Running head: EDID 6506 Emerging Trends and Issues in ID, IT & DE 1Team Innovation Project By: Genevieve Cox Gloria Butcher Leiba Legall Marvin Thompson Nyeisha George-Minott A Paper Presented in Partial Fulfilment of EDID 6506 - Emerging Trends and Issues in ID, IT & DE Date of submission: 10 July 2016 Emails:
[email protected] [email protected] [email protected] [email protected] [email protected] University: University of the West Indies (UWI) Open Campus Course Coordinator: Dr. Camille Dickson-Deane EDID 6506 Emerging Trends and Issues in ID, IT & DE 2 SEAL - Student Empowerment & Achievement Learning INTRODUCTION The innovation team project is a multi-purpose student support system which utilizes artificial intelligence in the form of a mobile app entitled SEAL (Student Empowerment and Achievement Learning). The SEAL app offers the student support by providing instant feedback, alerts or academic notifications and mentorship. It also conducts environmental scanning, personality detection and provides support tips that would Innovative Team: enhance the students’ emotional intelligence level. The SEAL app can be integrated into Lifelong Brain an LMS and utilized to track the authenticity of course content. Moreover, the app can be Boosters linked to open educational resources (OER) which will aid the students as they engage in Team Members the research process. Genevieve Cox AUDIENCE Ideally, the SEAL app is most appropriate for secondary and tertiary level students. In Gloria Butcher order to facilitate its implementation the SEAL app will be presented to the national Leiba Legall governing bodies for the public educational institutions as well as the board of directors Marvin Thompson for the private educational institutions in the country. Nyeisha George- SUPPORTING EVIDENCE Minott Evolving learner needs and the advancement of technology have induced a disruption in the distribution of education worldwide. Mobile apps have a transforming influence on this revolution in education because they can provide a platform for meeting multiple needs in education instantly. Mobile apps can improve learner experience through Innovation mentorship and timely feedback. Instant feedback is one of the most important aspects in Highlights the learning process and alerts/notifications keep students organized in their whirlpool of 1. Creating Mobile daily activities. Apps 2. Mentorship Adhering to the trends of effective education systems which match students’ daily 3. Instant feedback experiences with the way education is delivered; SEAL moves a step forward to include 4. Alert/notificatio tools for effective collaboration such as personality and emotional intelligence testing. n system These tools will support effective collaboration and promote deep learning. 5. Environmental Scanning 6. Authenticity of Furthermore, the quest for quality content and equality in distribution is a major goal and Course Content concern for quality education worldwide. Access to Open Education Resources provides 7. Links to open students with unlimited resources that facilitate their research process. Students can have education access to valuable content and save on costs simultaneously. As a safeguard against resources (OER) litigation regarding inferior content a new trend in education, environmental scanning 8. Personality provides a platform for authenticating course content and updating students on current Tests legal, technological and socio-economic issues. 9. Learning tool for emotional INNOVATION MOCK-UP AND PROTOTYPE intelligence 10. Support tool A mock-up of the initial app design can be accessed via this link: that helps with https://invis.io/F77VQZWNE collaboration A prototype of the SEAL Mobile App can be accessed via this link: https://invis.io/FE7VPS4KM July 2016 REPRESENTATION OF THE INNOVATION A PowerPoint presentation demonstrates the usefulness of the app to students. Click to listen to a short audio pitch which can be used to persuade both public educational institutions and the board of directors for the private educational institutions. EDID 6506 Emerging Trends and Issues in ID, IT & DE 3 References Atsloom, T. (2009). Artificial intelligence [Slide share slides]. Retrieved from http://www.slideshare.net/u053675/artificial-intelligence-1419854 GoodWorkLabs, (2015). The Impact of Mobile Apps on Education Industry. Retrieved from http://www.goodworklabs.com/the-impact-of-mobile-apps-on-education-industry/ Hunt, P., (2008). Enhanced Learning through ‘Instant’ Feedback. Retrieved from http://www3.imperial.ac.uk/pls/portallive/docs/1/54811696.PDF Pfeffer, F. T. (2012). Equality and quality in education. Retrieved from: http://www.psc.isr.umich.edu/pubs/pdf/rr12-774.pdf Robinson, K. (2010, February). Ken Robinson: Bring on the learning revolution [video file]. Retrieved from http://www.ted.com/talks/ken_robinson_changing_education_paradigms TeachThought Staff. (2016). 10 Roles for artificial intelligence in education. Retrieved from http://www.teachthought.com/the-future-of-learning/10-roles-for-artificial-intelligence- in-education/ Thomas, T. (2012, October 24). The biological basis of personality: “Dr. T” Tina Thomas atTEDxCitedelPark. Retrieved from https://www.youtube.com/watch?v=5kM1NoRnVF4 Youth.Gov, (2016). Benefits for Young People. Retrieved from http://youth.gov/youth- topics/mentoring/benefits-mentoring-young-people Yu, A. (2015 Apr 02 ). How Mobile messaging is used for Campus Communication. Retreived from: MODO Labs: https://www.modolabs.com/blog-post/connecting-with-everyone-on- your-campus-using-mobile-notification/ Zatarain-Cabada, R., Alor-Hernandez, G., Barron-Estrada, M.L., Colomo-Palacios, R., & lin, H. C.K. (2016). Guest editorial: Intelligent and effective learning environments: New Trends and challenges. Educational Technology and Society, 19 (2), pp.1-4. Retrieved from http://www.jstor.org/stable/jeductechsoci.19.2.1?seq=1#fndtn-page_scan_tab_contents EDID 6506 Emerging Trends and Issues in ID, IT & DE 4 APPENDIX Appendix A Transcript of audio pitch We understand that the need for quick reaction time to current and emerging issues and trends in the field of education is paramount. With this in mind we have invented the ultimate app with in demand features that gives your organization the ability to manage a multitude of user activities to track the impact of learning while collecting data that will improve user experiences, and provide personalized services to students. (Genevieve) Our innovative App combines the power of intuitive design and ideation. SEAL (Student Enhancement Achievement Learning) will give your institution the competitive edge in powering personalized student engagement and feedback. The App has state of the art alert and notification tools to enable students to seamlessly manage assignments and other interests. (Marvin) SEAL is a mobile App that enhances learner experiences by gathering input data and analyzing user experiences to provide instant feedback and mentorship in real time. Additional features of this creative App includes environmental scanning of events in order to keep abreast of changing legal, technological and socio-economic trends in higher education. (Leiba) Moreover, the App will offer options for grouping based on personality tests and tips for improving emotional intelligence for efficient collaboration. Seal can be installed on multiple devices, and integrated into a Learning Management System (LMS) to track the authenticity of course content. In addition, the app will support student collaboration and learning with links to Open Educational Resources (OER). (Gloria) SEAL offers solutions to educational institutions that will completely change the way they currently communicate and operate. Using the Internet of Things concept that enables interconnectivity of smart devices to the internet, the App will revolutionize the speed of data transfer, the processing of incoming data and response times. (Nyeisha) The SEAL App can change the future of your institution’s communication. Continuous monitoring of the external environment will identify core socio economic trends. You will realize increased student academic performance, and experience a decrease in the drop- out rate. If you wish to explore our App, we can provide you with a link. (Nyeisha) EDID 6506 Emerging Trends and Issues in ID, IT & DE 5 APPENDIX B Contribution write-ups Genevieve’s Contribution Brainstormed and collaborated with Nyeisha on generating ideas for innovative app and made various suggestions for adapting features of innovative project to assignments done by team members to come up with a meaningful name. Student Enhancement Achievement Learning (SEAL) was chosen. I communicated ideas to group members at the first group meeting held on June 23rd 2016, and innovatively facilitated Nyeisha’s participation in the Skype meeting by calling her from my phone during electricity power outage and placing phone on speaker on the computer to include her in the group discussions. Shared sample of e-Brief created by Nyeisha with group and collaborated online during the course of the meeting. I communicated further ideas and thoughts on environmental scanning, and tracking authenticity of course content for App creation at second group meeting held on June 29th 2016. Also Participated in discussions put forward by group members present to adopt the idea of the App for the innovative project. Conducted extensive research on quality assurance and legal issues in higher education, environmental scanning in higher education, and authenticity of course content. I Participated in discussions for creation of Mock-up at group meeting on July 7, 2016, and in discussions to clarify the assignment expectations. I contributed to group idea generation for design, review and layout of e-Brief for innovative project. In addition I came up with the idea for producing an audio to include all team members’ voices in an audio pitch to persuade educational institutions and board of directors to use/invest in the innovative solution. Authored the script for audio pitch recorded by team members in audacity, and produced my section of speech. Gave feedback and views on ideas put forward by other group members, and asked questions to clarify meaning of issues discussed. I participated in discussions for assignment of final roles and responsibilities for each team member in production of the innovative project. EDID 6506 Emerging Trends and Issues in ID, IT & DE 6 Gloria’s Contribution Project Discussion Phase Identified and discussed the trends identified in Assignments 2 and 3 Asked and answered questions to clarify and extend ideas Created google docs document for innovative contributions Individual innovation Phase I Suggested I Graphing (IG) an analytic tool using artificial intelligence to facilitate collaboration. Programmed to assess and provide tips for dealing with different personalities; support collaboration through source data bases; assess substantive contributions; track for contribution frequency, graph contributions, analyze interactions and provide automatic distribution of data at the end of discussion period, start time and end time of meetings. Explained innovation and answered questions. Asked questions about peers’ innovation Project Assembling Phase Ideas Contributed to Innovation-personality and emotional intelligence assessment and tips for improved group collaboration; collaboration options for app- use of artificial intelligence to support collaboration Carried out research and provided links to support usefulness of artificial intelligence in education; importance of emotional intelligence and personality awareness in education; trends in education; and equality and quality education. Created a mockup for initial app design. Assembled write-up and insert links for supporting evidence for SEAL for e-brief Participated in discussions EDID 6506 Emerging Trends and Issues in ID, IT & DE 7 LEIBA’S CONTRIBUTION Discussion- I participated in all group brainstorming sessions and made valuable suggestions for example during the first meeting on 23rd June, 2016, I suggested we select an innovation idea that changes the approach to education with the aim of improving student’s performance and attendance. I explained my individual project and contributed to every group discussion as we explored ideas and clarified issues. At the first meeting Nyeisha and Genevieve also shared an e- brief document sample with the group. At our second meeting on 29th June, 2016, Nyeisha and Gen presented the mobile app SEAL we discussed the features that should be included in the app. I made suggestions as to how each individual’s emerging trend could be represented and incorporated in the project which was a mobile app. At the end of the meeting we had a list of ten topics to be researched. During our third meeting on July 3rd, 2016 Gloria re-directed us to the rubric and we analyzed carefully what was required. We determined that a mockup and prototype was needed. We also decided to create an audio recording explaining the purpose and benefits of SEAL. During our fourth meeting on 6th July, 2016 we addressed Gloria’s concerns regarding meeting the requirements of the rubric regarding ‘representation of innovation’. We resolved the matter by deciding to create a PPT presentation in addition to an audio recording. We held the final meeting on 10th July, 2016 to complete and proofread the document before final submission. Research, write-ups and recordings- I compiled the introduction required for the innovation based on research and information provided. Also, I selected 3 out of 10 topics assigned and conducted extensive research to locate the most appropriate links for the e-brief document and supplied the succinct statements for each topic along with the relevant references. The topics I selected were: The benefits of creating a mobile app, The importance of mentorship The need for instant feedback The information listed above was inserted onto a Google doc generated by Gloria. All group members were required to place the requisite information on the Google doc entitled Lifelong Brain Boosters: Innovative Project. In addition, I prepared the PPT presentation by inserting the screenshots supplied by Nyeisha and creating the write- up for each screenshot as it would appear on the mobile app. I also recorded a section of our group presentation prepared by Genevieve. Editing- When necessary I edited contributions made by my teammates and made suggestions regarding formatting. Peers Interaction - I engaged in frequent discussions with my teammates via WhatsApp, Skype and telephone calls. We had five skype meetings for the duration of the group project during which I communicated ideas and opinions and listened to those of my peers. At the end of meetings I willingly summarized ideas discussed and roles/ responsibilities assigned. All major decisions regarding the project were made after group discussions. EDID 6506 Emerging Trends and Issues in ID, IT & DE 8 Marvin’s Contribution I participated in the group meetings except for the first 2 which I missed due to work. Contributed to inputs of the app with regards to tool that support collaboration. I lent my voice to the audio recording. Collaborated with peers in the meeting and discussions with technologies such as Skype, google docs and whatsapp. I also contributed to aligning my assignment 2 submission to the SEAL project. Proposed in relating my project to the SEAL app important questions that could form part of the offering of the product and provided links to legal issues surrounding my assignment 2. EDID 6506 Emerging Trends and Issues in ID, IT & DE 9 Nyeisha’s contribution Initial Discussion The trends and issues that were submitted for assignment 1 and 2 were discussed in our first meeting June 23rd. I described my submission for assignment 2, the Information of everything (IoE) and the Internet of things (IoT) and how this and all the other group member’s projects can be blended together into an innovation. Coming up with an innovation In collaboration with Genevieve, we brainstormed the creation of a Mobile App as a student support system. This was building on the idea contributed by Leiba of using technology to change the approach to education. I came up with the name SEAL, then Genevieve and I figured out a meaningful names/words to match the Acronym and settled with Student Empowerment & Achievement Learning. A few key features of the App were explored which Gloria and Leiba added to, which initially included mentorship, instant feedback, alert system, environmental scanning, tracking authenticity and links to OER. We shared this with the group on our second meeting June 29th 2016. Assembling the project I contributed to the following tasks Researched the concept of an e-brief and assembled the e-brief document which included the hyperlinks. The cover, references and appendix pages were also included. Researched two topics which were included in the features of the Mobile app 1. Alert and notification system 2. Linkage to Open Education Resources (OER’s). Short statements and references were provided for inclusion in the e-brief. Recorded a part of the group audio presentation that Genevieve prepared. I also compiled all 5 audio voice recordings and edited the final audio presentation which included background music using the Audacity software. Created the prototype Mobile app using the Invision prototyping software. I provided screenshots for use in the PowerPoint presentation created by Leiba. Interacting with peers As the group lead I made group calls using Skype we held 5 meetings in total. During meetings I gave suggestions and took suggestions on how to move forward and improve the quality of the project work. Other interactions were via WhatsApp, phone calls and comments made in the google doc. Assisted Genevieve between July 8 – 10, 2-16 in keeping up to date with final tasks for the group project as she was away traveling and had internet connectivity issues. Final group editing and proofreading of the e- brief document closed off the last meeting session on July 10th, 2016.