games Workshop logo. bow May have handgun (+2). TURKOMANS. thrusting spear. May ride a horse (+8. Warhammer. javelins May have sling instead of javelins (free) or bow (+1). heavy armour (+2) Only until 1595AD: May have WS4 (+2) Special Rules: May have a +2 rank bonus JANISSARY SKIRMISHERS WITH LONG ARQUEBUS M WS BS S T W I A Ld Arquebusier 4 2 4 3 3 1 3 1 7 Equipment: Hand weapon. bow May have shield (+2). trowing spear (+2) and light armour (+2) May upgrade to Expert Horsemen (+2) and Feigned Flight (+2) Special Rules: Skirmishers. Only before 1595AD M WS BS S T W I A Ld Voynuk 4 4 3 3 3 1 3 1 8 Equipment: Hand weapon. handgun. Ally-Gen. Only before 1595AD I A Ld Pts 3 1 6 9 QAPUKULU CAVALRY M WS BS S T W I A Ld Pts Horseman 8 4 4 3 3 1 3 1 8 28 Equipment: Hand weapon. 4 5 5 4 4 3 5 2 9 150 4 5 5 4 3 2 5 2 8 85 4 5 5 4 4 2 5 2 8 140 Equipment: Hand weapon. TARTARS OR SIMILAR HORSE ARCHERS M WS BS S T W I A Ld Pts Horseman 8 3 4 3 3 1 3 1 7 22 Equipment: Hand weapon. May have light armour (+2).WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD V/64. +2/+3 if dismounted) Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted. the Games Workshop logo. Special Rules: Light Infantry. warhorse May have cloth (+4) or plate (+6) barding. throwing spear. light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). M8). M WS BS S T W I A Ld Pts 4 4 5 5 5 5 4 4 4 3 3 2 5 5 2 2 9 8 150 85 Equipment: Hand weapon.1 . Warhammer. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. Only in 1513AD Games Workshop. shield. One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. May take partial or full plate armour (free if mounted. shield. pike. Ltd WAB Forum 15 v 0. May have heavy armour (+3) and then WS4 and Medieval Phalanx (+3) HIGHLANDERS M Highlander 4 WS BS S T W I A Ld Pts 3 3 3 3 1 3 1 6 8 Equipment: Hand weapon. pike. javelins May have light armour (+2) Special Rules: Skirmishers FRENCH NOBLES M WS Mounted 8 4 Dismounted 4 4 BS 3 3 S 3 3 T 3 3 W 1 1 I 4 4 A 1 1 Ld 8 8 Pts 33 14 Equipment: Hand weapon. May be Veterans (+2) Dismounted – pike instead of shield (free). Stubborn if dismounted. May have double-handed weapon (+2) Special Rules: Warband 0-4 FIELD GUNS FRENCH FOOT M Pikeman 4 WS BS S T W I A Ld Pts 3 3 3 3 1 3 1 7 9 Equipment: Hand weapon. CAVALRY BORDERERS M Horseman 8 WS 3 BS 3 S 3 T 3 W 1 I 3 A 1 Ld 7 Pts 23 Equipment: Hand weapon. heavy armour. lance. shield. May ride a horse (+8. May have light armour (+2). Only in 1513AD INFANTRY LOWLAND PIKEMEN M WS Pikeman 4 3 BS S T W I A Ld Pts 3 3 3 1 3 1 7 9 Equipment: Hand weapon. SCOTS COMMON ARMY (1513-1602AD) CHARACTERS: Up to 25% CAVALRY: Up to 25% INFANTRY: At least 50% CHARACTERS General Sub-Gen. Feigned Flight. M8). SPANISH IMPERIAL (1519-1558AD) CHARACTERS: Up to 25% CAVALRY: Up to 25% INFANTRY: At least 25% ALLIES: Up to 25% S 3 T 3 W 1 I 3 A 1 Ld 7 Pts 23 Equipment: Hand weapon. pistols May be Veterans (+2) Special Rules: Light Cavalry. Warhammer. May be Veterans (+2) Special Rules: Ferocious Charge. Special Rules: Pike&Shot LANDSKNECHT ARQUEBUSIERS M WS BS S T Arquebusier 4 2 3 3 3 W I A Ld Pts 1 3 1 7 10 Equipment: Hand weapon. the Games Workshop logo. lance May have cloth (+4) or plate (+6) barding. Stubborn if dismounted BURGUNDIAN MEN-AT-ARMS M WS BS S Mounted 8 4 3 3 Dismounted 4 4 3 3 T 3 3 W 1 1 I 3 3 A 1 1 Ld 7 7 Pts 25 11 Equipment: Hand weapon.1 . handgun. +2/+3 if dismounted) Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted GERMAN MEN-AT-ARMS M WS BS Mounted 8 4 3 Dismounted 4 4 3 S 3 3 T 3 3 W 1 1 I 3 3 A 1 1 Ld 7 7 Pts 27 12 W 1 I 3 A 1 Ld 7 Pts 22 I 3 A 1 Ld 7 Pts 24 Equipment: Hand weapon. heavy armour. light armour May have heavy armour (+2) May upgrade to Expert Horsemen (+2) and Feigned Flight (+2) Special Rules: Skirmishers. heavy armour. light crossbow. May have light armour (+2) or heavy armour (+3) Special Rules: Only from 1503AD GERMAN MOUNTED CROSSBOWMEN M WS BS S T W Horseman 8 3 4 3 3 1 Equipment: Hand weapon. Dismounted . Stubborn if dismounted Equipment: Hand weapon. light armour. light armour Special Rules: General is Army General and may be upgraded to Ld10 (+50). +2/+3 if dismounted) Up to half may downgrade to WS3. shield. Ltd WAB Forum 16 v 0. May have light armour (+2) or heavy armour (+3) Special Rules: Pike&Shot. javelins May have light armour (+2) and shield (+2) Special Rules: Skirmishers. throwing spear.may take halberd or double-handed weapon (+2).may take halberd or double-handed weapon (+2). shield. May have light armour (+2) or heavy armour (+3). Ally-Gen. The AllyGeneral acts as Army General but only for units from his allied contingent. may count rank bonus up to +1 Games Workshop. handgun May have light (+2) or heavy armour (+3) Special Rules: Skirmishers. Only 0-1 per two Landsknecht pikemen units ITALIAN ELMETI M WS Horseman 8 4 Equipment: Hand weapon. +2/+3 if dismounted) Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted. warhorse May have cloth (+4) or plate (+6 barding.may take halberd or double-handed weapon (+2). heavy armour. Pistols. Only before 1534AD CHARACTERS General Sub-Gen. May ride a horse (+8. handgun. May take partial or full plate armour (free if mounted. S 3 3 T 3 3 W 1 1 I 4 4 A 1 1 Ld 8 8 Pts 33 14 Equipment: Hand weapon. shield. Dismounted . BS 3 M WS BS S T W I A Ld Pts 4 4 4 5 5 5 5 5 5 4 4 4 4 3 4 3 2 2 5 5 5 2 2 2 9 8 8 150 85 140 Equipment: Hand weapon. lance. Only before 1534AD HERGULETIERS M WS Horseman 8 3 CAVALRY SPANISH GENTE D’ARMAS M WS BS Mounted 8 4 3 Dismounted 4 4 3 ITALIAN HORSE ARQUBUSIERS M WS BS S T Horseman 8 3 3 3 3 BS 3 S 3 T 3 W 1 I 3 A 1 Ld 7 Pts 23 Equipment: Hand weapon. heavy armour.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD SPANISH GINETES M WS Horseman 8 3 V/65. lance May have cloth (+4) or plate (+6) barding. shield. Only from 1544AD INFANTRY LANDSKNECHT PIKEMEN M WS BS Pikeman 4 3 3 S T W I A Ld Pts 3 3 1 3 1 7 9 Equipment: Hand weapon. May take partial or full plate armour (free if mounted. May be Veterans (+2) Dismounted . heavy armour. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. One sub-commander can be designated as Army Standard Bearer (+15) and one as Army General (+25) if no General is taken. May have light armour (+2) or heavy armour (+3) Special Rules: Skirmishers BS 3 S 3 T 3 W 1 I 4 A 1 Ld 7 Pts 30 UNREGIMENTED ARQUEBUSIER COMPANIES M WS BS S T W I A Arquebusier 4 2 3 3 3 1 3 1 Ld Pts 7 10 Equipment: Hand weapon. May take partial or full plate armour (free if mounted. Feigned Flight. pike. Only after 1534AD GERMAN REITERS M WS Horseman 8 3 BS 3 S 3 T 3 W 1 I 3 A 1 Ld 7 Pts 26 Equipment: Hand weapon. handgun. lance. thrusting spear (-3 mounted/-2 dismounted) placed in the rear ranks Special Rules: Ferocious Charge and may have a +1 rank bonus if mounted. thrusting spear. warhorse May have shield (+2) and cloth (+4) or plate (+6) barding. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. buckler May have heavy armour (+2) Special Rules: Only before 1534AD and 0-1 per two spanish pikemen units ALLIES Venetian Allies.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD SKIRMISHING SPANISH MUSKETEERS M WS BS S T W Musketeer 4 2 4 3 3 1 I A Ld Pts 3 1 7 15 I 3 A 1 Ld 5 Pts 3 Equipment: Hand weapon. Special Rules: Pike&Shot SPANISH ARQUEBUSIERS M WS BS Arquebusier 4 2 3 S T W I A Ld Pts 3 3 1 3 1 7 10 Equipment: Hand weapon. pike. May have light armour (+2) or heavy armour (+3) Special Rules: Skirmishers “INDIFFERENT” ITALIAN FOOT M WS BS S T Levy 4 2 2 3 3 W 1 Equipment: Hand weapon Special Rules: Levies 0-4 FIELD GUNS SPANISH PIKEMEN M WS Pikeman 4 3 BS S T W I A Ld Pts 3 3 3 1 3 1 7 9 Equipment: Hand weapon.1 . musket. the Games Workshop logo. V/8 Games Workshop. May have light armour (+2) or heavy armour (+3). V/4 Catholic German Allies. Ltd WAB Forum 17 v 0. V/5 English Allies. handgun. May have light armour (+2) or heavy armour (+3) Special Rules: Pike&Shot. light armour. Warhammer. 0-1 per spanish pikemen unit SPANISH COLUNELA FOOT SWORD-AND-BUCKLER MEN M WS BS S T W I A Ld Pts Swordsman 5 4 3 3 3 1 4 1 7 12 Equipment: Hand weapon. it would be known through most of Europe as the "French disease". To have his hands free in Italy. At the end of August 1494 Charles VIII led a powerful French army with a large contingent of Swiss mercenaries and the first train of artillery seen in history into Italy. On 31 March in Venice the Holy League was proclaimed. with his general Louis II de La Trémoille. the Games Workshop logo. Henry VII was given cash. The League engaged a veteran Condottiero. Realization struck them. Charles' army had picked up a terrible malady while in Naples. the signatories were the Republic of Venice. and eventually all of Europe. It was the first major battle of the Italian Wars. Pope Alexander VI. This led to the developing of fighting tactics destined to establish field supremacy. Milan and Venice. Battle The battle was described by physician Alessandro Beneditti in his Diaria de Bello Carolino'5 On 27 June the Venetians and their allies established camp near Fornovo di Taro some 30 km southwest of Parma. As a footnote. to wait for the French. Campaign Charles VIII was on good terms with the two powers in northern Italy. This was to be preceded by the conquest of the Kingdom of Naples. gaining wealthy prisoners to be ransomed. wrote to Charles to tell him that the Senate had not yet decided. and Naples. King of Spain. On 4 July the French reached the village of Fornovo and found their passage blocked by the main League army camped just north of the village. But the Venetian Senate was not unanimous on fighting the French. as it was basically a business. They would not have to wait long. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. He was granted free passage through Milan. especially as the rival claimant was Ferdinand II of Aragon. Francesco II of Gonzaga. and minimizing casualties.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD Battle of Fornovo The Battle of Fornovo took place 30 km southwest of the city of Parma on 6 July 1495. while he had no hope of reinforcements. Spread by the returning soldiers. the English King. This handing out of territory is symptomatic of Charles' lack of foresight. On 4 July. Duke of Mantua to gather an army and expel the French from Italy. the first known epidemic of syphilis had broken out in the city. The speed and violence of the campaign left the Italians stunned. but was vigorously opposed by Florence. who were accustomed to the relatively bloodless wars of the Condottieri. Duke of Ferrara. When an effort to sway the undecided Games Workshop. Charles was willing to do this in his attempt to establish his Neapolitan base for his crusade. But Charles was anxious. Holy Roman Emperor. especially the Venetians and the new Duke of Milan. Thus he assumed he would have their support when he moved against Alfonso II of Naples. Ludovico Sforza. who came to be called Condottieri. the Pope. Besides syphilis. to which he had a nebulous claim through his paternal grandmother. Antecedents Charles VIII dreamed of his own crusade against the infidel and of recapturing Jerusalem for Christendom. However. between the town leaders and the leaders of mercenary bands. By 1 May this army was threatening the garrisons that Charles had left in a trail down Italy to guard his communications with France. This shocked the Italians. Charles crushed every small army that the Pope and Naples could send against him and massacred any city that resisted him. that unless Charles was stopped Italy would soon be another province of France. Marie of Anjou (1404–1463). so they would not interfere. the Spanish King. On his way to Naples. Some members wanted to attack the rear guard of the French to try to seize the bounty. Charles made ruinous pacts with all his neighbours. Ferdinand II of Aragon was given Roussillon and Maximillian was given Artois and FrancheComté. and Naples. Warhammer. Charles was taking with him both his large siege train and a baggage train that was loaded with the rich booty from Florence. the Duke of Milan. while for the French it was only one army. On 20 May Charles left Naples leaving behind a garrison to hold the country and proclaiming that he only desired a safe return to France. While it is unclear whether it was imported from the New World or a more virulent strain of an Old World disease. condotta in Italian. Charles' strongest ally in Italy. These tactics were going to be put to shame when the motivated armies of France and Spain descended upon the Italian peninsula. The League of Venice was able to temporarily expel the French from the Italian Peninsula. On 22 February 1495 Charles VIII.1 . Rome. Ltd WAB Forum 18 v 0. entered Naples almost without opposition. As the French Army returned north this malady would be spread across Italy. seeing the enemy numbers growing. while others cautioned that Italy was risking too much in this battle. Ercole d'Este. and Maximilian I. and both had encouraged him to make good his claims over the Kingdom of Naples. The fighting between the many independent towns of Italy was done by establishing a contract. a troop of about 2. The dead and even the wounded were looted by the victorious League infantry and then the local peasantry. was led by Francesco Secco. but was hampered by the serious debts incurred by the previous one. and its result indecisive. The French artillery did not play a role because the rain wetted the powder. The French had lost the booty of the Italian expedition. Artillery ranged before the first line and protected the second line on the side of the Taro. After over an hour of fighting. Charles organized his army in battle groups. without having gained anything. the Italians first believed they were in worse position than before. and the rain had made the river banks slippery and impassable for the cavalry. The French had lost about a thousand men. Niccolò di Pitigliano. Doge Agostino Barbarigo and the Venetian Senate received a report in which they were told that the Venetian army had not been destroyed. reported back to Charles. even if it were not. as the French anticipated. The following evening. but the Venetians replied that he would have to restore all his conquests before such could be considered. but that the result of the battle was uncertain because they had many casualties and deserters. igniting their combat ardor. He attempted in the next few years to rebuild his army. Charles instead sent a messenger to request free passage to return to France. the Stradioti saw that the French guarding the baggage train were being driven out by the assigned Italian light cavalry. The light cavalry attack on the French front was impeded by the terrain conditions. Melchiorre Trevisan promised the League soldiers the spoils of battle if they were victorious. Francesco Gonzaga divided his forces in nine lines. having scouted the troops. The first group. and the French decided to keep the left side of the river. were at the right side of the Taro river. Charles decided to offer battle because the French were short on provisions. was led by Charles himself. Charles also voiced pride at the conduct of his soldiers and in the limited loss of soldiers. 6 July. The League armies. While the battle was at its most delicate point. of about 1. whose ranks consisted of many veterans from the Albanian-Turkish Wars (14431478). The French position was deemed to be good for defense because the Venetians had not cleared the field. The forty soldiers Charles subsequently sent to reconnoiter were quickly routed by the Stradioti (a mainly Albanian mercenary force). Due to the lack of details in this and due to other private correspondences.1 . There was in addition a large phalanx of spear soldiers. The final group. A day's truce was declared for burial of the dead. but the next day's detailed report declared victory. but Pitigliano and the Venetian proveditors were instrumental in turning back many by convincing them that the battle was being won or that.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD forces of Parma was thwarted by the Venetians. and having lost several Games Workshop. Both sides took to camp. Ltd WAB Forum 19 v 0. managing to reach the Venetians. but they did not know the enemy casualties. His battle plan was to distract the first and middle groups of the French by two lines while flanking the rear. 6 July 1495. the largest. he succumbed to a sudden coma several hours later. who rode in conversation with prisoner Count Niccolò di Pitigliano. told them that the French were demoralized. Battle of Fornovo. Warhammer. the French were forced back to a hilltop. and he never succeeded in recouping anything substantive. the Games Workshop logo. He died two-and-a-half years after his retreat. The Venetian reserve entered battle. The messenger. of an accident — striking himself on the head while passing through a doorway. A number of the Italians were fleeing the battle.400. Consequences Charles left Italy. it would be better to die in battle than be executed for the loss. and they immediately left their positions to fell upon the rich baggage to plunder it. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. Two days later. Once the French groups were disorganized. mostly Venetians. What had been a battle slowly evolving towards the Venetian advantage now turned into a bloody exchange. the rest of the Italian troops would attack. while the Venetians lost twice that many. Though expressing dismay at his financial losses. Charles bequeathed a meagre legacy: he left France in debt and in disarray as a result of an ambition most charitably characterized as unrealistic.500. The second. was led by Gian Giacomo Trivulzio. Many nobles had died. fought on the morning of 24 February 1525. his expedition did broaden contacts between French and Italian humanists. but Bonnivet was defeated by Imperial troops at the Battle of the Sesia and forced to withdraw to France. intending to interfere in a conflict between pro-Valois and pro-Habsburg factions in Games Workshop. the French decided to wait for the defenders to starve. Francis himself crossed the Alps and advanced on Milan at the head of an army numbering more than 40. commanded by Antonio de Leyva) attacked the French army under the personal command of Francis I of France in the great hunting preserve of Mirabello outside the city walls. had been forced to abandon it after their defeat at the Battle of Bicocca in 1522. The outcome of the battle cemented Spanish Habsburg ascendancy in Italy. the Imperial offensive lost valuable time during the Siege of Marseille and was forced to withdraw back to Italy by the arrival of Francis and the main French army at Avignon. mainly mercenaries whom Antonio de Leyva was able to pay only by melting the church plate.2 The French army moved in several columns.000. The main mass of French troops arrived at Pavia in the last days of October. Seigneur de Bonnivet. Prelude The French. where the Italians were left with only a secondary role in their own destiny. under the command of Guillaume Gouffier. Charles de Lannoy now launched an invasion of Provence under the command of Fernando d'Avalos. Source: http://en. Francis himself. Determined to regain it. Duke of Bourbon (who had recently betrayed Francis and allied himself with the Emperor). in possession of Lombardy at the start of the Italian War of 1521-26. a Spanish force commanded by Hugo de Moncada landed near Genoa. surrendering significant territory to his captor. completing its encirclement. where Antonio de Leyva remained with a sizable Imperial garrison of about 9000. but with the greatest difficulties. who would try to make good his clearer claim to the Duchy of Milan.1 . the duc d'Orléans. Bourbon and d'Avalos. decided that the city could not be defended and withdrew to Lodi on October 26. A Spanish-Imperial army under the nominal command of Charles de Lannoy (and working in conjunction with the garrison of Pavia.wikipedia. Marquess of Pescara. Charles proved the last of the elder branch of the House of Valois. and several breaches had been made in the walls by mid-November. 5 A period of skirmishing and artillery bombardments followed. Basically only Venice with its exemplary (for the time) system of government was going to survive the invasion of Italy as a completely independent state. The French suffered massive casualties. Nevertheless. energizing French art and letters in the latter Renaissance. In the four-hour battle.6 In early December. In mid-October 1524. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. Montmorency had crossed the Ticino River and invested the city from the south. By 2 November. and at the cost of her strength and impulse. was the decisive engagement of the Italian War of 1521-26. and Charles III. but failed to bring the main body of Imperial troops to battle. However. but was beaten back with heavy casualties. divided into easily conquerable principalities. hampered by rainy weather and a lack of gunpowder. Ltd WAB Forum 20 v 0. On 21 November. including many of the chief nobles of France. Francis attempted an assault on the city through two of the breaches. their troops not yet recovered from the campaign in Provence.org/wiki/Battle_of_Fornovo Battle of Pavia The Battle of Pavia. and defended only by mercenary armies that refused to fight at the slightest disadvantage.3 Having entered Milan and installed Louis II de la Trémoille as the governor. Charles de Lannoy. was imprisoned by Charles V and forced to sign the humiliating Treaty of Madrid. Francis ordered an invasion of the region in late 1523. for Italy the consequences were catastrophic. Italy was to be the scene of a dispute between the main continental powers.000 men to resist the 33.000 French troops closing on Milan. were in no position to offer serious resistance. On a more positive side. Inside were about 9. the Games Workshop logo. of an incredibly rich land. and upon his death at Amboise the throne passed to a cousin. who favored a more vigorous pursuit of the retreating Lannoy) advanced on Pavia.000 men. Francis (at the urging of Bonnivet and against the advice of his other senior commanders. While initially successful. who reigned as King Louis XII of France. the French army was split and defeated in detail. who had concentrated some 16. Warhammer. captured by the Spanish troops.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD important provinces that would take centuries to recover. Europe knew now. from the French and German soldiers in Charles' expedition. brushing aside Imperial attempts to hold its advance. 11 Skirmishing and sallies by the garrison continued through the month of February.1 . In January 1525.10 By 2 February. A mass of Swiss pikemen under Robert de la Marck. Lannoy's imperial troops.15 Meanwhile. forcing Francis to recall much of the Milan Movements in the dark On the evening of 23 February. simultaneously. the Spanish troops surrendered. intending to intercept any French movements.000 arquebusiers under the command of Alfonso d'Avalos had entered the park and were rapidly advancing on Mirabello Castle. By 7:00. Seigneur de la Flourance moved up to assist them. Imperial engineers quickly worked to create a breach in the park walls. garrison to offset the departure of the Black Band. On 21 February. at the Porta Pescarina near the village of San Genesio. The times given here are taken from Konstam's reconstruction of the battle. Italian mercenaries which had just entered French service. placing them between Leyva's garrison and the approaching relief army.16 They missed De Vasto's arquebusiers—who had.7 Francis then signed a secret agreement with Pope Clement VII. a detachment of French cavalry under Charles Tiercelin encountered the Imperial cavalry and began a series of skirmishes with them. Warhammer. Against the advice of his senior commanders. a full-scale infantry battle had developed not far from the original breach. the Imperial artillery began a bombardment of the French siege lines—which had become routine during the extended siege—in order to conceal Lannoy's movement. cutting the lines of communication between Pavia and Milan. Ltd WAB Forum 21 v 0.14 By 5:00 in the morning. At the same time. who returned to their cantons in order to defend them against marauding landsknechts. by 6:30.000 of Georg Frundsberg's landsknechts. the Imperial commanders. as well as d'Avalos' Spanish infantry—had meanwhile been moving through Games Workshop. running low on supplies and mistakenly believing that the French forces were more numerous than their own. began their march north along the walls. some 3. where they believed the French headquarters to be. D'Avalos captured the French outpost at Sant'Angelo. which had been encamped outside the east wall of the park.000 Grisons Swiss mercenaries. the Games Workshop logo. Lannoy was reinforced by the arrival of Georg Frundsberg with 15.12 Battle The Battle of Pavía (Juan de la Corte). The French advance into Lombardy and the Pavia campaign of 1524–25. who pledged not to assist Charles in exchange for Francis's assistance with the conquest of Naples. through which the Imperial army could enter. Medici then returned to Pavia with a supply train of gunpowder and shot gathered by the Duke of Ferrara.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD the city. emerged from the woods near the castle and swiftly overrun it—and blundered into 6. 17 Francis attacks A third mass of troops—the Spanish and Imperial heavy cavalry under Lannoy himself. Francis dispatched a larger force under the Marquis of Saluzzo to intercept them. Francis detached a portion of his forces under the Duke of Albany and sent them south to aid the Pope. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. Medici was seriously wounded and withdrew to Piacenza to recuperate. but the French position was simultaneously weakened by the departure of nearly 5. occupied the town. Imperial light cavalry spread out from the breach into the park. decided to launch an attack on Mirabello Castle in order to save face and demoralize the French sufficiently to ensure a safe withdrawal. Francis had encamped the majority of his forces in the great walled park of Mirabello outside the city walls. Confronted by the more numerous French and left without naval support by the arrival of a pro-Valois fleet commanded by Andrea Doria. French movements are indicated in blue and Imperial movements in red. despite being briefly pushed back by a raid led by Medici and Bonnivet. but suffered heavy casualties and was forced to return to Lodi by the intervention of the infamous Black Bands of Giovanni de' Medici. Lannoy was only a few miles from Pavia. while a separate column of landsknechts advanced on Belgiojoso and. but the fighting had little overall effect. overrunning a battery of Spanish artillery that had been dragged into the park.13 Meanwhile.000 fresh landsknechts and renewed the offensive.8 Lannoy attempted to intercept the expedition near Fiorenzuola. org/wiki/Battle_of_Pavia Games Workshop. where he penned his famous letter to Louise of Savoy. he quickly began to retreat towards Milan.18 Francis's precipitate advance. formed his men up at the edge of the woods and sent messengers to Bourbon. The decree granting a coat of arms to Alonso Pita da Veiga for his deeds at the Battle of Pravia.. jointly with the other persons that captured him. de la Pole. d'Avalos's advance had been spotted by a battery of French artillery. who led the Black Band of renegade Landsknecht pikemen (not to be confused with the Italian mercenary company of arquebusiers by the same name). Francis was taken to the fortress of Pizzighettone. overrunning the 3. all is lost to me save honour and life.26 The broken remnants of the French forces. legajo 388. an even greater number—among them Bonnivet. scattering the Spanish by 7:40.22 The exact nature of Francis's surrender—in particular.. rather. and had returned to France without ever having reached Naples.25 Soon afterwards. which is safe. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. had taken no part in the battle. Juan de Urbieta and Diego Dávila23 to Lannoy himself being put forward by various historians. Frundsberg. he was taken prisoner and escorted from the field. had not only masked the fire of the French artillery.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD the woods to the west. which was 4.000 Swiss under Montmorency that had been manning the siege lines.. the Black Band was surrounded by Frundsberg's pikemen and exterminated where it stood. and by Francois de Lorraine. D'Avalos. no single individual was given credit for the capture of Francis I.” (" . were met by Frundsberg's arriving landsknechts. y en la misma batalla ficistes tanto que allegastes á la misma persona del dicho Rey. under the Duke of Alençon. The French king fought on as his horse was killed from under him by Cesare Hercolani.. who exactly had taken him prisoner—is uncertain. Tiercelin and Flourance were unable to hold their troops together. Warhammer. 24 The French rearguard. a group of individuals that included Alonso Pita da Veiga: " . Source: http://en.wikipedia. juntamente con las otras personas que le prendieron .. left in command of the Spanish forces after Lannoy had followed the retreating cavalry. and Lorraine—had been killed in the fighting. Lacking room to maneuver by the surrounding woods.. aside from a small garrison left to hold the Castel Sforzesco in Milan. but. Aftermath The French defeat was decisive. suffering massive casualties as they did.. and the French foot began to flee the field. This alerted Francis. Antonio de Leyva had sortied with the garrison. y fuistes en prenderle. Aside from Francis.. which commenced firing at the Spanish lines. Charles V does not credit a single individual but. Richard de la Pole and Lorraine. rotulado de "Mercedes y Privilegios. The remnants of the Swiss–both Montmorency's and Flourance's—tried to flee across the river. In that decree. Endgame variety of candidates ranging from Alonso Pita da Veiga.. was archived at the General Archive of Simanca (Archivo general de Simancas. when the Duke realized what had occurred in the park. you (Alonso Pita da Veiga) accomplished so much that you reached the person of said King (Francis I of France) and captured him.. The fact of the matter was that. he finally learned that the Duke of Albany had lost the larger part of his army to attrition and desertion. his mother: “ Battle of Pavia by Juan de Orea. but also pulled him away from the mass of French infantry.. and De Vasto requesting assistance. by about 7:20. The French did not realize the magnitude of the Imperial attack for some time. however. a number of leading French nobles—including Montmorency and Flourance—had been captured. and de la Pole and Lorraine were both killed. advancing to assist Francis. with a To inform you of how the rest of my illfortune is proceeding..’) and was issued by Emperor Charles V on 24 July 1529. who launched a charge against Lannoy's outnumbered cavalry with the entire force of French gendarmes. La Palice. reaching Lyon by March. Ltd WAB Forum 22 ” v 0. the Games Workshop logo. Le Tremoille. By 9:00 in the morning. commanded by Richard de la Pole.") Meanwhile. the French infantry was broken and routed. as documented in the article for Alonso Pita da Veiga.000 to 5.000 men strong. the battle was over.2021 surrounded by Spanish arquebusiers. closer to where Francis was encamped. an Italian Condottiere. a mass of Imperial pikemen and arquebusiers descended on the French cavalry from all sides.1 .. at the time. the French gendarmes were surrounded and systematically killed. By 8:00. and in the same battle. In a particularly bitter contest between Imperial and renegade Landsknechts. retreated across the Alps under the nominal command of Charles IV of Alençon.19 Frundsberg had meanwhile mauled the heavily outnumbered Swiss infantry opposing him. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. the Games Workshop logo. Warhammer. Ltd WAB Forum 23 v 0.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD ARMY LIST SAMPLES Games Workshop.1 . the Games Workshop logo. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. Warhammer. Ltd WAB Forum 24 v 0.1 .WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD Pictures by Regulator PAINTED MINIATURES Games Workshop. uk (english) http://wab-portal.com http://www.forumperso.com/ SPECIAL THANKS Many thanks to WAB Forum members for providing the template and their great support.WAB FORUM SUPPLEMENT ITALIAN WARS 1494 – 1559AD BATTLE REPORT COMMUNITY http://wabforum.1 .com/ (french) http://www. Ltd WAB Forum 25 v 0. Warhammer.oldgloryminiatures. the Games Workshop logo.wab-forum.wargamesfoundry.de (german) MANUFACTURERS http://www. Warhammer Historical Wargames and the Warhammer Historical Wargameslogo are trademarks of Games Workshop. Games Workshop.co.
Copyright © 2024 DOKUMEN.SITE Inc.