Best Roulette Cheat Sheet

March 26, 2018 | Author: Anonymous snWIuT | Category: Roulette, Applied Probability, Gambling Games, Games Of Chance, Gaming


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* only for American TableStraight-up Trio Street Split 5 numbers* Dozen Color Even High Low Line Corner Odd Column EUROPEAN IMPROVED BETS EUROPEAN Bet type Quantity of numbers Odds Payoff Winning probability Theoretical delay (spins**) Bet type Quantity of numbers Winning probability Theoretical delay (spins**) Straight-up 1 1 in 37 35 to 1 2.70% 143 Red, #6, #22 20 54.0% 5 Split 2 1 in 18.5 17 to 1 5.40% 70 2nd 12, #2, #36 14 37.8% 8 Trio/Street 3 1 in 12.3 11 to 1 8.10% 46 Corner 4 1 in 9.25 8 to 1 10.81% 34 Black, 3rd Column 26 64.8%0 3 Line 6 1 in 7.4 5 to 1 16.21% 22 Column 12 1 in 3.1 2 to 1 32.43% 10 Red, #28, #29, #30 20 54.0% 5 Dozen 12 1 in 3.1 2 to 1 32.43% 10 Color 18 1 in 2.06 1 to 1 48.64% 6 Red, #10, #11, #12, #13, #14 21 56.7% 5 Even/Odd 18 1 in 2.06 1 to 1 48.64% 6 Low/high 18 1 in 2.06 1 to 1 48.64% 6 Black, #16, #17, #18, #19, #20, #21 22 59.5% 4 High, #3, #6 20 54.0% 5 AMERICAN Bet type Quantity of numbers Odds Payoff Winning probability Theoretical delay (spins**) Straightup 1 1 in 38 35 to 1 2.63% 147 Split 2 1 in 19 17 to 1 5.26% 72 Trio/Stree t 3 1 in 12.7 11 to 1 7.89% 48 Corner 4 1 in 9.5 8 to 1 10.52% 35 5 numbers 5 1 in 7.6 6 to 1 13.15% Line 6 1 in 6.3 5 to 1 Column 12 1 in 3.2 Dozen 12 Color AMERICAN IMPROVED BETS Bet type Quantit y of number s Winning probability Theoretical delay (spins**) Red, #6, #22 20 52.6% 6 14 36.8% 9 28 Black, 3 Column 26 63.2% 4 15.78% 23 Red, #28, #29, #30 20 52.6% 6 2 to 1 31.57% 11 21 55.2% 6 1 in 3.2 2 to 1 31.57% 11 Red, #10, #11, #12, #13, #14 18 1 in 2.11 1 to 1 47.36% 7 Black, #16, #17, #18, #19, #20, #21 22 57.9% 5 Even/Od d 18 1 in 2.11 1 to 1 47.36% 7 High, #3, #6 20 52.6% 6 Low/high 18 1 in 2.11 1 to 1 47.36% 7 Blog nd Web Free Roulette 2 12, #2, #36 rd ** Calculated with 98.1% of probability Example: Martingale progressions 1:1 Color, Low, High, Even, Odd Spins 1 2 3 4 5 6 7 Bets 1 2 4 8 16 32 64 2:1 Dozen, Column Spins 1-2 3 4 5 6 7 8 Bets 1 2 3 5 7 11 16 Start your bet with one chip. From roulette spins 2 to 5 bet 1 chip. From spins 6 to 8 bet 2 chips. From spins 9 to 11 bet 4 chips. From spins 12 to 13 bet 6 chips. In roulette spin 14 bet 8 chips. In roulette spin 15 bet 10 chips. In roulette spin 16 bet 12 chips. STOP ONCE YOU HAVE WON AND START AGAIN. 5:1 Line Spins 1-5 6-8 9-11 12-13 14 15 16 Bets 1 2 4 6 8 10 12 Remember: 8:1 Corner Spins 1-8 9-12 13-15 16-18 19-20 21-22 23-24 Bets 1 2 3 5 6 8 10 17:1 Split Spins 1-17 18-26 27-35 36-41 42-45 46-49 50-52 Bets 1 2 4 6 8 10 12 A timely retreat is a victory. Each person has different criterion and bet decisions should be taken based on available time, available money and the risk of the bet. 35:1 Straight Spins 1-35 36-53 54-71 72-83 84-92 93-99 100-105 Bets 1 2 4 6 8 10 12 007 BET ONE 007 BET TWO Type Chips Type Chips 19-36 14 1-18 14 Any line from 1-18 5 Any line from 19-36 5 0 1 0 1 LABOUCHERE BET Set sequence Bet If you win If you lose As long as you want with any numbers 1,1,1,1,1 Sum of the first and the last 1+1=2 Erase the first and the last 1,1,1 Add the bet at the end 1,1,1,1,1,2 Example: Your bet should be: ● 14 chips on high numbers (19-36) ● 5 chips on any line from low numbers. For example line 1-6, 4-9, 7-12, 10-15, or 13-18. ● 1 chip on zero. European table winning probability: 67.5% American table winning probability: 65.7% Example: ● ● ● ● ● Example: D'ALEMBERT BET Set initial bet 5 Set expected profits 25 If you win Repeat the initial bet, 5 ● If you lose Add 1 chip to the initial bet, 5+1=6 ● Blog ● ● ● Web Sequence 1,2,3,4 → bet 1+4=5 If you win, erase 1 and 4 → new sequence 2,3 → bet 5 If you lose, add 5 at the end → new sequence 1,2,3,4,5 → bet 6 It is finished when all numbers are erased. Apply this bet to colors, high, low, even and odd. Free Roulette Initial bet = 5, Expected profits = 25 If you win → bet 5 If you lose, add 1 to the initial bet→ bet 6 It is finished when expected profits are reached. Apply this bet to colors, high, low, even and odd.
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