[v6e] Tanya, the Sorceress.pdf

March 26, 2018 | Author: Marco A Lourenço | Category: Magic (Paranormal), Leisure


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[v6e] Tanya, the Sorceress1 de 18 http://www.medianxl.com/t456-v6e-tanya-the-sorceress Welcome mrkmal XIII RELEASED! Notifications - [changelog] [download] [v6e] Tanya, the Sorceress [v6e] Tanya, the Sorceress by MarcoNecroX on Thu Dec 06, 2012 1:29 am S I G M A....P r e s e n t s . . . ....... C H A P T E R 3:...Tanya .. The Sorceress Introduction OVERVIEW: This thread will guide you through the making of an elemental (caster) sorceress. It's time to show people the power of caster class! The reason why caster class isn't popular is because it requires you to skill switch, as most spells deal only one type of damage. In most cases, playing such a character will enable you to learn how to properly skill-switch, what can later be transfered to weapon damage builds as well, and overall better control of the game itself, specially dodging abilities (teleport). This guide is focused on any kind of player and it tries to open the doors to newcomers so that they can adapt to the game and understand the mechanics. Most of the hardest content features actually require knowledge, in other words, knowing what is happening. After knowing how these work you won't get as overwhelmed, and you might be able to succeed after some tries. FEATURES: Now a focus on the features of this character: our main focus will be on cold & fire skills (lightning is too mainstream). We want to make the strongest use of each skill mechanic to become as strong as possible. End game character can reach high damage of the six elements, strong defense, and overall good crowd control. We want to have both strong single spells as well as aoe (area of effect) skills. That way, we will be able to beat every single uberquest of the game. You are not guaranteed to achieve this, as it requires some good learning attitude. CORE SKILLS: I want to give an overall view of all the skills we could use in the game, advices and special mentions. Note that the usage of each skill will vary depending on what stage of the game we are on, and some even require you to have end equipment to be used! However, not all of them are mandatory, in fact, many are optional, and you can build your own combos using those you think are worth using or the ones you like. Disclaimer: damage values listed on each skill are based on nearly perfect built character. Additionally, no monster resistances are taken into account. FLAMEFRONT: Description wrote: This skill is very simple. It throws some fire bolts at enemies with some splash damage in the end. With the first points, it will gain extra missiles, however it will cap fast. This skill will be our main fire damage dealer, we can also use it to kill bosses, including heroic bosses. End Damage: 51k-69k (maxed). LIVING FLAME: Description wrote: this skill is great. Early game potential is clearly not as much as it is end game, considering this skill has big increasing returns (this means, each points adds more than previous one, opposite of diminishing returns). The flat health addition will synergize with Snow Queen, which makes this skill even better. The regeneration end game will take care of almost all our healing needs. End Life: 1942 (before added percentages) (maxed). End Regeneration: 511 life per second (maxed). SHATTER THE FLESH: Description wrote: this skill will mainly provide us huge crowd control, as it will freeze enemies. It also provides nice damages, and eating bodies can have some uses like preventing certain monsters to become resurrected. End Damage: 14k-41k (maxed). SNOW QUEEN: Description wrote: another passive, simple one, it will grant us flat defense and %max life. Both of these stats will get overall synergized by skills and gears, so they become quite better. End Defense: 27540 (maxed). End Life: 30% (maxed). ABYSS: Description wrote: this skill is tricky to use but is probably (one of) the most powerful damage skills. Early game we might want to invest some points here, sadly we will most likely leave it at one point end game, else we'd easily hit the damage cap. This skill can be used for bosses, but again, its not as safe as using flamefront. End Damage: 56k-93k (1 point). SUMMON ICE ELEMENTALS: Description wrote: we are not a summoner class, however summons can be of great use in many situations that will later be mentioned. We won't be investing points here, but this skill is worth mentioning because it will be needed in some situations. MOONSTRIKE: 10/01/2014 15:26 required for quest . First thing we are going to do is go outside blood moor.[v6e] Tanya.huge fire damage . pierce) RAINBOW (eth) . this skill can become worth using. Once we kill boss he will drop Character Orb. We will be using runewords for this stage of the game. with some %buff duration from items.huge poison damage . %fire damage) SUMMIT (el) .Helm (%gold find) What did we learn? Low level runewords are amazing! and resistances are crucial!. pick them up too because they give us big gold amounts. F11. In such case. Anyways.Elemental Band . so next thing you want to do is to take a town portal to town. End Life 35% (1 point). On our way.Ceremonial Armor (Sacred) Banish . it will probably take you some more time to get the base items. All runes after Eth must be picked.crowd control . First thing we want to do with it is to cube our Median Statue (after using it for Level Challenge 0). This is my personal choice.Uldyssian's Sword (Charm) Force Blast . it's time to go into the Den of Evil. before you can use uberskills or wear high equipment like sets. This should be fairly easy. and some can only be accessed from specific gear pieces. Once we are level 6.Hooves of the Thunderhorse .cheap spell damage Symbol of Esu . we want to reach catacombs.Gloves (%energy. This is probably the hardest stage of caster class. create your sorceress. it's your call wether you switch to /players 8 for an experience and difficulty boost.Boots (Sacred) Summon Edyrem . and eat the big one. because teleport is also crucial end game.Crystalline Flame Medallion (Charm) Nova Charge .Ring (Sacred) Purify . Afterwards. We also want to find every gear piece as long as it's not magic. Note that the game only comes with 8 hotkeys if I remember correctly. I'm going to write a small walk-through for these levels. we want to kill all the cave snappers we find: these will give us a lot of gold.five second timer teleport with stun . With this free cash we are going to buy our scroll tomes. you could try moving on or rerun a few areas for an extra of experience. with a huge extra from Summit helm. not necessarily with players 8. Additionally.10 second timer teleport .required for quest . our first tough encounter appears: cogs (aka cocksuckers). Sadly it has a timer. making this skill of great use. skills) LUMEN ARCANA (ith) . This skill gives us teleporting abilities and will also stun nearby monsters. These deal physical damage. This skill will come very handy. We could have all these items before stepping into tristam. V. at this point. This is what we want. we already got some new skills to try. It is however important that you start taking attention to the items dropping. Once we are done with this. but later we won't suffer from this as much.always summoned These skills will be important depending on situations.reduces monster health .Ring (Sacred) Rapture . the final boss can be tricky but we are ranged class. if you're reading this. we want to look for a non-magical staff. as it will synergize with Snow Queen. This will give us Blink charges. time to move on.Elemental Band . so we don't want to get too used to it. Damage done will be based on our total mana.huge lightning damage . so time to take a look into another important topic of caster class: Hotkeys. End Duration: 67 seconds (1 point). LEVEL 12-24: alright. however. Now.Elemental Band . I recommend a staff over an orb because we get a huge speed boost from it.Armor of the Old Religion . If you find apples in the way. Early Gameplay I could probably write up a 50 pages text on what you can do early game. We want to open configuration and add more hotkeys: F9. End Missile Count: 69 (1 point).Ring (Sacred) Hive . however.Body Armor ( skills. F10. Alright. these levels will take place in act 1. The biggest problem here is that you will notice a big damage loss every new stage.com/t456-v6e-tanya-the-sorceress Description wrote: we are not melee class either. so this shouldn't be a problem. This is how I set up my hotkeys: LEFT MOUSE BUTTON: Flamefront F1: Shatter the Flesh F2: Abyss (later Force Blast) F3: Mana Sweep F4: Summon Ice Elementals (later Rapture) F5: Blink F6: Arcane Torrent F7: Flamestrike (later Banish) F8: Town Portal 10/01/2014 15:26 .Moon of the Spider (Charm) Path of Flames . don't ignore these.the Level Challenge 0 (specific info about this challenge below). We want to both reach level 5 and have a lot of room for summoning.ocassional use Familiar . C. if you play with 1 player setting. End Damage: 37k-43k (1 point). like Snow Queen. we are mostly going to use Flamestrike / Shatter the Flesh combo. but this will only mean its going to take more time.Elemental Band . and remember that if our items have more than one socket. this will help you greatly as it will allow you not to pay so much attention to defense.Belt (resistances) EPICENTER (ith) . you can also cube it with a jewel to add a socket. after you did this. and it will cover all our mana needs. and name her as you want (name her Tanya if you feel like succeeding).medianxl. he cast some annoying ranged skills. OTHER SKILLS WORTH MENTIONING: Sacrifices . ITH runes on our character orb will grant us a percentage defense boost. cube your 3 gold signets. Don't get disappointed yet.shatter the flesh cheese . X.Ring (Sacred) Blink . we need to fill the first sockets with random jewels. These will be useful for some early runewords. Once we enter in tristam. the Sorceress 2 de 18 http://www.Boots (%max life) IBLIS (nef) . as long as you don't use the mouse wheel to switch skills like a noob. so this skill has a huge benefit from energy. Now. Best use of this skill is against bosses.Adrenaline Rush .ocassional use against bosses Mystic Blood . If you find a white item without sockets. ARCANE TORRENT: Description wrote: this skill is very simple and it will deal both physical and magic damage. It will only require you to swing staff next to enemy for a free health buff.Uldyssian's Sword (Charm) Jitan's Gate . Our next goal is Tristam.speed boost . MANA SWEEP: Description wrote: this skill is excellent too. PAX MYSTICA (nef) . end of act 1. End Damage: 25k-79k (1 point/19200 mana). Once we reach level 18 we can start using Mana Sweep. First thing you want to do here is always to kill the Shaman. STARTING Okay. You might notice you lack some mana here. specifically on the underground passage.Ring (Sacred) Lightning Arena . This won't be a fast journey and experiences with some elites can be headaching. you might not reach level 24 after killing Andariel. even though he doesn't resurrect. I never had problems using F# as hotkeys. you're probably a newcomer. and so far we were only focused on resistances. Early game is considered until level 90 or 100. By now you should be around level 12. but I'll try to stick to the most basic things. Once we start collecting socketed pieces (non magical!) we want to make the following runewords. we are not assassins. In our way. first thing we want to do is get level 5 for our first challenge . Z. B. This isn't hard at all. Now once you enter Tamoe Highlands. as it will cover our mana needs from now on. difficulty will stay the same.Staff (resistances. this will be mostly fine. which means. time for act 5. You can choose between players 1 or players 8. Let's start with the negative sides: we are sticking to hatred. for the Level Challenge 2. act 2 mercenaries can look weak stat-wise compared to other mercenaries (like act 3 ones). kill Izual. and being able to choose afterwards. Time to hire an exemplar mercenary as well. etc. considering we should be able to have 75% all resistances by now. you can easily dodge it. We can choose between REGULAR PATH or UBER PATH. Level 36-42 These are probably the most boring levels. Once you're done. and act 2. By now. he does not give reasonable experience amounts nor drops. Things become easier now! By now. delete your character and yourself please. Additionally. and are around act 3. My choice here would be only creating our core items (weapon/armor) and moving on. except from Serafiends that will teleport at our face.Spear (bloodlust/mercenary) Leather Gloves (tier 1. If you're not level 50 yet. this fight isn't exactly hard. If it is. Without decent damages. Once we did this. She isn't hard at all. for defense boost that we are going to need later. and we won't find runes higher than level 35 or similar. or we can keep going like we were doing so far.Boots (mercenary) SHARK (tal) . here we want to use Shatter the Flesh as much as possible. we are probably having huge defense with crappy gear. for more points in your skills. This will require a lot of farming. At players 8 you should be able to reach around level 90 on Canyon of the Magi. which will boost all our damages. Nothing worth mentioning here other than a few dangerous monsters in our way . we will start finding cooler items: level 100 runes around act 2-3. and the whole running will be harder. You can stay at players 8. and we want to reach level 90. not even her Meteor Shower should be dangerous. and healing mana with Mana Sweep every now and then. Remember to keep our Character Orb up to date. as usual. which is an exciting topic for every newcomer. just for extra defense. but monsters took some time to kill. By the way. Inner cloister will be even more annoying. Razor Fur Titans. You will find many new tricky monsters along your way in act 5 . we are level 24 now. You can swap maps by making TCP/IP games and going back to single player. you SHOULD have 75% to all resistances. and if you followed my gear suggestions. Now. For this. Now time to move on to the catacombs until Andariel. Jail was probably not tricky. Once we finished sewers. We can overlevel in hatred. we are going to use the 2% to all resistances mystic orbs to cover our resistances needs. Hive. this is something personal. as it will be the highest damage source she has. Alright. and half of the times we are probably going to get another unique on Durance of Hate Level 3. we should be around level 60 by now. time to do our first farming: Mephisto. it's going to be a cakewalk. this is because their main passive bonus does not show on their screen (% Damage Reduced). there is some logic involved here. Additionally. Remember to keep all uniques. until crystalline passage or around there. In such case. so you might want to equip some to your mercenary if he's still using low runewords. it's normal. mostly with skull gems and ith runes. time to dump Iblis. We are going to go through act 1. we will never miss the F5 button because its at the edge. we need to do the Ennead Challenge before level 80 as well. However. we're going to do the Level Challenge 1 (see challenges section below). Either way. we first step into Kurast 3000 B. we could be wearing all tier 6 uniques. probably mephisto or hatred Tran Athulua. and both will take similar time. We want to reach Travincal at around level 36 (/players 8). in case you didn't notice. Level 50-55 By level 55 you should be fighting baal minions. of course. Get a nice chunk of Arcane Crystals. There are a few advantages in each. and Djinns will mostly be covered by our summons that will take all the damage. this act is full of monsters with at least one immunity. I will describe both ways. because while on ubers. This should be a cakewalk with maxed resistances. you might want to attemp to kill diablo. Onyx Knights. Once we are done with this. Path of Flames & Lightning Arena) Belive it or not. because they are. 10/01/2014 15:26 . and he takes years to kill. No perfect gems in most cases either. Additionally. and they don't hide behind walls like act 3 ones. He will be using Shark weapon for bloodlust. This is a fool proof method. If you want. Note that exemplar mercenary uses lifeblood. early game is completed. shrines. you can keep going. Most elemental incoming damage shouldn't hurt too bad.Daystars . giving us HUGE defense boost (3/2) as well as taking care of the incoming missiles. Why? because we got a chance that mephisto could drop one of the items we need. so we don't want to kill ourselves after seeing him drop an item we just created with a bunch of Arcane Crystals. you're failing badly on reading this guide. The good side is powerleveling. as he will drop 2 uniques. There is no special strategy involved here: once again. This will save a lot of tedious rerunning. we should have already maxed resistances as usual. and reach the River of Flame. By now. This is the 'time taking' part. Killing Baal shouldn't be hard at all. and you can use the older one to shard too. it shouldn't be a big problem. as we will be overleveled thanks to hatred ubers. I always use F5 for my teleporting skill. you might want to check every italic section below. we want to cube it with ' 1% to minion resistances' 13 times. Additionally. CHOOSING YOUR PATH We got two different options. Needless to say. to get more information about it. At start of act 1 terror. By now you should be finding tier 3 uniques. we won't be experiencing too heavy physical damage either. aka players that receive gear from the heaven (high tier gear transfered from other characters) most likely choose this path too. If some of these kills you. boring. Time to move on. If you still aren't level 50. not meanwhile. tier 5-6 items.com/t456-v6e-tanya-the-sorceress F9/F10/F11: skills that we never use but still find cool Z/X/C/V/B: Buffs (Familiar. and they will make you rich instantly. later Nova Charge. Let's take a look at the new items we will be needing: SUMMIT (el) . as well as between F8 and F9. Most of these won't be a problem as long as you keep a few Ice Elementals summoned. Act 2 should be easier than act 1.Ice Clans. and most important. and be around level 60. now our next step is act 4. but here is the moment where you choose if you want to have an easy time later or a more challenging time. we have our honorific gloves. If you play on single player. After killing mephisto a few times you should be around level 42-50.Shredders . you should be choosing the Regular Path. I recommend at least 20 runs. Uber path has good side and negative sides. while your mercenary tanks and takes care of most of the damage. levels 24-30 take place in sewers. having Snow Queen maxed. time to move on. Hemoplagues have to be ignored. I recommend to create all your uniques after you STOP farming. you can re-run baal a few times and you can easily hit level 60. These will be of great help early game. considering you can kill him just fine. As I mentioned before.Belt (mercenary) EPICENTER (ith) . we upgrade our items with the time. With some gold amounts we should be buying a Meditation Candle and a Victim's Heart (sold by NPC's). it is always good to know all possibilities. Exactly these guys are what makes Ice Tree by far the best choice early game. We will find even more dangerous monsters here: Hemoplagues. which will keep him healing most of the time. which will most likely solo sewers. The unique boss there is optional. because those are time-saver and how the pro's do it. as it sucks. You will notice by now how easy sewers actually are. these is a space between F4 and F5. and kill monsters like we were doing before. we will have both positive and negative sides. as we will be disenchanting them with catalysts to make our own uniques later. it will save us crystals). Once we hit level 90. Just like in act 3. with the right equipment.[v6e] Tanya. before hitting level 90. Another uninteresting place overall. try to get a good map roll. sacred items. We want to take her down using flamestrike or flamefront. our leveling speed will be huge. this means. You will notice your low ice elemental count will die fast before we make them elementally immune.ini file). most of the gear pieces for our mercenary are like ours. LEVEL 24-36 Alright. and save all the trouble of farming for these items. We want to do sligiht gear improvements. this can be really annoying. We are in act 2 and we can get some summons. You can find a bunch of these either by gambling or running blood moor.medianxl. Cube these two with magical leather gloves to make honorific version. and it will add static bonuses to our items in exchange of level requirement penalties. twinkers. Now. Onyx Knights are melee so this shouldn't be a problem. with some effort. UBER PATH FOR NOOBS (60-90) You can take uber path no matter how good you play. Detonators. see below on how to defeat this challenge. After we done this challenge. we are going to need some gold and start using Mystic Orbs for the first time. REGULAR PATH (60-90) If we choose the regular path. one for stat/skill distribution and another one for gear. that will cost you 2 crystals instead of 3. magical) As we can see. If you didn't. because on all keyboards I had. having same level as monsters. it gets exponentially easier and terror will be a breeze after this. This will give us 26% minion resistances. this is entirely up to you. you should have collected some gold. and we can find tier 6 items to convert to uniques (you should have around tier 3 items by now). time to step into Act 3. Uptiering an unique two tiers requires same amount as making an unique from scratch. we will be killing Mephisto a few times.Helm (mercenary) REBEL (el) . After this we go back to lost city and complete the challenge. Use these for references while you help yourself with this walkthrough! Level 42-50 By now you should have some or all of the items shown on early gear section. Before following this part of the walkthrough. time to rescue anya. it's more convenient to simply make a new unique from the tier 5 war staff. the Sorceress 3 de 18 http://www. Some like to do it one way. So. Afterwards. Once we got most of our gear. But for now.Body Armor (mercenary) RAINBOW (eth) . And these differ from player to player. there are two sections below.Stone Hammer Demons. Once we got honorific gloves. Once we reach Duriel. Anyways. we are sticking to runewords. so I just recommend my setup. if your resistances aren't 75% all. if you're not twinking and you don't want to grind either. Then. and you find a tier 5 war staff. With a mercenary and ice elementals it should be fairly easy. so if you have a tier 2 war staff. The good side is. Djinns. while some like it to do it the other way. Let's start with the negative side: we are going to go through all terror. and start collecting our base items (aim for tier 3. Those orbs are sold by vendors too. but it's exactly making items what is going to consume all our time. These mercenaries are great tanks. You should have a semi geared exemplar mercenary by now. Again. this will make the rest of Hatred a breeze. This is. We should be getting 1 arcane crystal every 2 runs average.A. so we can cube the scroll of resistances with our sunstone of the Elements. and we also get a lot of defense and meatshields everywhere. but it's time we switch our runewords for more decent equipment. you might want to take a look in the Rocky Waste for Grubbers. item drops will be limited to tier 3 in most cases. On sewers you should mostly be focused on spamming Shatter the Flesh for some damage and crowd control. simply great. it introduces us to the 'uberquests'. We can start experimenting with crafts. They will also cast glacial nova for great control. and with 25% they become elementally immune. where waypoint of Durance 2 is close to entrance of Durance 3. making them huge tanks in entire Hatred difficulty. or using PlugY feature (check . with brand new levels and monsters. be it an uberquest area or a challenge. (117-112) . However. boots and gloves will always require strength. we can beat the challenge with our tier 2-3 items with no problems. and it shouldn't be too hard. Once we hit level 89. and orbed with some extra defense too. Now we're going back to Kurast 3000 BA. as most damage input from monsters is physical. First thing we are going to do is step into Kurast 3000 BA.38 . to make this guide even more awesome. in order to complete the Level Challenge 2. This one will require a mercenary. We are going to take a different approach than the one suggested in the Challenges section. things will get easier and easier. so you will need some of strength too. and we are at start of act 3 finished with early game. In such case. you can start this path around level 35-36. you can use this as a reference for what you're aiming too. like gloves. I will explain why it is good. don't hesitate to improve your gear a bit. time to kill diablo.10) (3 to 6) to All Skills (46 to 50)% Bonus to Energy Factor 60% Faster Cast Rate (11 to 12) to Blood Flash Regenerate Mana (66 to 75)% Fire Resist (46 to 50)% Lightning Resist (46 to 50)% (23 to 25)% Reanimate as: Knight of Death (66 to 75) Life after each Kill Socketed: 6 This is our best weapon choice. First thing. Life after each kill will be crucial early game before Living Flame starts having good effects. BODY ARMOR Wisdom's Wrap Banded Plate (6) Defense: (1141-2128) Durability: 110 (Sorceress Only) Required Dexterity: (402-378) {(297-281) . or if we use an orb and a shield. you will for sure need your ice elementals: Fauztinville (stony tomb). making 0-strength build. we want to invest mostly in strength and dexterity to be able to wear our gear. we're going to take a random item.medianxl. and we got quest skills to cover mainly our synergies. at 80 increase it to 5. we're going to quickly do Level Challenge 1. Woot! WEAPON Staff of Roses War Staff (6) Two-Hand Damage: 81 to 106 Durability: 118 Required Dexterity: 202 (146 .51 . Time to go to act 1. You should do this until level 90. just rush through terror act 1 and act 2.73 . Afterwards. and at 85 increase it to 7/8.12) (2 to 4) to Sorceress Skill Levels (41 to 45)% to Fire Spell Damage Regenerate Mana (36 to 40)% Fire Resist (71 to 80)% 10/01/2014 15:26 . we move to Island of the Sunless Sea (glacial trail). until level 50. and in some cases. Early Stats & Skills STATS: early game.[v6e] Tanya. and start spamming Shatter the Flesh like mad. Most of the damage received here is physical. Now the most tricky part. Additionally. we keep cubing skulls and ith runes on our character orb. and there is a lot of stun and knockback involved too. we can max up to 6 skills. belt. Stat distribution here is very simple. Faster cast rate is another crucial point. there should only be a few ice immunes left. once you're done with eating corpses. players 1 should be fine. This path is completely against normal gameplay and is overly focused on speedrunning through the game in order to complete a character in the fastest way. Everything is overall awesome. Energy will mostly be useful for mana issues. The skills to max are the following: FLAMEFRONT LIVING FLAME SNOW QUEEN SHATTER THE FLESH / ABYSS ARCANE TORRENT SUMMON ICE ELEMENTALS (leftovers) Early Gear EARLY GAME GEAR NOTICE: all listed pieces are tier 6. Kill Duriel. we should already have elementally immune minions. as we can only put points in skills every 6 levels. All skills is overall good. Giving skill points early game will be our main source of damage improvement.29 . and there you finished early game! UBER PATH FOR PROS (36-105) If you consider yourself a pro you are probably not reading this. then rush terror for Level Challenge 2 in Lost City. and we should get our Class Charm too. and get our class charm too (see: Ennead Challenge). At level 70 we step into Fautzinville.29 .(160-152) . Regenerate mana will be overall good too. If you play on realms. Use some experience elixirs for the first levels. We should be able to reach level 69 here with no problem. as you can restat after upgrading gear pieces. Once this is done. We are going to give our mercenary tiered unique (TU) spetum. we kill Duriel. Once we enter big room. so we need a few tanks. the Sorceress 4 de 18 http://www. as gear requeriments scale up pretty fast. SKILLS: early game. With the obtained shards we are going to upgrade our body armor & staff only. because this skill has a timer. If you play with PlugY. so it helps you understand what stats you should be aiming for when playing a caster class. we are going to gather monsters. orbed with miasma on attack. because upgrading more would require farming. Our most important gear piece requires dexterity (staff). use ice elementals as distraction if you get overwhelmed. as it will improve the damage of our skills. turn it into honorific and orb it purely with resistances. so it's best if you spend them right away. in such case we can spend everything into dexterity and leftovers in energy. so we can quickly reach level 70. The remaining pieces. increase missile count (Flamefront.34) Required Level: 54 (47 . each item has listed the required level and strength/dexterity values of all its previous instances so that you don't need to look at the documentation everytime you want to upgrade your gear pieces.19 . fautzinville shouldn't be hard at all. By now you should really have all your gear to tier 6. and if we have arcane crystals to spare. Arcane Torrent).104 .com/t456-v6e-tanya-the-sorceress uberlevel (spider forest). take them down with flamefront. but once we got some bodies to cast shatter the flesh. at around level 36. as they will be our new meatshields. That way. for cheap defense (will be needed). as it will lower the time it takes us to cast a spell. and this method is focused on being the fastest. even without gear. and slowly we can start ignoring Ice Elementals for these. unless you focus on low tier pieces. but we should be able to reach around level 80. But if you're a noob. Once we reached act 3. I'd recommend you to always save some stat points. at players 8. specially when you didn't do a gear upgrade in some time. We are going to hit level 104-105 here. We are going to put all our leftovers in energy. at around level 75 you can increase player count to 3. as the damage we get per point in energy isn't huge. Once you did this. and in this one. If we found a tier 5-6 item in our way. Core here is to enter and directly jump to main room. this time to Duncraig (cave). we will require an extra of dexterity. Knight of Death reanimate is a good one.(85-81)} Required Level: 55 (47 . I can't remember exact max level for this uberlevel.(218-207) . After this. you shouldn't be worried about this. despite having Mana Sweep.20 . if you're following this path. I don't recommend you to rush into spending your leftovers into energy. additionally if we use a sorceress torso armor or circlets.38 . Around one run should be enough to hit max level here. kill ancients for level 90. as you know monster mechanics. kill a few. At first it will start slow. once we got a big chunck of monsters in the big room. faster cast rate.31 . but why not? Using sorceress torso armors will help us to focus on zero strength build early game.5) 30% Faster Cast Rate (27 to 30)% to Fire Spell Damage (27 to 30)% to Lightning Spell Damage (27 to 30)% to Cold Spell Damage (131 to 150)% Enhanced Defense (36 to 40) to Energy All Resists (18 to 20)% Magic Damage Reduced by (18 to 20) Socketed: 2 This belt is overall an awesome choice. It will give us stronger fire damage. as what we are looking for here are resistances. Of course all other stats look appealing too. Main good thing about it is lower requeriments. GLOVES Kali Gloves (Pul) Required Level: 45 33% Chance to cast level 6 Fire Splash when you Kill an Enemy 2 to All Skills -214 Defense 10% to Maximum Fire Resist Fire Resist 32% Level 2 Possess (124 Charges) These gloves are mainly good for its skills boost.44) Required Level: 48 (39 . as it will be giving us flat strength we will be needing to wear other strength requiring pieces such as our belt. Additionally. HELM Ra Helms ( Lum) Required Level: 37 1 to All Skills -10% Slower Run/Walk 25% Faster Cast Rate -(11 to 20)% to Enemy Fire Resistance -(11 to 20)% to Enemy Poison Resistance Attacker Flees after Striking (11 to 15)% (51 to 100)% Extra Gold from Monsters 20% Better Chance of Getting Magic Items Sadly.13 . We will be using this belt after Rainbow belt in most cases.45) Required Level: 48 (40 . skills.22 . it won't matter that much. as it will give us faster cast rate. but in most cases. so it's never bad to have a bit more than what we need.31 . so using Honorifics will be an awesome choice still. and total character defense will be tasty too.com/t456-v6e-tanya-the-sorceress Slows Attacker by (18 to 20)% -3 to Light Radius Level 18 Summon Shadows (50 Charges) Requirements (-31 to -35)% Socketed: 6 A good armor choice. BOOTS Lionpaw Chain Boots (6) Defense: (718-997) Durability: 55 Required Strength: 282 (195 . and resistances.65 .4) (131 to 150)% Enhanced Defense (27 to 30) to all Attributes (131 to 150) to Life (131 to 150) to Mana Total Character Defense Plus (18 to 20)% (216 to 250)% Extra Gold from Monsters Socketed: 4 Overall awesome boots choice. and it will give us a lot of Mystic Orb (MO) space.22 . Stacked resistances will be useful later on.medianxl. Kidding. First thing we want to do with these boots is to orb them with -requirements.[v6e] Tanya. more gold and magic find. It will be the first item to give us flat life addition. level requirement is low so you should be able to achieve this helm quite fast. more energy. the Sorceress 5 de 18 http://www. There aren't many other gloves option.64 . allowing higher investing on energy for more mana and overall damage. flee. The regenerate mana comes handy as well. specially the sorceress skills and fire spell damage. and slows attacker is not important.137 .93 .134 . the extra fire resist will make them a solid choice against bosses like Diablo. AMULET Angel Heart Amulet Required Level: 40 1 to All Skills (6 to 10)% Bonus to Strength (6 to 10)% Bonus to Dexterity Total Character Defense Plus (16 to 20)% (3 to 4) to Light Radius This is crucial for it's light radius boost. damage. Additionally. RINGS 10/01/2014 15:26 .14 .95 . It shouldn't be too hard to find. BELT Aerin Orbiter Belt (6) Defense: (1044-1390) Durability: 43 Required Strength: 288 (199 . this is probably our best helm choice. everything except that shit will be useful on this amulet. and it will keep all enemies slowed down and dumb. you can use character orb as catalyst to transform a flawed version into a perfect version. you can stack resistances with honorifics or perfect gems like suggested on early game sections. until you're against the boss. 60. this will be no problem at all. feel free to rerun. the Sorceress 6 de 18 http://www. It will also work well with your Ice Elementa's Glacial Nova spell. %Max resistances from gems will be vital. 50. Additionally.63) Required Level: 53 (44 . I'd suggest you to go for maxed lorenado and respec later back to fire and cold. you can cube the first 4 gems with your character orb for resistances there. For this we can abuse character orb with ith runes / skulls for cheap defense. This challenge isn't hard at all. so use columns to avoid lightning nova.138 . and lure horadric mages one by one. most of their spells will take around 3/4 of your health. and if you want to get good stats. Once we got maxed resistances.com/t456-v6e-tanya-the-sorceress Empyrean Band Ring Required Level: 40 1% Chance to cast level 7 Singularity when you Kill an Enemy (3 to 5)% Bonus to All Attributes Increase Maximum Life and Mana 10% (51 to 100)% Extra Gold from Monsters Nothing to say here. and after reaching count #15. and then don't care about the destruction resistance penalty. Early Challenges LEVEL CHALLENGE 0 We need to be level 5 for this challenge. Entering this place is always tricky at start. run away. upgrade the charm and cube it with the sunstone of elements that was dropped upon start. 10/01/2014 15:26 . Simple reason for this is that lorenado pierces while flamefront doesn't. to cube with a jewel afterwards. This with retaliate will make your mercenary a huge tank. 70.25 . If you want to take a safer way. In such case. and dodge the other spells manually. Great ring.95 . SOCKET FILLERS Perfect Amber Armor: Lightning Resist 20% 2% to Maximum Lightning Resist Perfect Onyx Armor: Cold Resist 20% 2% to Maximum Cold Resist Perfect Turquoise Armor: Poison Resist 20% 2% to Maximum Poison Resist Perfect Bloodstone Armor: Fire Resist 20% 2% to Maximum Fire Resist Perfect Diamond Weapons: 5% to Spell Damage Ith Rune Armor: 15% Enhanced Defense Jah Rune Armor: 25% Enhanced Defense We are mostly going to use gems as socket fillers for now. as I mentioned how crucial resistances are. you are free to use perfect gems too. After killing each priestess.67 . until we can kill the main boss. We don't want to do brand new gear swaps so we're going to try to stack many resistances so that we can beat that challenge.[v6e] Tanya.100 . summon.34 . MERCENARY WEAPON Fangspear Spetum (6) Two-Hand Damage: (252-278) to (549-609) Durability: 96 Required Strength: 288 (206 . LEVEL CHALLENGE 1 This one can be a bit more tricky but if we have around 8k defense it should be a cakewalk.16 . ENNEAD CHALLENGE This is easier than level challenge 1.medianxl.197 .42) Required Dexterity: 382 (276 . The easiest way is just to go there. but it gets easier when you're already in with the adrenaline of success. it's up to you. Once you're done. If you feel like it's hard (should not be the case) you can always rush directly to the Ennead necromancer in the right of the screen. Strategy here is just run in circles around totem. You can do it at level 35. If you only picked on tree by now. We are going to search for our Nexus Crystal. and Snow Queen will help too. or simply use summons / mercenary and blink to the totems and let them do the job. that will freeze enemies. simply pick the reward and voilà. but they are not crucial. and cast flamefront when you can. Ith/Jah runes shall only be used on our body armor. LEVEL CHALLENGE 2 There are different approaches here. specially for Level Challenge 2. It will provide a long-lasting miasma curse that will heavily slow monsters on close area. just cube your harkon crystal. we just need to run in circles killing the traps. We are mainly going to use shatter the flesh & mana sweep here. Once boss is dead.145 . as it will keep monsters frozen most of the time.7) 30% Chance to cast level 16 Miasma on Attack 50% Chance to cast level 41 Venomous Spirit on Attack (2 to 4) to Amazon Skill Levels (201 to 230)% Enhanced damage Adds (81-90)-(176-200) damage (261 to 300)% Bonus to Miasma Haunt Duration (36 to 40) Life after each Kill Socketed: 6 This weapon is godly for our mercenary. for example tristam. specially around the city of kurast (lower. the Black Road Challenge. middle game is exactly the missing part of early game . SKILLS: like before. If you're using the suggested gear choices. it will take less time. we will be mostly focusing on dexterity. so will your ice elementals. We want to slowly progress through destruction. Minigames and the Monster Tokens. specifically enemy pierce (-enemy resistances) against bosses. Reaching level 120 can be done in any area of destruction. a lot of energy. This one won't provide us reanimates nor life after kill. at the start of act 3. tier 5 items and tier 6 can have huge requeriment leaps. and bunch of resistances. Crafted weapons are always a choice too. Make sure you remake the runeword until you get at least 55% enemy pierce. that will render them elementally immune on terror. but if you feel like trying to. If you're stronger. but will become crucial in the end. but at any point. you should as always. so we can have a wider perspective of everything we can do. else you can try to do a few uberquests like Kurast 3000 BA to reach this level. We are going to take the same approach we took earlier. Level 115-120 By now. Missile All Resists +(31 to 50)% This is a highly offensive version compared to Staff of Roses. as it will give us life after each kill. we should be around level 90 by now. Act 5 should be possible. so you shouldn't be worrying about this yet. By now you should have at least 100 signets eaten. as well as more skill points and EF. Additionally. and try to avoid strength. Time to take a closer look to the new affixes we will be searching for. Same value will apply for destruction too. other than leveling and just rerunning the quests normally. a lot of jewels and most important zod runes that we will be using for jewelcrafting. if you want to save yourself some headaches. we also want to start converting every sacred unique item and set we find into signet of learning. and the rest will go into energy. BODY ARMOR Comaetho Sorceress Body Armor (On) Required Level: 100 +2 to Sorceress Skill Levels -(31 to 50)% to Enemy Fire Resistance -(31 to 50)% to Enemy Lightning Resistance -(31 to 50)% to Enemy Cold Resistance -(31 to 50)% to Enemy Poison Resistance +(251 to 300)% Enhanced Defense 5% Chance to Avoid Damage Total Character Defense Plus 5% Miasma Effect Duration: +2 seconds 10/01/2014 15:26 . have your resistances maxed. This is probably one of the most boring aspects of the game but it is crucial. You should have around 700 spare points. You should by now have all gear pieces at tier 6. with some modifications.com/t456-v6e-tanya-the-sorceress Middle Gameplay GETTING TO DESTRUCTION Alright. and take more time. while middle game are the remaining acts and the whole destruction difficulty. however it will give huge amounts of pierce for the four elements. Either way. bazaar. Don't worry about this though. so you might want to stick at tier 5 in some cases before you get the most basic charms. except they won't become immune. In this meantime. you will be able to reach the cap (500) no matter how weak or strong you are. or better. At this point you will be loosing your character orb. like base sacred items. it will take more time. killing baal would probably be impossible with your current gear. that will be really useful before we get big bonuses from Living Flame: FLAMEFRONT LIVING FLAME SNOW QUEEN SHATTER THE FLESH WITCH BLOOD SUMMON ICE ELEMENTALS (leftovers) Middle Gear WEAPON Elverfolk Staves (Yul) Required Level: 100 +(51 to 100) Energy Factor to Spell Damage +(6 to 8) to All Skills -(41 to 60)% to Enemy Fire Resistance -(41 to 60)% to Enemy Lightning Resistance -(41 to 60)% to Enemy Cold Resistance -(41 to 60)% to Enemy Poison Resistance (21 to 30)% Bonus to Energy +750 Defense vs. First thing I'd recommend is to see how far you can get with your current gear. while leaving all our leftovers in energy for more damage. You can collect fascinating shrines for an extra fire damage. COLLECTING STUFF At this stage of the game we want to start collecting level 100 runes. however. There isn't much to add here. every single sacred unique / set piece. and we're going to max it for now. It's one of these aspects that differenciates an end game character from a medium character. as well as socketing them with perfect gems for extra resistances boost. and with the gear suggestions below. we can easily have 0 points invested into strength. because of density and all grouped monsters. Once we're done with this. you can increase ice elemental's resistances to 75%.) You will also notice your mercenary starts dying more often. they can reach +12 sorceress skills. and if you're weaker. but they will mostly be focused on only one element. Level 90-115 You should be able to reach level 115 by the end of the difficulty. This will come alone eventually. the Sorceress 7 de 18 http://www. If you play on Single Player make sure you have PlugY installed for an infinite stash! BACKGROUND OF THE CHARACTER We now want to tune those small things about our character before we go deep into end game. we can mostly max six skills. you will need around 300 points in dexterity. We are going to choose the Witch Blood uberskill. Getting these will take more or less time depending on your luck and places you can farm. sadly. keep collecting items that can be worth using. it's not a bad choice.medianxl. so you will notice a lot higher damage coming from physical damage mobs. By now. as well as our new equipment pieces! Middle Stats & Skills STATS: just like on early game. etc. some shrines if you feel like shrinecrafting (fascinating shrines).early game was until act 3 terror. Now let's take a look at our stats and skills. you should have killed terror Baal already. and you can start orbing them with your needs. We are going to orb this with +Life after kill orb. To be more specific. that you might want to ignore early game. and 8 to all skills. You will find information about all these below. before you want to start trying the end-game uberquests for more bonuses. Act 3 terror is a pain in the ass.[v6e] Tanya. Once again. empyrean bands are still an epic choice for almost every character in the game. We can keep our tiered unique belt. or to make fascinating craft on sacred leather gloves. This means. the damage you had a few minutes ago is DOUBLED. but it will be worth it. and lower requirements. but they require almost 300 strength. or we can choose crafts too. Everything here is pretty much useful. the Sorceress 8 de 18 http://www. but this one can be definetly compared against a craft. and we want to avoid wasting stats. With this and your staff. or we're going to try to get some nice rare rings from fautzinville (any difficulty). AMULET Witchmoon Amulet Required Level: 100 +(11 to 15) Energy Factor to Spell Damage 4% Chance to cast level 17 Frog Prince on Attack +(1 to 2) to All Skills +(16 to 20)% to Spell Damage Increase Maximum Mana 40% (11 to 15)% Damage Taken Goes To Mana 10/01/2014 15:26 . We are more worried about our core pieces. GLOVES Warmage's Conjuration Heavy Gloves (Sacred) Defense: (1062-1309) Durability: 32 Required Strength: 290 Required Level: 100 +(31 to 40) Energy Factor to Spell Damage +1 to Sorceress Skill Levels 20% Faster Cast Rate +(31 to 40)% to Fire Spell Damage +(201 to 250)% Enhanced Defense +50 to Dexterity Requirements -40% Socketed: 4 Meh! Our first set item suggestion.[v6e] Tanya. Lionpaw are still good boots for middle game. specially considering our older helm was simply shit. so don't feel bad for using these. However. our main goals in such case are the 10% spell damage lucky upgrade. and it's probably one of the most important to have in mind when making an elemental damage class. and +1 to all skills. All bonuses are more than decent. Some extra damages overall. what we're looking at this stage of the game. BOOTS Megalith Boots (Ath) Required Level: 90 +1 to All Skills 25% Faster Cast Rate 15% Faster Hit Recovery +(201 to 250)% Enhanced Defense +(41 to 50) to Strength Regenerate Mana +50% Damage Reduced by 5% Level 8 Mana Tide Totem (15 Charges) These boots are very cheap. so this is a truly good option.medianxl. you already have -100% to all enemy resistances. This way. If you can't get a good rare ring. but there aren't good runewords for belts here. HELM Eulenspiegel Circlets (Thur) Required Level: 84 +(31 to 50) Energy Factor to Spell Damage 15% Chance to cast level 1 Teleport when Struck +2 to All Skills 20% Faster Run/Walk 20% Faster Cast Rate (21 to 25)% Bonus to Dexterity (21 to 25)% Bonus to Energy Overall super awesome choice. it doesn't really matter. Enemy pierce is a concept that will be explained on end game section. Nothing guarantees you will ever find this. a cheap option. Still. and of course. it requires almost 300 strength which sucks badly. it was worth mentioning. we can use the gloves to cover our resistances needs mainly. RINGS Here we are either staying with empyrean bands. so nothing to add here. Either way. and you can make them in low quality boots to avoid strength requirements. dexterity. and we don't want to make huge sacrifices to wear these high-strength-requeriment items.com/t456-v6e-tanya-the-sorceress Slows Attacker by 10% It might take you some time to get an On rune. crafts are a viable option here too! They can reach up to +3 skills. BELT Zann Esu's Rune Loop Belt (Sacred) Defense: (2861-3460) Durability: 43 Required Strength: 264 Required Level: 100 +(1 to 2) to Sorceress Skill Levels +(6 to 10)% Bonus to Summoned Minion Resistances +(201 to 250)% Enhanced Defense (11 to 15)% Bonus to Dexterity +300 Defense +150 Mana when Struck by an Enemy Socketed: 2 Requirements -50% Sadly. another set piece suggestion. Our remaining options are to stay with Kali. Then it shouldn't be too hard. crafted or unique pieces. You can roll these by killing dragons (check Middle Challenges section below!).[v6e] Tanya. 2013 3:54 am. the Sorceress 9 de 18 http://www. and you can't fail if you have a lot of patience and do the uberlevel really slow. Trial of Contrition: this isn't too hard. until you're left with the boss. and are easy to find. Last edited by MarcoNecroX on Thu Feb 07. as well as the oskill Lightning Arena SOCKET FILLERS Perfect Amber Armor: Lightning Resist 20% 2% to Maximum Lightning Resist Perfect Onyx Armor: Cold Resist 20% 2% to Maximum Cold Resist Perfect Turquoise Armor: Poison Resist 20% 2% to Maximum Poison Resist Perfect Bloodstone Armor: Fire Resist 20% 2% to Maximum Fire Resist These are in case we are using set. Else you can always sell rare items from act 5 and you will reach 666.destruction difficulty. However. Our main goal will to reroll rare items. This challenge will reroll said items to item level 99. we can aim for better combinations. For this we can kill grubbers on the first areas of act 2 destruction. Main problem will be our low defense. while spamming spells. as listed above.666 gold in no time. the Sorceress by MarcoNecroX on Thu Dec 06. For now you might want to ignore jewelcrafting. we will be needing jewels. as it takes a lot of time. We want to reach +3 to all skills. edited 5 times in total MarcoNecr oX Tal Rasha stronK Posts: 5907 Cookies: 293 Country: Join date: 2012-10-14 Re: [v6e] Tanya. For runewords. that include life after each kill. Trial of Knowledge: the hardest one. you should be collecting zods. it will take years. and if we can't even farm them.com/t456-v6e-tanya-the-sorceress The Dreamcatcher Amulet Required Level: 80 +2 to All Skills 15% Faster Cast Rate -(6 to 10)% to Enemy Fire Resistance -(6 to 10)% to Enemy Lightning Resistance -(6 to 10)% to Enemy Cold Resistance -(6 to 10)% to Enemy Poison Resistance All Resists +(21 to 25)% +(31 to 40) Mana after each Kill Any of these are good.medianxl. Our next step is jewelcrafting. you can always use a few ice elementals to distract him. which means. but if you can afford many summons. Killing them is fairly easy overall. but depending on your dedication. you can always lure them one by one. 2012 1:29 am Middle Challenges DRAGON'S EGGS We want to kill these dragons in act 2 . That's the core stat we want to get. the best option for middle game are rare amulets. You might just stick with rare jewels temporarily. As I mentioned before. it requires a big chunk of gold. As usual. and you will eventually kill one of them. and you will get this gold in no time. We want to have better control of the game before doing decent jewel crafts. THE BLACK ROAD CHALLENGE Trial of Fear: there are several options to do this. Killing dragons is only about damaing and avoiding their fire spells. the best stats the items can get. Afterwards just go back to town and cube your class charm. which will be described on End Gameplay section. The will be using this for our middle equipment. But we are more focused in what we can obtain from killing them. I'd recommend to summon the butcher several times. mainly rings and amulets. Trial of Greed: we can do this one before we start using gold for mystic orbs or gambling. and lucky upgrade it afterwards. which after a few minutes becomes fairly easy and repetitive. spell damage. and the 10/01/2014 15:26 . except those monsters will set us in hit recovery lock most of the time. You can find these by either farming your ass off or by trading. and this clearly is shield-releated. Skill FCR. and once we hit exactly 23% IAS we have 5fpa (the lesser. the faster). you might have some pieces of the suggested ones below. you can always see the animation of your character when using an attack. as any attack can have any animation technically. before we can fully understand it. more stats on each jewel. But luckily. we have access to this handy <speed calculator>. You're basically going to start running Uberlevels for end game equipment. What are break points? They are break points. This way. We are focusing on Faster Cast Rate. we need 187 %FCR. Defense might be a problem here. it will take 4 seconds before we can move again. and transforming the remaining one to stat signets. as it is a direct correction to something you're making. if it doesnt come across a breakpoint. not even once. in this case a value. as you don't know really what is happening. and you will probably get this while farming for monster tokens. act 3 travincal. My strategy here usually is. We will be using jewels. MONSTER TOKENS Don't really require an explanation. STAGE 3 This stage is focused on killing the hardest bosses. Faster hit recovery (without counting faster run/walk) is our last speed that is connected to breakpoints. it requires a lot of experience or effort. but we are for sure using a staff (because orbs are slower). This starts from the very bottom of Kurast 3000 BA to the very top of Duncraig. you will eventually succeed if you're not a stupid chunk of flesh and bones. Fauztinville. instead of just overreading it on any random post. usually when character is raising weapon it's a casting animation. as a player with 6 years of experience. If you find a lucky witch. with random character you will be for sure killed. Making guides and getting feedback from people helped me a lot to understand the game better. do not have this. I can say I learned most things from experience. but with the correct gear check. JEWELCRAFTING Okay. as placing witches like Lego's isn't exactly fun. Now. tp to town. just an example. but if you like adrenaline like me. You can find veterans on act 1 jails. and skills that have a division value like 3/4 are non spells. we don't want to get hit. you keep retrying until you get the reward. if you're following the gear suggestions. Either way. The game speeds are measured in frames (images) and there are 25 frames in a second in diablo 2. It is quite impossible if you don't know that the barrels are killing you in one hit. For this we use our ice elementals. The most complex aspect of the very hard uberquests is the overwhelming monsters. keeping good / rare ones.com/t456-v6e-tanya-the-sorceress fact that our killspeed is going to be rather slow.[v6e] Tanya. This is the stage where most newcomers tend to fail. Some charms are really easy to get and will provide highly significant bonuses. and the fields are clear. but that won't guarantee you anything. From most gear you will most likely reach decent amounts. as they got the highest possible ilvl. there is only a missing part on this whole speed concepts. and ignore any hater witch on the way. our next important very-end topic. So. The stat's we want the most are: +(30-50) to Life 3% to Spell Damage (one of the elements can reach 6%) Flat resistances %/+ Attributes +10% Faster Cast Rate +(10-15) Energy Factor to Spell Damage 10/01/2014 15:26 . we are mostly concerned about FCR breakpoints. and see if it gets the signal before it gets killed. so don't worry about this. simply follow the cube recipe and that's it. So what are breakpoints after all? well. if you get decently far. Same for quov tsin. Now. I usually farm destruction diablo for the 3x dogma. We can try to lure ice and lightning priestess together. Else. I'm so evil that I disabled the legit jeweldupe recipe. or stack a lot of frw / blink and kill them one after each other with flamefront. Just like 5000% IAS and 500% IAS will have the same effect on any class. Trial of Blood: this one isn't too tricky. Once you get the signal. so we want to abuse shatter the flesh as much as we can. The characters that are most heavily connected with FHR (faster hit recovery) are melee builds or warping builds (pouncezon for example). so they add up a lot faster than item speeds. but you are not guaranteed to do so. which is a bit more than 6 casts per second. as they are not really difficult. What is the difference? Item FCR has diminishing returns it means. you should have around 2 times each token already. Our next concept connected to character speeds are breakpoints. this means. this doesn't really matter for now. so these are the values we want: This said. just like any other Skill-based speeds. suddenly it becomes doable. and you still fail. you should at least be always aiming to have at least a 5fpa attack. We are interested in the fastest casting speed our character can achieve.. kill. but it's important that you have such concepts very clear. at this point. they will become doable. This is of course. As you can see in the table. A 100 frame hit recovery would mean that after we are hit. Well. you can add two values: Item FCR or Skill FCR. then might want to give it a go. blink. It's the farming stage. we are more worried about fast killing and crowd control. Note that these values vary from weapon to weapon. Back to the important stuff: we need to pick a lot of jewels in destruction. Faster block rate won't be used by us. make sure you have no summons alive nor reanimates. How do you know whether you need Faster Cast Rate (FCR) or Increased Attack Speed (IAS) for our main attack? Well. What does this directly mean? it means that 10% IAS will not directly increase your speed. and you can do it in around 10 seconds. Sadly. Crowned: For this one mainly go to any of the areas with working witches. it's completely your fault. and get familiar with the monsters AI's. and runes/gems suck. act 2 canyon of the magi. Item speeds are those granted by items or charms. but in most cases we don't want to make huge efforts to reach the best breakpoints. This will not always work. and this is completing uberquests and starting to farm. "I can't farm I suck blablabla". You need to start with the easiest ones and slowly advance to the hardest uberlevels with better rewards. we are now ready for our last steps. and keep loving the game without giving up. so we will need to use our feedback (magic) skills for them. as well as use our exemplar monster and ice elementals to keep enemies busy. Mirror Mirror: not tricky at all. End game is split into three stages: STAGE 1 This stage is based on getting as much charms as you can get. So a 50-frame attack would take 2 seconds. It's main purpose is basically. the Sorceress 10 de 18 http://www. and collect all required items for the most hardest uberquests. You will need to farm some bosses too. Who cares. slowly go closer to her. My point is. I'm not saying you should post guides. because he usually drops some sacred uniques. as the end game gear is highly expensive and is designed for the most hardest uberquests in the game. I repeat: slowly. Neon fiends will be the most annoying as our main combo is fire/cold. these is no defined answer for this. you can always let baal summon more or simply use dark summoning. I'm saying you should always use the forum smartly. and Vizjun. a breakpoint is a value where there is a change in our speed. it is important. you need more and more for every next step. end game version of the character is based on Sacred Uniques. but it's just an example. STAGE 2 This is a stage that most people love. spells that have a listed damage value on its skill description are spells. and skill speeds are those granted by passives or buffs (like rapture). If you can't reach this much %FCR early game. because I'm lazy. A point is a place. even though some people including me hate. jewels everywhere. This stage can't be completely covered with a guide. MINIGAMES Witch Queen: this one is simple. run to big room. We reach insane speed. Additionally. in most cases.. Just take an easy example: duncraig is listed as impossible. It's more exciting to find them. As a caster class. and each cast will take us 4 frames. not effort. End Gameplay FINISHING YOUR CHARACTER If we completed everything from middle game. sadly. Note that you will most likely be doing the uberquests with the middle game equipment. act 4 river of flame and act 5 worldstone keep. Simply have the lem rune in your inventory and cube it when swirlies appear. nothing will annoy you. so that your character becomes perfect. enter. it's a wdm (Weapon Damage) attack. you need to go to countess tower and lure all witches to a side so you can go to the other side to kill the countess or any of her minions. and a break is where we got a change. an example of a breakpoint would be that with 0% IAS (increased attack speed) we have 6fpa (frames per attack). time to learn some more and get a bit deeper into the important aspects of building our character: CHARACTER SPEEDS & BREAKPOINTS Made by terryys. In more simple words. Once you know what each spell and monster is. as long as you try different stuff. quite fast eh? This is the reason we are using a staff. You can reread some basic concepts and recipes. Because jewels are overpowered.medianxl. so any of your characters with equal jewels is considered cheated. In the worst case. to try every uberquest and see how far you get. summon ice elemental next to witch. and when character swings a weapon to the front like a sword. Now. it becomes possible. or give up. If this isn't your first character. Duh. and not very realistic. as amazons are not elementally immune. Do these challenges when you feel like taking a breath from the other stuff. but when you know it. These are high values. We will be using Zod jewelcrafts. and see detailedly where you're failing. The main goal of this stage is to reach the 500 stat signets on your character. In other words. so if you deal 100 damage and he has 99% resistances. the Sorceress 11 de 18 http://www. shrinecrafting will get you a lot further. It has overall great damage additions. BODY ARMOR Armor of the Old Religion Ceremonial Armor (Sacred) Defense: (8918-12397) Durability: 116 (Sorceress Only) Required Dexterity: 640 Required Level: 100 +200 Energy Factor to Spell Damage +(4 to 5) to Sorceress Skill Levels 50% Faster Hit Recovery +(51 to 75)% to Spell Damage +(9 to 12) to Sacrifices +(301 to 350)% Enhanced Defense 10% Chance to Avoid Damage All Resists +(51 to 100)% 25% Reanimate as: Crystal Witch +(101 to 150) Life after each Kill (101 to 150)% Extra Gold from Monsters JELLYBUTTON: 10/01/2014 15:26 . by now.[v6e] Tanya. but if you deal 100 damage and he has -100% resistances (having 199% pierce) it will take 200 damage. This applies after your total damage is calculated. all points into energy! More damage of course. noone will ever ever know. I've crafted all my jewels manually. other good choices here are probably only crafts. etc. some skills are listed so that you put points in the required skills too: FLAMEFRONT (32) LIVING FLAME (31) SNOW QUEEN (30) SHATTER THE FLESH (32) SUMMON ICE ELEMENTALS (1) MANA SWEEP (1) WITCH BLOOD (1) FORCE BLAST (1) End Gear END GAME GEAR NOTICE: I'm only going to list one item per gear spot. enemy pierce will take into account the extra damage from energy. which will be enough to nearly hit damage cap on arcane torrent with only one point in the skill. but this shouldn't be a problem on this section. and experience gained is so neat at level 120. This means. feel free to do so.. so your spells become 200 times stronger. We are going to max energy! It will require some charms before we can wear our very end items. This is the part where you put what you've learned in practice. it will take one damage. Again. We want to reach at least 100% enemy fire/cold pierce. Additionally we will get access to a lot of new skills if you manage to get these expensive item choices..medianxl. you should know what item is good and what item isn't. Following skills are to put points in. So it's overall the strongest stat to increase your damage. WEAPON Spire of Sarnakyle War Staff (Sacred) Two-Hand Damage: 125 to 138 Durability: 118 Required Dexterity: 250 Required Level: 100 1% Chance to cast level 16 Arcane Fury when Attacked +(10 to 12) to Druid Skill Levels +(10 to 12) to Sorceress Skill Levels +(51 to 100)% to Fire Spell Damage +(51 to 100)% to Cold Spell Damage -(41 to 50)% to Enemy Fire Resistance -(41 to 50)% to Enemy Cold Resistance +(201 to 250) Life after each Demon Kill +30% to Experience Gained Socketed: 6 JELLYBUTTON: This weapon looks like it was designed for this character! Both fire and cold bonuses. and you know what 100% means? double damage!. but don't be a pussy. Why? bosses in most cases have resistances. considering we are end game SKILLS: we are going to take a similar approach in skills again. We should be orbing this with +life after each kill. if you read this guide. %spell damage. and the rest is optional for faster boss killing (specifically heroics). If you feel like having an extra of 7k health you can max vitality. and what stats we are looking for. the only bad side about it is that you need to properly stack the jewels with similar affixes into the same items so that you don't reach the affix limit on items. Like I said. And we should reach around 20k mana.). But here is one of the best jewels I've been able to craft: CLICK ME FOR ENVY: ENEMY RESISTANCES Another stat worth mentioning is -x% to enemy y resistances. Monster resistance can go down to -100%. This list should at least help you to know what to aim for. 100% is a must. a monster with 0 resistances would have -100 resistances. End Stats & Skills STATS: our end stats should be. and double it. if we have 100% fire pierce.. If you focus on only one element (like fire). and around 150% against bosses.com/t456-v6e-tanya-the-sorceress Happy jewelcrafting! If you play on single player and want to dupe your jewel. but we are going to leave many spells at one point as they will deal more than enough damage with this (blame me for doubling abyss damage on ultimative. heroic ones have mostly over 75% if they drop resistances. I just like the fact that banish is another skill I can worry about because I love hotkeying. yeah perfect armor like I said one line ago.medianxl. but kind of better still. BELT Lunar Eclipse Light Belt (Sacred) Defense: (1980-2457) Durability: 34 Required Strength: 490 Required Level: 100 +(51 to 60) Energy Factor to Spell Damage +(1 to 2) to All Skills 25% Faster Cast Rate 30% Faster Hit Recovery +(21 to 30)% to Spell Damage +(151 to 200)% Enhanced Defense +(40 to 50) to Energy +100 to Life All Resists +(21 to 25)% +(1 to 5) to Light Radius Socketed: 2 JELLYBUTTON: Nothing to add. I've never been too into it because I prefer using mana sweep / blink.[v6e] Tanya. Just wow. Sacrifices can be a fun skill to use with shatter the flesh too. Other than that. HELM Indigo Circlets (Sha'ad) Required Level: 100 +100 Energy Factor to Spell Damage +2 to All Skills 50% Faster Cast Rate -(21 to 25)% to Enemy Fire Resistance -(21 to 25)% to Enemy Lightning Resistance -(21 to 25)% to Enemy Cold Resistance -(21 to 25)% to Enemy Poison Resistance +30% Enhanced Defense -500 Defense +5% to All Maximum Resistances Requirements -100% JELLYBUTTON: No explanation needed. GLOVES Lamha Na Draoithe Gauntlets (Sacred) Defense: (1404-1872) Durability: 53 Required Strength: 344 Required Level: 100 +150 Strength Factor to Spell Damage +2 to All Skills 30% Faster Cast Rate +(31 to 40)% to Spell Damage +(251 to 300)% Enhanced Defense +75 to Strength -100 to Life All Resists +(21 to 25)% Requirements -40% Socketed: 4 JELLYBUTTON: AMULET Quov Tsin's Talisman Amulet Required Level: 120 -35% to Enemy Fire Resistance -35% to Enemy Lightning Resistance -35% to Enemy Cold Resistance 10/01/2014 15:26 . similar to Ashaera's Armor. I had to put everything in red because this armor is just perfect. but it's still fun to use. BOOTS Hooves of the Thunderhorse Boots (Sacred) Defense: (467-481) Durability: 29 Required Strength: 458 Required Level: 100 100% Chance to cast level 23 Singularity when you Die 40% Faster Run/Walk +(21 to 25)% to Physical/Magic Spell Damage +3 to Banish +3 to Arcane Torrent +750 to Mana +5 Cold Absorb +5 Lightning Absorb +5 Fire Absorb +5 Mana on Striking Socketed: 4 JELLYBUTTON: So what? I like these boots. but considering it's timer. the Sorceress 12 de 18 http://www.com/t456-v6e-tanya-the-sorceress Oh yeah. the Sorceress 13 de 18 http://www. you can check the very awesome Guide to all Uberquests! KURAST 3000 BA [E]: ditto. POSSIBLE. Dungeon Uberquests NOTICE: for strategy releated to uberquests without detailed description. AKARAT [E]: pre-buff with abyss and summon. TRAN ATHULUA [M]: ditto. FAUZTINVILLE [M]: arcane torrent + shatter the flesh + mana sweep. Uberlevels NOTICE: for strategy releated to uberquests without detailed description. but omg. DIABLO CLONE [E]: ditto. he should die quite fast. ULDYSSIAN [H]: even more tedious without open wounds. ditto. SECRET: CHRYSAOR [M]: have some abyss summoned. spell damage and whatnot. but not really mandatory. RIGHT RING Elemental Band Ring Required Level: 100 +(15 to 20)% to Spell Damage +(1 to 2) to Lightning Arena +(1 to 2) to Path of Flames +(1 to 2) to Nova Charge +(1 to 2) to Hive JELLYBUTTON: Laggy as hell. so it's a solid choice. let them teleport. just wait him to teleport at you. VIZJUN [M]: ditto. ditto. If you don't have it. JUDGEMENT DAY [E]: ditto. KHALIMGRAD [E]: ditto. purify and run away. LEGACY OF BLOOD [E]: ditto. AZMODAN [E]: ditto. you can check the very awesome Guide to all Uberquests! THE BUTCHER [E]: ditto. and curses like banish or force blast. I got it with lottery. SECRET: INARIUS' REVENGE [E]: ditto. LEFT RING Adrenaline Rush Ring Required Level: 100 +1 to All Skills 200% Bonus to Buff/Debuff/Cold Skill Duration +(15 to 17) to Rapture Damage Reduced by 5% JELLYBUTTON: This one gives rapture (faster run walk ftw). energy factor. YSHARI SANCTUM [M]: uber is overall easy. valthek isn't too hard either. TORAJA [M]: ditto. POSSIBLE. KABRAXIS [M]: oskills / mid respec. ATHULUA [E]: ditto. you can check the very awesome Guide to all Uberquests! CREATURE OF FLAME [E]: ditto. as well as shatter the flesh / abyss. GG noob for using this. that was obvious. Kill kabraxis with flamefront. THE BINDING OF BAAL [E]: ditto. Avoid dying. INFERNAL MACHINE [E]: ditto. take statue down. Still.medianxl. endless light project can reach 1% more pierce. DEATH PROJECTOR [E]: ditto. ditto. GHOSTS OF OLD BREMMTOWN [M]: spam abyss at your position. we got all elements with this! And considering we got huge amounts of energy. 10/01/2014 15:26 . Oh wait.com/t456-v6e-tanya-the-sorceress -35% to Enemy Poison Resistance JELLYBUTTON: Oh yeah. damage reduced. LORD ALDRIC JITAN [E]: ditto. and ridiculous buff duration. Shatter the flesh the rest. Summoning Uberquests NOTICE: for strategy releated to uberquests without detailed description. I just can't live without that faster run walk speed. so it was definetly worth a go. CATHEDRAL OF VANITY [E]: ditto. STARTLED WITCH [H]: abuse magic spells at level 3. CHRYSAOR [M]: ditto. this is an awesome choice. ISLAND OF THE SUNLESS SEA [E]: ditto. BRACHYCERAN [M]: lucky hits can take him down almost instantly. KINGDOM OF SHADOW [H]: run? DUNCRAIG [M]: flamefront + shatter the flesh. which can mean +2500 life from moonstrike for example (for 70 seconds) and overall all our debuffs.[v6e] Tanya. ASSAULT ON MOUNT ARREAT [E]: ditto. RATHMA SQUARE [E]: ditto. BROTHER LAZ [H]: extremely tedious. well you can dream with it at least. com/t3506- MarcoNecr oX Tal Rasha stronK Posts: 5907 Cookies: 293 Country: Join date: 2012-10-14 10/01/2014 15:26 . BULL PRINCE RODEO [E]: flamefront anyone? QUOV TSIN [E]: sha'ad orb + event horizont + flamefront ASTROGHA [M]: abyss / flamefront. wait for lucky hits (instagibs). 2012 2:14 am. the Sorceress 14 de 18 http://www. keep shooting.medianxl. edited 3 times in total _____________________ [NEW] Forum Gold: http://www. stay ~1 screen away from astrogha.medianxl.com/t456-v6e-tanya-the-sorceress Heroic Levels & Bosses NOTICE: for strategy releated to uberquests without detailed description.[v6e] Tanya. you can check the very awesome Guide to all Uberquests! BELIAL [E]: spam flamefront like a mad guy. THE "EXTREMELY SECRET" COW LEVEL [E]: ditto. Screenshots & Videos SCREENSHOTS VIDEOS [HD 1080p] Have fun. Marco Last edited by SIGMA on Thu Dec 06. if she regenerates it doesn't matter. 2012 1:44 am Excellent guide! wiseley Thunder Beetle Posts: 14 Cookies: 0 Country: Join date: 2012-10-19 Re: [v6e] Tanya. the assasin -Tanya. 2012 3:04 am Holy crap Marco! Lol Exciting! _____________________ When a man lies.he murders some part of the world.medianxl.I 10/01/2014 15:26 .[v6e] Tanya. Mhmmm If I remember clearly. the sorceress If you're maked/builded chars like your set "Cowboys from Hell". the paladin -Natasha. These are the pale deaths which men miscall their lives. Then you have Fearless the Barbarian. Cannot the Kingdom of Salvation take me home? GregMXL AC-2 Rivet Bot Kitten Murdering Admin Posts: 2453 Cookies: 74 7750 Country: Join date: 2012-10-15 Re: [v6e] Tanya. the Sorceress by wiseley on Thu Dec 06.com/t456-v6e-tanya-the-sorceress Re: [v6e] Tanya. the Sorceress by GregMXL on Thu Dec 06. All this I cannot bear to witness any longer. I see: -Missingno. 2012 4:04 am Great guide Marco.. the Sorceress by MUS01 on Thu Dec 06. the Sorceress 15 de 18 http://www. medianxl.. modding. But this last one is reserved for sigma _____________________ [NEW] Forum Gold: http://www..medianxl. the Sorceress by MUS01 on Thu Dec 06. the Sorceress by MarcoNecroX on Thu Dec 06.. Then you have Fearless the Barbarian. the paladin -Natasha. I see: -Missingno. the sorceress If you're maked/builded chars like your set "Cowboys from Hell".com/t3506- MarcoNecr oX Tal Rasha stronK Posts: 5907 Cookies: 293 Country: Join date: 2012-10-14 Re: [v6e] Tanya. it's still mirrored on the web. Mhmmm If I remember clearly. Cheers! MUS01 Arachnida Posts: 707 Cookies: 4 Country: Join date: 2012-10-19 Re: [v6e] Tanya.com/t456-v6e-tanya-the-sorceress will be pleased to see 1 guide about him some day.. I did zoology (bowzon) one but it was lost on old forum. 2012 4:08 am MUS01 wrote: Great guide Marco.. 2012 4:22 am Great. not mxlu. You are doing 1 really good job. and guide's writing. the Sorceress 16 de 18 http://www. next one will be barb and my last guide ever shall be an assassin guide. Cheers! my assassin guide is from mxl.[v6e] Tanya... MUS01 Arachnida 10/01/2014 15:26 . the assasin -Tanya. I will wait your guide. but I couldn't care less about people not playing bowzon So yeah.I will be pleased to see 1 guide about him some day. Plenty of burst spell. the Sorceress by MarcoNecroX on Thu Dec 06. the Sorceress by iwansquall on Thu Dec 06. 2012 4:58 am Heh.com/t456-v6e-tanya-the-sorceress Posts: 707 Cookies: 4 Country: Join date: 2012-10-19 Re: [v6e] Tanya.medianxl. 2012 5:24 am 10/01/2014 15:26 . Fire + Sorc definitely a beast for high spell dmg + AoE + Multihit with no ND. Curious what do you mean by Kabraxis : Mid respec I assume it only for belladonna elixir + 1. good to take out certain boss. _____________________ Click here to go to [MEDIAN XL FOR DUMMIES] My watched anime list iwansquall Gore Crawler Underpowered Admin Posts: 1929 Cookies: 56 Country: Join date: 2012-10-20 Re: [v6e] Tanya. the Sorceress 17 de 18 http://www.13c only? Sorc is pretty much on end of caster spectrum. the Sorceress by 1337Pr0nstar on Thu Dec 06. 1337Pr0nst ar Horror Posts: 41 Cookies: -2 Country: Join date: 2012-11-14 Re: [v6e] Tanya. 2012 4:49 am I guess we shall be seeing more sorcs around.[v6e] Tanya. a good caster guide. that isn't such a bad thing. com/t456-v6e-tanya-the-sorceress iwansquall wrote: Heh. kill lightning boss.medianxl. a good caster guide.13c only? it means that if you're lazy to get a lightning oskill you can quickly respec to lightning.medianxl.[v6e] Tanya. the Sorceress 18 de 18 http://www. Curious what do you mean by Kabraxis : Mid respec I assume it only for belladonna elixir + 1.com/t3506- MarcoNecr oX Tal Rasha stronK Posts: 5907 Cookies: 293 Country: Join date: 2012-10-14 QUICK REPLY: Preview Send PERMISSIONS IN THIS FORUM: You can reply to topics in this forum Home © phpBB | Statistics | Contact | Report an abuse 10/01/2014 15:26 . and respec back with the other 4 elements _____________________ [NEW] Forum Gold: http://www.
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