319727853-Aveyond-4-Strategy-Guide.pdf

March 26, 2018 | Author: shaunak_jani | Category: Dream, Leisure, Nature


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Welcome to Wyrmwood…. This is a hidden village deep within a forest be-spelled with ancient magic. Some of the darkest and cruellest minds reside there… because even villains don’t work forever. And when they retire, they tend to settle in Wyrmwood. When their diabolical plans are eventually stopped by pesky do-gooders, they need a place to put up their feet and retire. With the glory days behind them, they are free to take part in disorganised activities, set up their homes in their own evil images and reminisce about the bad old days. They tell stories of how they were going to take over the world, but in truth, none of them ever really stood a chance… except one. Guide Contents Characters Page 2 Walkthrough Page 5 Side Quests X Page 57 Part 1 Page 5 Character Part 2 Page 8 Quests Page 64 Part 3 Page 15 Items and Shops Part 4 Page 28 Page 88 Part 5 Page 32 Skills Page 122 Part 6 Page 40 Part 7 Page 45 World Map Page 132 Part 8 Page 52 Top Secret Part 9 Page 55 Page 134 It turns out birds aren’t capable of that much. keep their distance. anyone. he doesn’t take up much room and he’s good for a laugh. His very first attempt at an evil deed was foiled. Welcome to Wyrmwood Boyle Wolfbane This man with a humble home and fearsome gargoyle statue doesn’t belong in such a place. While they don’t go out of their way to curse people. Ingrid Ingrid. However. Aveyond 4 Page 1 . He’s not too bad. a string of very bad luck. Sid Riddle Sid Riddle has a high IQ and was infamous for stopping heroes from passing on in their quests until they figured out a riddle. is a witch in the same way that a broken pencil is a weapon. petty theft and minor scams are the only things that keep him going. The Raven Lord The Raven Lord thinks of himself as one of the birds that he has trained to do his bidding. great. on the other hand. Now that he’s retired. His failure at conquering the world was through no fault of his own but rather. so the residence of Wyrmwood let him in anyways. Completely insufferable and – oh. These days. solving little mysteries in Wyrmwood is his main means of entertainment. The Witch Sisters The sisters are powerful transfiguration witches who can turn people into whatever comical animals they fancy at the time. even villains. she’s coming on the quest. You keep pulling her out only to remember that she’s very unlikely to do much besides embarrass you. but not the one for which he hoped. He’s better than the rest of them. he moved to Wyrmwood where he could commiserate with other failed villains. but enjoys playing pranks … especially on her friends. Ingrid Ingrid is a powerful witch. Or she could have been if her spells didn’t backfire half of the time. She resides in Wyrmwood where no one gives her a bad time …except for Boyle Wolfbane who will eventually pay for his behaviour. When she discovered they are a bit more mysterious. She has a big heart. she plans to turn his life upside down. and as soon as they wed. Or so he thought. Myst Myst is a mist wraith who resides in the Myst Mountains. It’s not a horrible end. Party Members Boyle Wolfbane Boyle was destined to rule the world. She put a curse on him to marry her. Her preferred transformation is a white fox. she decides to learn more. Myst knows little about humans except that they like to destroy things. Aveyond 4 Page 2 . Myst can transform. Forced into retirement. Like many mist wraiths. but they understand what he is going through. Phye Phye is a Draaghar. He cursed her to do his bidding. He is not happy. Rowen Rowen likes to create things. even if his destiny is to pick up manure. Robin likes to dream big. a not-s0-nice fortune teller noticed. He’s come to this corner of Aia to study the barbaric culture of local inhabitants (but he won’t tell them that). Rowen helps the fortune teller con innocent civilians. the demons had better run. and now Rowen is stuck in Tor. Maybe things will change. Which is a big help to his friends who continually find themselves in harm’s way. Hi’beru has a special gift. Merrily. And he likes to heal. too. Aveyond 4 Page 3 . Unfortunately. so now he’s a stable boy. He can read dreams and people. Every once in a while he likes to pretend. A demon has enslaved his people.Robin Robin had a dream to become paladin. It didn’t quite work out. Hi’beru Hi’beru comes from a civilized land far. She often sees the great ocean ships pull into the port of Tor and dreams of boarding one to go back home. and if anyone mistakes him for what he is not. but first he needs to complete a list of chores a mile long. He wants to free his people. Phye has learned how to create a special blade. oh well. far away. This blade is hungry and it will eat them. but he also wants revenge. though. When he is finished. Game Walkthrough A guide to your adventure Aveyond 4 Page 4 . Go to the Bloodmoon Festival Talk to the guy next to the apple-bobbing barrel. it will cost him 30 tickets to obtain it. talk to him again to take part in apple bobbing for some prize tickets. you’ll no doubt come across the festival in the middle of town – it’s almost bloodmoon season. Unfortunately. Bloodmoon Festival The season of the Bloodmoon is coming and there’s a party in Wyrmwood! When the moon shines red. Part 1: Out of Retirement Hide From Ingrid Ingrid is after you and that means you’ve either done something wrong or you’re about to be made to do something. maybe even pumpkin innards! Aveyond 4 Page 5 . but one of the prizes is a gargoyle statue that Boyle has wanted for a very long time. alliances. Boyle detests these sorts of events. After he stops yammering. there’s more evil in the air. Run away from her and take Fang with you. Spells. Tip After speaking with Sid Riddle you can smash pumpkins! Inside you can find all manner of prizes. You’ll need to find 30 tickets total so Boyle can purchase his gargoyle statue. If you go south and then east. and schemes all have a greater chance of working out well for the wicked. Collect Bloodmoon Tickets # Ticket Location 1 Speak to the girl standing at the top of the stairs for an easy scam. Speak to Ophelia in front of the pumpkin pit and then walk past her toward 5 the broody house there. Head back to the main area and down the stairs. After you have your quest from Sid Riddle. walk behind them 6 and herd them down the stairs like sheep. Some of them 7 will have tickets inside of them. but you’ll end up in the Mir Woods. make your way to the prize table to claim that gargoyle! What happens next will come as a shocking surprise. 2 Speak to the dodgy looking guy with all barrels in front of the caravan. Then head down further. Speak to 4 Elzabeth – you’ll need her later. smash pumpkins. Walk behind their house to 3 find a couple of tickets and a set of stairs that lead you to Sid riddle. Aveyond 4 Page 6 . Critters are wary of people so they’ll move down to get away from you. To round them. Head back up the stairs and to the top to help Elzabeth by rounding up the critters and then take all of her tickets. into the house. Go past him to meet the powerful witch sisters. Once you have 30 tickets collected. Aveyond 4 Page 7 . Ingrid finds Boyle and sends him on an errand in Mir Woods. You’ll find three more mir trees in the corners of the woods. He must obtain wood from four mir trees.Go to the Mir Woods Unfortunately. you’ll need to head up to Mist Mountain to find Fang. Next. You can now walk around the whole map previously blocked by spider webs. Follow the sprite along the path until you catch up to it and Chester the wizard. Once you land in Mir Woods. head right to find the first mir tree. The wizard gives you a new power: Flames I. Deal with it to collect mir and then head down until you come across a wizard chasing a cheeky magic sprite. A silver fox appears and Fang chases it up Mist Mountain. you discover it’s covered in mist. return to Wyrmwood where everyone in town is now waiting. When you have four pieces of mir wood. When you get to town. Part 2: Into the Mist Go to Mist Mountain Go to Mist Mountain and follow the mist fox until you meet a mist wraith who tells you to follow her. In Wyrmwood. a goblin accosts Boyle. As Boyle. Look at the platform. Go to Windy Hills Leave Wrymwood and head to Windy Hills. As Myst. return to Wyrmwood. fight the goblin. the mist wraith who helped him in the Mist Mountains. head east over the bridge and climb the ladder. go down a ladder to find a switch. Myst will join the battle on the second turn. he is joined by his first minion. Nobody knows much about them and many assume bad things. After pressing the switch. It requires two rocks to move. the villagers decide that someone needs to go to Aveyond to ask the Oracle for guidance. After the battle. and Myst. Follow along the high mist path with the help of the fox and manipulate the path until you get to the Mist Queen. Mist Realm The creatures on Mist Mountain require the mist to survive. The queen commands you to find her son in return for Fang. making him easier to defeat. When Boyle leaves. In Windy Hills. a rat named Colby. No one is happy about this and Boyle is selected to go by himself on the quest. Aveyond 4 Page 8 . After speaking to her. Few have left the mist realm in many hundreds of years. follow the path until you become trapped and Myst must look for a way to get Boyle across the bridge. The second stone is down the ladder (the one at the beginning that Myst wouldn’t go down without Boyle). Go through the cave and then follow the path to the chest.You need to find two rocks to move the platform. Go through the cave until you find the stone at the end. Go through the nearby cave to trap the ogre on the other side and take the bridge to the left that he was blocking. Aveyond 4 Page 9 . Keep following the ladders down. Once you get to the bottom. head right.When you have the two heavy stones. A troll is blocking your path. sneak around the mountain and drop a cage on the troll. make your way back to the bridge and place them in the holders. With Boyle back in the party. then go left at the bottom until you find an empty cage. Aveyond 4 Page 10 . Step on the platform. As Myst. It carries you down to the bottom of the hill. head down the mountain. Then head across the bridge to the left and climb the tall ladder to drop it down for Boyle. As Myst. go through the cave to retrieve the item at the end. conservative and very superstitious farming town known predominantly for its mutton production. let Gimble out. retrieve the keys. They have a low crime rate which may have more to do with their extreme methods of punishment than their values. You can also find Chester’s Cave if you head north toward the windmill. When Myst returns to Boyle. and then leave the cave yourself. Chester will allow Boyle to upgrade his skills in exchange for captured Cheekis. Explore Windshire When you arrive in Windshire. you’ll find a not so welcoming villager informing you of the great Windshire prison. Explore around the town and stock up on armor and supplies while you can to make the following area more pleasant. Aveyond 4 Page 11 . When you find yourself all locked up. Boyle traps her in a cage so he can continue his journey without her. Once Boyle has gotten Myst out of the way and you’re playing as him again. make your way to Windshire by going east.Find a Present Boyle throws Myst up to a ledge with a cave. Windshire Windshire is a small. On the world map. Aveyond 4 Page 12 . Find the Ferryman Once you get to Briar Woods. follow the path south and then west. as the ferryman has been captured in Briar Woods. head south to enter the Briar Woods. head right past this home to find a person standing in front of the ferry.When you’re ready. it’s going to be more difficult than anticipated. As usual. Head back to town and leave via the south exit. Then. Continue until you can go up. go north where the path splits and follow it until you get to a cave. Enter the cave and go up to meet the prisoners. They have been captured by the Goblin King. Explore the rest of the cave until you come across a goblin that runs from you. Keep following after him until he drops his keys, then head back to the prisoners. Free the prisoners (one of them is the ferryman) and fight the Goblin King. Then, head back to Windshire. Thanks for nothing You just can’t trust the citizens of Windshire, who quickly forget your good deed when they discover you were once a villain. Luckily, an unlikely form of help arrives. You now have the witch Ingrid in your party! Go with Ingrid to the ferry, which is on the east side of Windshire. Take the ferry to Whisper Woods. Now your goal is to get to Aveyond. Follow the path and collect any planks you see as you’ll need them later. Eventually you’ll come across a sign that tells you the portal to Aveyond is east. Aveyond 4 Page 13 On your way through this area you’ll battle enemies with some useful items. The bandanas you can collect will be your first helmet slot item and all of your party members can use them. Aveyond 4 Page 14 Part 3: Aveyond and Beyond Find the Oracle A villain in Aveyond! Follow the path until you come across the statue and Boyle makes a huge mistake which you’ll need to rectify throughout the game. Aveyond Aveyond is a magical place that is open to only those of pure intentions, or those who think they have pure intentions. Something like that, it gets a bit weird. Continue along the path to get to the Oracle. After your failed attempt at speaking to The Oracle and the very strange mess that follows with Hercules, it’s time to return to the Mist Queen with news of her son. And to get Fang. Boyle refuses to help anyone unless Fang is returned to him immediately. Tip Remember to make a donation to the goddess statue in Aveyond before you leave! Aveyond 4 Page 15 Once you have everything. Bring him 2 oars. Keep following it to find the pixies who have the second oar. After defeating the pixies for the first oar. and 18 planks. take the path back to the water and then continue the path going up. Make your way around Whisper Woods to find any wood planks you missed. To find the pixies. 1 figurehead.Repair the Ferry Return to the ferryman in Whisper Woods who is less than happy to see you. However. head to the top of the Whisper Woods and you’ll find a suitable figurehead nestled in the trees. head back toward the sign that directs you to Aveyond and walk past it across the bridge instead. return to the ferryman. he will help you if you help him. After getting the second oar. Aveyond 4 Page 16 . Things you need to fix the ferry 18 Planks 2 Oars 1 Figurehead Aveyond 4 Page 17 .Need some help finding the things you need to repair the ferry? This map will help. Restore the Windmill Once you have made it back to Windshire. Flip the switch. Aveyond 4 Page 18 . go north and enter the windmill. Go through the door on your right into a new room. At the bottom of the room. Return to the previous room and go through the door on the right. collect the novel page before going through the doorway below. Follow the path north and then east until you are blown into another room by a fan. From there. This turns off a fan so you can now go up and right. you can only go through the door on your right. Go through the door on the left and collect a novel page. Follow the path until you come across your first green switch. go left to be blown right into another switch. The fan above you will continue to operate so you’ll need to go back up and right. Go left into the main room. Then. Go this way to flip your second switch. which will turn off both fans in the room and give you a key. In the center of the room is a locked door. Go back the way you came. Aveyond 4 Page 19 . Use the key on the door and flip another switch.Through the door you’ll find another page and another door to the bottom. Return to the main room. Collect the novel page. Go through the door on your right. and continue to the door on the right. The first fan has stopped. go back to town. then go in the door on the left. Fight the ghost and turn on the windmill. Talk to the ghost and learn what happened to the windmill. Flip the switch to unlock the bottom of the room. go past the cage.Go left past the unlocked cage. Now you are back in the room with the two fans. Aveyond 4 Page 20 . Go past it and flip the switch to stop the second one. When you are finished. you can pop back into the windmill afterwards and he will be in there. with a second reward.Need some help finding the 5 novel pages? This map will help. Aveyond 4 Page 21 . Tip If you eradicate all the ghosts for Shandy. Return to Mist Mountains Leave Windshire and go towards the Windy Hills. Once you’ve made it back to the world map, you’ll see that you can now travel through the mist realm to move quickly around the world. Go into the mist pocket and follow the path until you find another mist cloud that can take you near Wyrmwood. Then, go to Mist Mountain. Myst goes to talk to her mother alone, while Boyle and Ingrid wait at the base of the mountain for her to return. Save Boyle from Fangder After Myst leaves, a giant spider named Fangder captures Boyle. When she returns, Ingrid tells her what has happened, and the two of them work together to save Boyle. Aveyond 4 Page 22 Head back to the world map and go left to find Fangder’s cave. Unfortunately, it’s pitch black and you can’t see anything. Ingrid has a solution, but she needs to make a potion. Head back to Ingrid’s house in Wyrmwood to make a neon potion. You’ll get a sneak peek inside Ingrid’s house and your first glimpse at potion-making. Unfortunately, the secret ingredient is missing, but can be found in Boyle’s house, which is naturally locked. To figure out how to get into Boyle’s house, speak to the Raven Lord. Aveyond 4 Page 23 Tip The potion kit from the Windshire misc items shop allows you to cancel your potion and create a new one. Return to Boyle’s house and take the key from the gargoyle’s eye. Enter his house and find the Goopy Goo running around his floor. Then, go back to Ingrid’s place and add it to your potion. Aveyond 4 Page 24 Return to Ingrid’s house and complete the potion. You can get there through the Briar Woods. Fight Fangder and return Boyle to your party.Before you can complete the potion. Select the gargoyle and earn an attraction point with Boyle and Ingrid. Make your way along the paths and watch out for spiders until you find Fangder and Boyle. Buy Boyle a Gargoyle Boyle is not as appreciative as Ingrid anticipated and has reprioritised the mission. head over the where the bloodmoon party was and talk to the dodgy barrel guy. Find Laguna Le Rouge in Wyrmwood and purchase it from his collection of goods. Myst tells Boyle that the Mist Queen lost track of the whereabouts of Fang. Once you’re near the entrance there is another web with the pumpkin key. You can take this key to Sid Riddle in Wyrmwood to begin his series of riddles. it’s time to head to Tor. Aveyond 4 Page 25 . When you get back to Wyrmwood. Now with that important business taken care of. Burn webs to get to other areas of the cave you missed. but that the wolf was last seen heading towards Tor. You can now return to Fangder’s Cave. you need soda ash. Return to it when you have an elf in the party and it will teach them something. smashing all the scarecrows until you have ten and then find the Raven Lord at the top right side of the map to claim your prize. the Raven Lord appears as you enter the woods. Tip Take note of the elder oak tree at the top of the woods. For helping him. Aveyond 4 Page 26 . He will have his birds remove briars that block the path to Tor if you destroy all of the scarecrows in the woods. the Raven Lord gives Boyle a new minion: Razor the Crow. including previously explored areas. Go up past the Raven Lord and head west towards Tor.Destroy the Scarecrows Return to Briar Woods. Explore the entire area. This time. Need some help destroying scarecrows and burning down briars? This map will help. Things you need to help the Raven Lord 13 Scarecrows 7 Briars Raven Lord Aveyond 4 Page 27 Part 4: Toward Tor Travel to Tor On the world map, go down to get to the Dragon Wastelands. The centipedes you’ll find on the way to Tor have some legs to collect for a quest you can get started on now. Follow the signs to far right side of the Dragon Wasteland. Tor Tor was once a dragon town but is now known mainly for its arena battles and famous Mystic. Follow the path right to find Fang – but he cannot join your party. After speaking to Willis, explore around the town. Make sure to load up on items and armor before you go into the arena. Aveyond 4 Page 28 The path to the arena is found at the top of the map. The guard won’t let you fight, but you can go left to spectate. Once in the area, follow the path until you find another arena guard with a hood on. Talk to him to compete. After the arena battle, find the mayor’s house in the middle of the town. The mayor’s daughter is in the room at the back of the house. Then you will need to find the shipyard. The way to the ship is at the top right of the map. The guard won’t let you through but you still have to try. Pay the Mystic a visit at the bottom of the town. You may need to battle some enemies and sell some items to pay him. Tip Ingrid and Myst can get new gear from the magic shop in Tor, but Boyle will have to wait until later as the blacksmith is closed. After you have received your future from the Mystic, go stay at the inn to the left before going back up to the guard in the morning. Aveyond 4 Page 29 Follow the path to find Willem who asks you to find the quarter maps. Boyle falls asleep and awakes in the Dream Realm. Scuttle Beach The next morning. Dream Realm The Dream Realm is a place of subconsciousness that all living things go to when they sleep. You can recover your health with floating dream crystals found in the dream realm. mid-trip. The enemies in the dream realm give very high experience so you might want to fight all of them. You wash up on Scuttle Beach. It’s only a small area but watch out for crabs! Return to Willem with the four maps for a prize before taking the path to the right to Boppity Woods. Unfortunately. This happens to him occasionally over the years. You cannot be physically harmed or killed in the dream realm but it has certain effects on the mind and mental health of a person.Explore the Dream Realm During the night at the inn. The map pieces are scattered around the corners of the island. Walk along the floating platforms until you get to a cave in a wall. Boyle says something insulting and he and his friends are tossed overboard into the ocean. Heads to the ship yard and hop aboard a ship headed to the Shadow Isles. Aveyond 4 Page 30 . especially if you have night terrors like Boyle. Inside the cave you will see an old friend. the party wakes up in Tor. There is a large forest at the bottom of the map which you will explore soon. On the world map.Follow the path though Boppity Woods to end up back on the world map. enter the castle just below the woods you’ve emerged from. Aveyond 4 Page 31 . so you can safely skip it for now. The frame salesman is at the north-western side of the market. It’s also home to the rich king and the Night Watch. Purchase a frame from him and go back to the castle. It has a huge range of stores and people. Tip Watch out for Cheekis hiding in house and shop windows. You can collect them from the outside of the house. Halaina Halaina is one of the largest towns in the game. Aveyond 4 Page 32 . so you can take some time to visit all of the shops. Part 5: Royal Trouble Explore Halaina When you arrive in Halaina. When you’re ready. You will then be sent to the Boppity Woods to find a witch. find Chester’s cave. Go through the next door and you’ll be on the upper level. The guard in the market area will finally reveal that the king likes the frames sold nearby. Find a Gift for the King Speak to the guards around town to discover what the king wants. Go inside and speak to the king in the main room. collect hidden Cheekis and get familiar with your surroundings. Take the door on the right to meet the king’s sick daughter. you’ll be greeted and given a quest to explore the city. head north to find a guard blocking the entrance to the castle. go through the door on the left. but would never buy himself one. then go left up the stairs where you’ll see a jester. You’ll have access to the whole place. which you will need to collect in Silverspring Wetlands. he reveals that he still wishes to live as a frog and won’t go back. The secret ingredient is hot spice. Find the five pieces. When you leave Ingrid’s house. and they will form into a hot spice. The recipe can be purchased from the misc items store in town. After cursing Grunhilda and learning more than you may have wanted to know about Boyle. time to find a new paladin. you will return to where you left off. After speaking to the witch. where you can create the potion. collect ingredients for a blabbermouth potion. and you will also need a mineral man which can be purchased from Crete Street (the back alley with suspicious vendors in town). Return to the king and ask him where you can get one. once piece at a time. Follow the path until you find a frog with a crown. Oh well.Find a Witch Follow the path down until you find a sneaky pathway through the trees to get to the witch. The dirt path will lead you to the witch’s house. use Ingrid’s broomstick from the items menu and you will be taken back to her house. Once you have all of the ingredients. Aveyond 4 Page 33 . After Ingrid turns him back into a person. you’ll need to head to the world map and go down to the swamp. Travel east to the village and find a forthright. Make your way around the ladders. Once the spirit is defeated. go down to the crusade grounds on the world map. After the scene plays out you’ll be on the move again. There. Next. Boyle will wait outside. He will lead you to a cave. which you must fight. Leave the town and head to Gingernut forest. head back to the princess’s room in the castle. until you get to the real spirit. for the paladins’ safety. speak to the king on his throne.Save the Princess To find a paladin. finding the keys. After curing her and witnessing an awkward moment. head back to the crusade grounds to attempt to sign up for the paladin crusade. Aveyond 4 Page 34 . follow the path to the right and continue along until you stumble across … a paladin! After you have your paladin. return to the king in Halaina once more. After that. Speak to the king and you’ll soon be playing as Myst the fox. and loses. Paladin 1 Go to the Gingernut forest and follow the path into the small town to find a man with orange hair standing by a house. so you’ll have to fulfil his request before he will talk to you again. Bring him a round of cheese which you can buy from the market in town. Once again. Speak to him to invite him to join the crusade. After fighting all three. Click the book on the desk.Recruit Paladins Speak to Elizabeth just inside the grounds. then send you to fight three additional paladins around the crusade grounds. He will challenge you to a fight. Aveyond 4 Page 35 . return to Elizabeth. it’s up to you to find more fighters. You’ll need to return to the castle to fine more paladins. She will send you to find Dale who will be just to the left of the entrance. Boyle challenges him to a game of two-card flip. The papers will be in the left room in front of the king and to the left again. Robin will convince him to join. Speak to the blacksmith in the building behind him to request the armor. head back to the crusade grounds and speak to Elizabeth to go on the crusade. If you were to steal them. More information on Night Watch is in the Night Watch section. Then pay for a night at the inn and somebody will come in to wake you up. After all the paladins have agreed to help you. Paladin 2 The Halaina paladin can be found on the right side of the city in front of the blacksmith. you’ll find their leader by going to Gingernut Forest and going straight up. He’ll be standing by the two-card flip tournament grounds in a suit of armor. he won’t help you until he has the right armor. Speak to him to have Ingrid convince him to join the crusade. you’ll be invited to join the Night Watch at any time during the game. nobody would know … Join the Night Watch After being brought to the night watch headquarters. go back to the inn again. The material you need for the armor can be found in a dark cave in Gingernut Forest. It will now be night time and everybody in town will be asleep. Unfortunately. Aveyond 4 Page 36 . After rescuing him. Tip The fruit vendor on the left side of town left his fruit out on the tables. When you want to return to day time. north of the town. head to the inn in Halaina and speak to the person standing at the back to ask for a wakeup call. Paladin 3 The third paladin can be found in the Boppity Woods. Get some Rest After the crusade. Take the door on the left of the king and you’ll notice in the hallway there is a strange marking on the wall that looks like a door – because it is one! Aveyond 4 Page 37 . This book can be found to the left of the books Robin is looking at.Next. Return to the castle. you’ll be sent to the library to find a book on the secret rooms in the castle. You will start in room D5. and walk up over the fire tile. 1. use the fire sword on the boots and pick them up. You are now level 3. 5. use the fire sword on the ice sculpture to gain the treasure eye. Go to room C4 and put the treasure eye on the empty table. Go to room D2. The instructions below will guide you through the dungeon. Go to room E3. Go to room F4 and walk up to room F3 through the fire and defeat the enemies. 8. Go to room D4 to fight the first enemy. trade your rubies for a goblet. the floor tiles will be visible. Go to room C5. Take the treasure eye to room C1 and pick up the key. 9. 4. 6. 2. Pick up the fire sword. Then pick up the dark eye. Aveyond 4 Page 38 . 3. 10. 11. Go to room E1. You are now level 4. Walk up to room F1. Walk around them and loot the treasure chest. Walk up until you see a dark character. 7.Explore the Dungeon Go down the stairs to reach a dungeon. Go to room E3 and walk up over the water tile to get the water sword in the next room.12. You are now level 9. 34. 15. Go to room E5 and fight the enemies. Go to room C4 and change your opaque eye for the treasure eye. 31. 26. 14. 20. Go back to the mirror to return to the first dungeon. You are now level 6. 33. 32. Go to room F4 and pick up the wizard’s treasure. Go to room D3 and use the orb on the mirror. Go to room E3 and walk up over the fire tile to get the fire sword. Go to room E3 and walk up over the water tile to get the water sword in the next room. Go to room C2 and use the water sword on the flame. Go to room C2 and use the flame sword to light up the dungeon again. Go to room B4 and place the goblet on the table to open a passage. You are now level 5. Go to room D1 and use the key on the door to reach the final room. Proceed forward and end up in a room with a key. It will be night time. 27. 16. 39. 17. It will be night time. Proceed up to the next room and fight the enemies. 29. Go to room B1 and use the lightning sword on the dragon to get the mirror orb. You are now level 8. You are now level 7. Go to room E3 to trade the wizard for water boots. 24. Go to room B2 and fight the enemies. 36. 18. 13. Aveyond 4 Page 39 . 28. You will now be in the mirror dungeon. 35. Proceed right and choose a light or dark sword to destroy the blocker. 22. 38. 37. Go to room C2 and use the water sword on the flame. 21. Go to room D1 and defeat the owls. Pick up the key. Go to room A2 and fight the enemies. Go to room C4 and change your dark eye for the opaque eye. 23. 30. Go to room E3 and walk up over the lightning tile to get the lightning sword in the next room. 19. 25. On the way out of Tor. Return to Windy Valley and find the gingerbread house with Ingrid’s sister in it. After you help him. Go there and stand on a suspicious X on the ground. inspect the barrel that had a goblin in it to start a battle with him. you encounter Hercules. Take the mist portal on the map to get there quickly. continue through the Windy Valley and leave through the west side to get to the End of the World. Aveyond 4 Page 40 . He tells you that the end of the world is in Windy Valley. Part 6: Stuff of Nightmares Save Hi’beru Hi’beru is in a bit of a pickle and you’ll need to help him to get his help in return. The entrance to the Windy Valley is near the portal between the Briar Woods and Dragon Wasteland. She tells you to meet her in the Dragon Wasteland. Tip After fighting the troll in the Windy Valley cave. After you escape. Speak to the man who lives there and complete a short errand for him. He sends you to find a man at the end of the world. You are kidnapped and shortly set free. Speak to the mystic. race him to Boyle’s house before he steals something precious. After a short scene. The first thing you must do is return to Tor and speak to the Mystic again to find out where the end of the world is. you discover that his family has been shrunk and he needs a potion to fix them. Go into the house and take a dragon egg. In return. Return to the mayor. After getting the recipe. she will give you Fang. Aveyond 4 Page 41 . a group of kobolds are summoning a bone dragon. the mayor gave Boyle a mission to shut down a suspicious store. Break Fang Out When you first arrived at Tor. you discover you need Fang back to get the secret ingredient. Go to the camp and search the house at the bottom of the camp. This mysterious person hangs out near the inn. Fight them and return to the mayor in Tor. When you come back out.Find Lorelai in the Wasteland When you meet Lorelai. She tells you to kidnap her enemies to keep her safe. She gives you a new mission to investigate the kobold camp in the Dragon Wasteland. Let’s go rescue him. Stand on a switch to open the bone door blocking the top-most house. Find the store near the south west corner of town and imprison the man. she gives you something to trade with somebody in Tor for the potion recipe. Aveyond 4 Page 42 . Then. Go into the Tor arena and pick up the one that was broken when the bridge fell down in your first tournament. Search for Witchety Grub Now that you have Fang back. The mayor’s daughter. Get enemy 1: the Prisoner Go to the prison in Windshire. Go in the far right door to find the unguarded prison key on the table. find a violin to make it less volatile. go back to Ingrid’s house in Wyrmwood to make an agreeable potion. After adding the secret ingredient. Get enemy 2: the Two-card flip player Go in the two-card flip house at the bottom right side of town and speak to the guy in the left room to kidnap him. it’s on the left! The prisoner you want is in the second left cell. Go get him and bring him back to the mayor’s daughter. She allows you to see Fang. however. If you’d like to visit Boyle’s old cell. The creature she wants in exchange for Fang is the frog prince. You can find him near Ingrid’s sister in Boppity Woods hopping around in front of her house. you can see things the humans can’t and dig in the ground.follow them until one of them leads you to a whipering grub. You may see purple lights from time to time that lead you to dirt mounds. These are Fang’s senses .Kidnap the Mayor’s Enemies Before you kidnap the mayor’s enemies. take him to Whisper Woods and search for the witchety grub needed in the unshrink potion. The recipe is in the kobold camp (you may have come across it while investigating earlier). The secret ingredient of spider eyes can be found in the misc items shop in Tor. return to the mayor. will not give up Fang so easily. As Fang. They also have magic to get up ladders. they are not. Return to Hi’beru and rescue him from the residents of Weeville. They’re a very progressive culture that doesn’t take kindly to political incorrectness or quips about their size.Create the Resize potion Return to Ingrid’s house and make the resize potion. he relinquishes his tiny furniture to you. bring the potion to the man at end of the world. Aveyond 4 Page 43 . Weeville The residents of Weeville may be small but small-minded. After he is cured. Then. Aveyond 4 Page 44 . Tip Enemies in the dream realm give tremendous experience. so make sure to fight all of them. This time. Boyle has the help of Hi’beru to battle the monsters. Battle your way to the end of the dungeon to cure Boyle of his nightmares once and for all.Another Dream Boyle takes a nap and wakes up in the dream realm. Part 7: Party on Rowen Find the hidden entrance to the elf plains It’s time to rescue Rowen. For more on covens. Make the freedom potion and return to the Mystic in Tor. go to the Divisive Thicket and find the tear of the moon. Since you still have the resize potion you already made. Tip There are dirt mounds that Myst can dig up in fox form. You now have Rowen in your party! Take her to the Divisive Thicket. and more Aveyond 4 Page 45 . see the Covens section. After speaking to Ingrid’s sister at the Mudsludge Swamp. Find them all for coins. Purchase the tonic from the item store in Weeville and then head to Mudsludge Swamp to find Ingrid’s other sister. You’ve now been invited to join all three covens in the game. She reveals the way to the elf plains. The secret ingredient is the tonic which can be purchased from the Weeville misc items store. power yams. Return to the sister to get the freedom recipe. you can now shrink yourself at will to enter all of the houses in Weeville. Find an Important Book Find the vault. speak to Lady and meet the less welcoming Miles. Delamere The elves in Delamere don’t know much about their ancestors. There are unique items here that you cannot find elsewhere. Aveyond 4 Page 46 . Explore the land of the Elves In the morning. Explore the area for more items and gold until you find the Rickety Biscuit. but they believe they were wiped out due to their own ambitions and curiosity. explore the town and meet the people of Delamere.Stay the night at Delamere Make your way through the elf plains until you get to the elf town called Delamere. a large building in the middle of the forest. Go to Daintree forest where you’ll come across more enemies who are stronger so hopefully you improved your armor while in town. most of you). Go straight to the inn and get some sleep (well. When you’re ready. Aveyond 4 Page 47 . Once inside. He has left Lady’s house and is now in his own home in the south-eastern part of Delamere. Tip There is a switch behind the vault. you’ll need Miles to get inside. This is handy for completing the vault puzzle.Unfortunately. complete a series of puzzles to find the book that you need. which makes a bridge appear in the water. Return to the vault and use the key to open it. add chapter 2 to the book. 11. 3. Go through the door that just opened and take the thief key. Go to the House of the King and collect the gold card and chapter 3 from the chests. Aveyond 4 Page 48 . king and arrow cards on the table. 8. 5. Enter the vault and place the thief and archer cards on the table. arrow and poison cards on the table. Place the archer. Go through the door that just opened and take the king key.Search the Vault Vault Steps 1. Pick up the cards before you leave. Go to the vault. In the House of the Archer. 6. Go to the House of the Thief and collect the poison card and chapter two from the chests. 12. Take the thief card from the chest at 2. 13. 4. 7. 10. Go to the House of the Archer and take the arrow card from the chest. Take the king card from the chest that is revealed and pick up the cards before leaving. Take the archer key from the chest at 1. 9. Pick up both cards again before you leave. place the archer. 2. 14. go back to the clearing where the boat is and sail away from Delamere. Proceed forward through the dream realm and defeat the enemy at the end. 19. Rowen takes it to the inn to read it. add chapter 3 to the book. Go to the vault. Go to the House of the Thief and place the thief. 18. Go to the House of the Beggar and take the beggar card and chapter 4 from the chests. The next morning. Pick up the cards before you leave. 15. add chapter 4 to the book. Place the king. 16. 20. Go through the door that was just revealed to complete the dungeon. 17. During the night she wakes up in the dream realm. Go through the door that just opened and take the beggar key. thief and crown cards on the table. 22. Go to the vault. Take the dagger card from the chest that is revealed and pick up the cards before leaving. 23. Rowen Explores the Dream Realm Once you reach the book. Place the beggar. Aveyond 4 Page 49 . Take the crown card from the chest that is revealed and pick up the cards before leaving. 24. archer and gold cards on the table. 25. dagger and thief cards on the table. Go to the House of the King and place the beggar and king cards on the table. 26. 21. Next. you discover you are missing something. Tip You won’t be able to enter any of the caves in the Shadow Isles until you return with the next party member. or someone very important. After the battle. head north through the Shadow Isles until you end up back on the world map. enter Skull Mountain. You come across a familiar face and take part in an epic battle.Sail to the Shadow Isles Sail down to the bottom of the world map and use the dock to enter the Shadow Isles. Aveyond 4 Page 50 . When you arrive. Head Back to the Wasteland Sail back to the Dragon Wasteland and go to the kobold camp to find they have successfully summoned the dragon. Aveyond 4 Page 51 . Go to the southwest corner of the wasteland and open a door that takes you to the world map near a town called Ulrock. Defeat the dragon to get a key which allows you to go through the red doors in the wasteland. It is a haven for outcasts of society who have nowhere else to go. Ulrock Ulrock accommodates many different races. you’ll find plenty of open shops with great items to equip. Aveyond 4 Page 52 . journey north until you come across the workshop of the something or someone you were looking for. This is where you will find a lone Draghaar who dreams of taking back his town. Although the area is run down. Part 8: Fire with Phye Ulrock and roll Welcome to the town of Ulrock. Convince Phye to join you In Ulrock. a Draaghar who can help you. You can purchase the recipe in Ulrock.by completing a quest for a lady in the north- western part of town. return to the Shadow Isles. you come across a black anvil. Aveyond 4 Page 53 . but is less than willing to. Create a sword for Phye Before you can take Phye back to the Shadow Isles. Inside the dungeon. accompany him into the Fire Depths in Ulrock so he can complete his sword. As usual. On the second level. Step on them to move walls out of your path. Ingrid may have a way to persuade him with a potion. and get the secret item – a tentacle . search for switches on the ground.Inside you meet Phye. Make sure you are ready for a tough fight! After Phye uses the anvil to finish his sword. Continue through until you get to the second level of the dungeon. return to Phye to get his help. Once you have the potion. it needs the blood of a demon. You need to summon the demon and this requires sulphur. Phye can now break the barrier in Ravwyn. To summon him. The sulphur can be found in three caves on the isles. Defeat the demon. but it still needs to be powered up a bit before Phye can break the barrier in Ravwyn. go into the demon’s cave. When you have the sulphur. Go into the demon’s cave. Aveyond 4 Page 54 .Power Phye’s Sword The sword is almost ready for Baal. To power it up. throw three handfuls of sulphur into the flames. In the Shadow Isles. It’s empty. You need three handfuls of sulphur. head back to the demon’s cave. return to Ravwyn where Phye can now break the barrier and launch an attack on Baal. Tip If you’ve got a romantic partner in mind for Ingrid. Part 9: An end to the Conflict To Skull Mountain With Phye’s sword powered up. Aveyond 4 Page 55 . make sure you have their attraction points finished before finishing the game. Phye defeats him with the sword and gain more power. Once you reach Baal. Now all that’s left to do is ascend to the top and fight whatever it is that is up there. Return to Skull Mountain with Phye and break the barrier. Defeat the enemies who are channelling the blockers to proceed through. Side Quests Side Quests and Character Quests Aveyond 4 Page 56 . a priestess will get your attention. Priestess 3 – Chanel in Halaina. near some red flowers. Whisper Woods Spectral Flower – Reward: Level up Speak to the dragon at the top right corner of Whisper Woods. Aveyond Aveyond Priestesses – Reward: Luck. He will ask you to bring him a spectral flower. in the bottom right corner of town. Find them and keep talking to them until they decide to head home. He’ll be caught out by a nymph and forced to pay the money back to ten different statues throughout the world. After sending all three of them home. return to Aveyond and talk to the priestess outside the temple to get your reward. near Chester’s cave. Priestess 2 – Ceanna in Tor. she will tell you that three of the Aveyond priestesses have gone missing. Boyle will automatically attempt to steal money from a goddess donation statue. When you’ve got them. so you should have enough by the time you make it to town. Aveyond 4 Page 57 . Boyle’s Bad Luck – Reward: Luck bonus The first time you pass through Aveyond. near a pond. Priestess 1 – Cosmina in Wyrmwood. All the goblins in this area will drop them. The flower can be found north of the goddess statue. Side Quests Note – Quests are listed in the order they appear in the game Windy Hills Goblin Toenails – Reward: Cheeki You’ll find this quest on a job board as you’re passing through. in the center of town. When you talk to her. on the right side of town. take them to the Windshire magic store and you’ll get a cheeki. evasion and resilience bonus On your way out of the Aveyond temple. which you will be able to pick up when you enter Aveyond. then below the inn and finally near Windshire prison. return to the nymph in Aveyond. Shandy asks you to kindly remove all of the ghosts for him. Statue 4 – In Halaina. Find him near the windmill and send him home. For a further reward. on the right side of town near the inn. Windshire Novel Pages – Reward: Cheeki From the job board just outside the windmill. outside the cathedral. He will have something else for you. Statue 3 – In Tor. Statue 10 – Ravwyn. in the paladin camp. Return the Mutton – Reward: Cheeki Two children who live at the farm have lost their golden mutton. Statue 7 – In Weeville. in the center of town. in the center of town. in the small town. Aveyond 4 Page 58 . But he will not go back yet. Statue 2 – In Windshire near the inn. Return to the children to get your reward. near the food store. near the mayor’s house. Ghost Hunting – Reward: Ghost wand for Ingrid On your way into the windmill. speak to him just outside the windmill to get your reward. After defeating them all. Statue 8 – in Delamere. go inside the windmill afterwards and find Shandy. Statue 9 – Ulrock.Statue 1 – The one he steals from in Aveyond has to be paid back to first. in the center of town. Pick five pages up off the ground inside the windmill and return it to the farmer in the bottom right corner of Windshire. After paying the money to all of the them. Find him again first outside the magic store. Statue 6 – In the crusade grounds. Statue 5 – In Gingernut Forest. Kobold Stones – Reward: Rock charm accessory This job will only appear when you have a quest to go to the End of the World. Take them to the farmer in the top left corner of Windshire to get a reward. Dragon Wasteland Centipede Legs – Reward: 831 gold Find a job on your way through the wasteland asking for 12 centipede legs. you’ll get the money. Collect 10 and take them to the magic store in Tor for your reward. Scuttle Beach Legend of Crab Island Part I – Reward: Crabbers minion After arriving in Scuttle beach. Find them in chests scattered throughout the Briar Woods.Briar Woods Briar Woods Fugitive – Reward: 300 gold After clearing the windmill. Aveyond 4 Page 59 . Briar Supplier – Reward: Super carrot A man in the Briar Woods wants you to return his supplies to him. Find them on the left side of the woods. If you accept their first offer. you will find a man standing by a raft. The kobolds in the camp to the south will drop stones. You’ll find it in the Dragon Wasteland near the exit close to Tor. near the exit to the world map. Visit the various crab camps and collect the pieces before returning to him for your reward. He will tell you to collect 4 quarter map pieces from around the area. the wanted posters in Windshire will no longer have Boyle’s face on them. Inspect one of them to receive a quest to track down a crop destroyer in Briar Woods. That were stolen by the goblins. as well as in the caves. Parsnip Collecting – Reward: Bee stinger accessory A job board in Briar Woods contains a request for 5 parsnips from an old garden in the woods. Bring to a man wearing brown outside the pet shop in Tor to get your reward. Find them in the center of the map near a corn field and speak to them. 3 – The custom blacksmith on the right side of town. Boppity Woods The Vineyard – Reward: Grape drink On your way through the Boppity Woods. you will need to light 8 beacons to summon the giant crab. but Ingrid will need a hammer to crack the crab open. Once you get to crab island. Once the crab has been summoned. Gingernut Forest New Preserves – Reward: Star of Envy accessory Speak to a man in the food store in Gingernut Forest who will ask for 3 extracts from 5 different creatures. Hand over the grapes to receive a free drink. After speaking to each person. 1 – The guard standing by the food court in the top left corner of town. head back to the greeter to finish the quest and get your reward. Collect the extracts in the following places. Halaina Explore Halaina – Reward: 500 gold A greeter will introduce you to Halaina when you arrive. approach him to start a fight. 4 – The fruit seller on the left side of town. Aveyond 4 Page 60 . in Halaina Castle. you will have the chance to get an attraction point. 5 – The king’s jester. The hammer can be bought in the misc items shop in Ulrock. Collect 6 grapes from the nearby vineyards and bring them to the vendor selling fruit drinks on the far left side of Halaina. Afterwards. you’ll see a job board asking for grapes. Return to him when you have Rowen in the party and she will fix the raft. You’ll need to climb from the bottom right and bottom left sides to reach all of the beacons at the top.Legend of Crab Island Part II – Reward: Attraction point The man with the raft needs somebody handy to fix the raft. and give you a quest to explore the town by speaking to different people. 2 – Silas Graves in Crete Street. Take the god water back to Chitlin who will tell you to use it on the beanstalk. Return it to her. After she drinks it. You will need some covey balm. Go inside. Now head to the abandoned building in Silverspring Wetlands where you will find Elizabeth. Defeat him to complete the quest. Crusade Grounds Boyle’s Redemption – Reward: Evasion bonus After returning from the crusade on the Shadow Isles. and shortly after that her father. Petrified Plains Archaeology – Reward: 750 gold Collect this quest from the job board in the Petrified Plains. Use them on the mushroom to have it blessed by the Dark God. Crab Extract – Crabs on Scuttle Beach or Crab Island. the archaeologist in Delamere will give you the quest herself when you get there. After doing that. Elizabeth Brightsword will be ill. go upstairs and take the key from the table. If you miss the job board. near some dirt wall. she will send you to search her father’s room in the watchtower at the crusade grounds. Aveyond 4 Page 61 . Take the item you dig up to the archaeologist in Delamere to complete the quest. Speak to her to get a quest to collect a drakefang cure for her. Snail Extract – Snails in Gingernut Forest.Ginger Extract – Gingernachts in Gingernut Cave. She’ll send you to get some god water which can be found at the top of Busybeak Hills with Ingrid’s hoppify skill. Go to Crete Street in Halaina to buy the potion and return it to her. Two yellow mushrooms will be nearby. Swamp Extract – Cretins in Silverspring Wetlands. and the god food which you can buy in the misc items store in Weeville. Find a pile of dirt near the north east corner of the map. Weeville The Dark God – Reward: Cheeki Speak Chitlin in the bottom house in Weeville after getting the resize potion. Go inside to get your reward. climb up the mountain. Ghast Extract – Ghasts in Boppity Woods. Use the swimming turtles to make your way to the burglar bird base and defeat the birds to rescue the turtles and receive a reward. Approach him in the bottom right corner of town and he’ll run off. You’ll need to defeat powerful demons to earn the blood. head back to Galahad in the Shadow Isles and tell him to go home. Demon 1 – Kubaba in the cave in the Shadow Isles. Ulrock Wayward Son – Reward: Tentacle Speak to a woman in the top left corner of Ulrock. this time to rescue the turtles themselves. Demon 2 – Crystallus in the Wind Tower. enter the house on the far left side of the map to meet somebody familiar. Use the nearby turtles to travel around the islands and recover the eggs. Demon 3 – Frosty Wolf in the Ice Cave. Shadow Isles Send Galahad Home – Reward: Attraction Point Once you make it to Ravwyn.Giant Mushroom Soup – Reward: Giant mushroom soup Speak to a lady in Delamere who will ask you for three big mushrooms which drop from the giant mushroom enemies. Demon Blood – Reward: 5000 gold This job board will ask you to collect three drops of demon blood and bring them to somebody in Ravwyn. You will be given a quest to recover turtle eggs from the islands in the area. Take them back to the main turtle to get your reward. Rescue the Turtles – Reward: Turtle shield After rescuing the turtle eggs. Meet him back in Ravwyn to escort him home. Give her the mushrooms and she will make you a giant mushroom soup. you’ll get a second quest. After speaking to them. you will Aveyond 4 Page 62 . She’ll ask you to find her son who has gone missing. Next. Rescue Turtle Eggs – Reward: Chompers accessory Interact with a turtle near the bottom of the Shadow Isles to jump on his back and be taken to turtle island. Now climb the large ladder in the center of town to chase him off a second time. destroy a barrier in Ulrock to reach a room with two wizards arguing with each other. Aveyond 4 Page 63 . Speak to both of them. and Phye will decide to make a fake fire key. He will give you a real ice key. Collect Both Keys – Reward: Ice and fire keys After making the fire key. Finally. Take them both to Phye’s anvil in his house in Ulrock to make the fake key. he will be in the bottom left corner of Ulrock. you will need a heart of fire from a chest near the Black Anvil and a key molding from misc items store in Ulrock. Show that to the other wizard to get the real fire key and complete the quest. To make it. Craft a Fire Key – Reward: Fake fire key After Phye has finished crafting his sword on the Black Anvil.find outside the food store. take it to the room with the arguing wizards and show it to the ice wizard. Pick him up and take him back to his mother to complete the quest. Boyle decides to send Robin instead. Character Quests Join the Night Watch (Robin and Myst) After a failed expedition to the Shadow Isles. somebody will come to see Boyle when the party arrives back in Halaina. Return to Banana Boy with the information to complete the quest. Return to the nightwatch building and speak with him to end the quest. in the Gingernut Forest. Your rank can be checked at any time by going into Myst or Robin’s menus and selecting nightwatch. Banana Boy. and he will send you to the second night watch base on the far right side of Halaina. speak to Banana Boy to get this quest. Defeat the owls who have him captured and he will return home. Task: Investigate the werebear Once you reach the Creeping Cat rank in the nightwatch. Your job is to investigate the werebear. He can be found in the top left corner of the forest at night. Hand them in to the men in the base to gain points and eventually increase your rank. speak to Banana Boy. Once you reach the rank. Increase Rank: Racing Rabbit You’ll need to increase your rank to Racing Rabbit before you can accept the next task from Banana Boy. Quest: Save Banana Boy The first job you will be given is to find the leader. This can be achieved by collect night bugs and owl feathers in Halaina and the surrounding woods at night. Go there and speak to Armadeus. who is accompanied by Myst. Aveyond 4 Page 64 . Go to Gingernut Forest in the day and speak to the people in their houses until you come across a woman who gives up information on the werebear. Increase Rank: Creeping Cat You will now need to increase your standing with the nightwatch in order to take on further missions. Head into the Gingernut Forest at night and find an entrance to a cave that has been dug in the ground just north of the town. Inspect it to gain this piece of evidence. Go and meet him. You will not defeat him. then speak to Banana Boy. To do this. Task: Hatch a new plan Banana Boy wants you to meet him back at headquarters to hatch a new plan for stopping the werebear. You will need to hand over bugs and feathers to increase your rank to Rascal Raccoon.Task: Track the werebear The first thing Armadeus will have you do is track the Werebear to help find out where he might be hiding. but you will have an interesting chat with Banana Boy after. sleeps and entertains himself. Return to Armadus with all of this information and he will be able to triangulate the werebear’s location. Task: Restore the werebear (part II) Banana Boy has a new plan for stopping the werebear. inspect a stack of straw with that has obviously been slept on by the Werebear. you will need to find evidence of how he eats. Head into the Busybeak Hills during the night. You will come across a book. and climb to the very peak of the mountain where you will encounter the werebear and attempt to fix him. Entertainment – Enter the Silverspring Wetlands at night. Aveyond 4 Page 65 . Increase Rank: Rascal Raccoon Banana Boy can’t trust you with this very serious mission until you prove you are completely loyal to the nightwatch. Head into the cave and come across the werebear. Sleep – At night. You will come across a bag of discarded chocolates. on the far left side of the Boppity Woods. You will need the resize potion to get into the wetlands at night. Task: Restore the werebear (part I) Armadus will give you a special salve he has prepared the turn the werebear back into a human. obviously belonging to the werebear. Eating Habits– Head into the Gingernut Forest and head north. Reward: Access to the Super-Secret Base You’ve been invited to the super-secret nightwatch base to receive a special reward. The base can be found by speaking to the jester in Halaina castle who will reveal it. Aveyond 4 Page 66 . Part 1: Junipers in June Ingrid’s first task will be to buy a sprig of juniper from Crete Street in Halaina. Part 5: Lumberchickens Grunhilda wants Ingrid to send some lumberjacks back to her house so she can choose which one she likes. Ingrid will turn them into chickens and they’ll head to Grunhilda’s house on their own. near the exit and speak to the chicken. Note – Skill in this coven are discussed in the Skills section. but once she joins one. return to Grunhilda. Return to Grunhilda again to complete the quest. Go into the Gingernut Forest and find the three lumberjacks. The chicken feed can be bought in the misc items store in Weeville after you’ve rescued Hi’beru and have the resize potion. Go to the top left corner of Tor. Tell her you’ll help her decide and select the following answers: Humiliate them Aveyond 4 Page 67 . Find each of the dirt piles and dig them up with Ingrid’s beak to collect worms. They become available at separate times in the game. Part 6: Recruitment Grunhilda wants you to recruit a new member for her coven to help it expand.Join a Coven (Ingrid) Ingrid will have the choice of joining three different covens. Part 2: Eat Worms Ingrid will be turned into a chicken so she can collect worms from the woods outside Grunhilda’s house. Take the worms back to Grunhilda to complete the quest. she will not be able to join another so choose wisely. Part 3: The Wayward Witch Your next task is to find a coven member who went missing in Tor. Ingrid will turn her into a person and send her home. Once you’ve sent all three away. but first she will need some chicken feed. Grunhilda specializes in transformation magic and will be able to teach Ingrid many new transformations. She is having trouble making up her mind on which coven to join. Speak to the witch in the very top left corner of Halaina. Return to Grunhilda with the juniper to complete the quest. Part 4: Chicken Food Grunhilda has a master plan for finding a new husband. Coven 1 – Transfigurinas Ingrid can join this coven after feeding Grunhilda the blabbermouth potion. which is as deadly as it sounds. Part 2: Cursed Teddy Before Lorelai can teach you any curses. Lorelai specializes in curses and if Ingrid trains hard enough.Turn them into a hog Any Turn yourself into a hermit crab Any Afterwards. Head to the crusade grounds and find the perfect paladin on the docks to kidnap. Take it to the girl. Return to Grunhilda to complete the quest. Take it to the demonic cave in the Shadow Isles and temper it in the flame to repair it. then return to Lorelai. Aveyond 4 Page 68 . Grunhilda wants somebody at least equal to a prince. Part 1: Skullduggery The first thing Lorelai and Ingrid will need to start their coven is a nice skull they can use to represent them. head over to the far left side and find a flaming skull. but it’s broken. Note – Skill in this coven are discussed in the Skills section. Part 3: Cursed Teddy II Lorelai has cursed the teddy bear and wants you to return it to the girl who lives in the house you took it from. Go into the Dragon Wastelands. Coven 2 – Cursers Ingrid can join this coven after completing the resize potion. Part 9: Another Kidnapping Even a paladin was not good enough. who will finally be happy. Grab it and take it back to Lorelai. Part 8: Mirror Repair Grunhilda wants to use her mirror of insight to find what kind of man she really wants kidnapped for her. Part 7: Kidnapping Grunhilda wants somebody with a bit more status – like a paladin. Head to Halaina Castle and speak to the king to kidnap him and take him back to Grunhilda. Enter the large house in the bottom right corner of Tor and pick up the teddy bear and take it to Lorelai. she can even learn curse of death. she needs you to bring her something. she will decide she wants to join Grunhilda’s coven. Tell her you’ll help her decide and select the following answers: Punish them slowly Any Bring others down with curses A curse of clumsiness around your perimeter Cursing others and observing Afterwards. Buy some chocolate from the food shop. Ingrid will first need to find a weak-willed man in Tor and convince him to do something against his will. go upstairs and place the letter down on the desk. Then return to Lorelai. she will decide she wants to join Lorelai’s coven. Bring her 5 slices of bread from Delamere. you can talk to her again to join her coven. Part 5: Recruitment #1 Enter Edith’s house in the top right corner of Wyrmwood and go upstairs to speak to her. Speak to him and talk him into eating the chocolate. Coven 3 – Enslavers After you get the recipe from Jinx. She is having trouble making up her mind on which coven to join. She likes Lorelai and will accept easily. Note – Skill in this coven are discussed in the Skills section. Aveyond 4 Page 69 . Part 6: Recruitment #2 Speak to the witch in the very top left corner of Halaina. Jinx specializes in enslavement magic which will allow Ingrid to control others.Part 4: Cursed Something Else Lorelai wants to try cursing something else now. Part 7: Recruitment #3 Enter Jinx’s house in Mudsludge Swamp and speak to the witches to find one you can convince to join Lorelai’s coven. Part 1: Weak Will To practice her enslavement. Part 8: Unscrupulous Delivery Enter the guard tower in Windshire. then find a man in a house north west of the mayor’s house. Part 4: Medium Will Travel to Windshire and speak to a girl in the top-left corner of town frolicking around the farm. Part 8: Choco Dream Jinx wants a yummy drink made for her. Take her recipe and the secret ingredient of chocolate and make it in Ingrid’s cauldron. Take the item to Robin’s store and find a buyer. Part 7: Iron Will Ingrid’s last enslavement test is to convince somebody with an iron will to do something against their will. Tell her you’ll help her decide and select the following answers: Force them to do your bidding Give them an eternal slave The more slaves the better Any Any Afterwards. Aveyond 4 Page 70 . Ingrid convinces her to do something against her will. Go to the misc items shop in Delamere to buy some and return to her with it. Give the choco dream to Jinx to complete the quest and get the ultimate enslavement technique. She is having trouble making up her mind on which coven to join. Part 5: Selling Crafts Jinx wants Ingrid to sell more of her crafts before she can teach her anymore. Head to the temple in Aveyond and find a priestess for Ingrid to convince. Part 3: Recruitment Speak to the witch in the very top left corner of Halaina. she will decide she wants to join Jinx’s coven. Head to the misc items store there and buy it for Jinx. then return to Jinx.Part 2: Elven Cloth Jinx requires some elven cloth for her crafting. Return to Jinx to complete the quest. Part 6: Secret Recipe There is a secret recipe which Jinx desires. but it’s in Ulrock. Afterwards. return to Jinx to complete the quest. Choose to share with Boyle and he’ll be happy. find somebody in the town who will transform the stone for you. Get the one Laguna Le Rouge is selling and give it to Boyle. The secret ingredient for the potion is rosemary which you can get from Boyle’s house. defeat the final boss and Ingrid will use the potion on Boyle during the ending. speak to Tei’jal to ask her for advice on love. Bachelor Number One: Boyle Boyle is the hardest to marry. Tell her you’re interested in a villain and she will have some pretty insightful advice for Ingrid. Task 3: Give him a villain’s pendant Complete the expert tournament in Tor and Ingrid will get to decide which pendant the party receives. Ask for a stone of power to make Boyle happy. Task 1: Buy a gargoyle for him After saving Boyle from Fangder’s cave. Select the villain’s pendant for Boyle and he’ll be happy. After freeing the people of Ravwyn. Task 2: Share some crab After completing the crab island quest. After making the potion. Ingrid will decide she wants to eat the crab. Task 5: Get advice from Tei’jal After sending Galahad home. Once you have 6 attraction points with Boyle. Task 7: Make him a love potion The last attraction point comes from a love potion. He requires seven attraction points with Ingrid to marry. you will be able to buy the recipe from a seller in Ulrock. Give her some ginger and she’ll make some ginger biscuits which Ingrid will share with Boyle.Attract a Husband (Ingrid) Ingrid wants a husband. Boyle will be pleased by this. Buy a large hammer from the misc item store in Ulrock and use it on the crab. Task 4: Make him ginger biscuits Speak to a lady in a house on the left side of Halaina who tells you to bring her a secret ingredient for her to make biscuits out of. Aveyond 4 Page 71 . And she’s going to get one. Task 6: Give him a power stone One of the things you dig up in the Petrified Plains and Daintree Forest will be identified by the archaeologist as a love stone. he demands a new gargoyle. Aveyond 4 Page 72 . Task 2: Give him a healing pendant Complete the expert tournament in Tor and Ingrid will get to decide which pendant the party receives. find somebody in the town who will transform the stone for you. Task 4: Get advice from Tei’jal After sending Galahad home. Ask for a dream stone to make Hi’beru happy. After freeing the people of Ravwyn. Task 3: Make him honey butter biscuits Speak to a lady in a house on the left side of Halaina who tells you to bring her a secret ingredient for her to make biscuits out of. Task 5: Give him a dream stone One of the things you dig up in the Petrified Plains and Daintree Forest will be identified by the archaeologist as a love stone. Task 6: Make him a love potion The last attraction point comes from a love potion. you will be able to buy the recipe from a seller in Ulrock. The secret ingredient for the potion is lavender. Give her some honey and she’ll make some honey butter biscuits which Ingrid will share with Hi’beru. Ingrid will decide she wants to eat the crab. Choose to share with Hi’beru and he’ll be happy. Once you have 4 attraction points with Hi’beru. Task 1: Share some crab After completing the crab island quest. which can be collected from the new house after finishing the Dark God quest in Weeville. Select the healing pendant for Hi’beru and he’ll be happy. You can marry him with 5 points. the honey is guarded by a strong bear. Honey can be found in the Gingernut Forest through a secret exit in Gingernut Cave. Buy a large hammer from the misc item store in Ulrock and use it on the crab. Beware. Tell her you’re interested in a dreamer and she will have some very useful advice for Ingrid. speak to Tei’jal to ask her for advice on love. After making the potion. defeat the final boss and Ingrid will use the potion on Hi’beru during the ending.Bachelor Number Two: Hi’beru Hi’beru is the easiest to marry. which can be found in a secret part of Ulrock. defeat the final boss and Ingrid will use the potion on Phye during the ending. The secret ingredient for the potion is charcoal. Ingrid will decide she wants to eat the crab. you will be able to buy the recipe from a seller in Ulrock. Task 3: Make him peach jam biscuits Speak to a lady in a house on the left side of Halaina who tells you to bring her a secret ingredient for her to make biscuits out of. Tell her you’re interested in a Draghaar and she will have some sound advice for Ingrid. Buy a large hammer from the misc item store in Ulrock and use it on the crab. Task 2: Give him a fury pendant Complete the expert tournament in Tor and Ingrid will get to decide which pendant the party receives. or Phye won’t be there to receive them. mainly because he joins very late in the game so you will have to make sure you don’t complete any of the attraction point tasks early. Once you have 4 attraction points with Phye. Select the fury pendant for Phye and he’ll be happy. Task 5: Give him a fury stone One of the things you dig up in the Petrified Plains and Daintree Forest will be identified by the archaeologist as a love stone. To get there. Task 4: Get advice from Tei’jal After sending Galahad home. After freeing the people of Ravwyn. You can buy peach jam in a shop in Gingernut Forest. Task 1: Share some crab After completing the crab island quest. Aveyond 4 Page 73 . After making the potion. find somebody in the town who will transform the stone for you. Give her some peach jam and she’ll make some peach jam biscuits which Ingrid will share with Phye. You can marry him with 5 points. speak to Tei’jal to ask her for advice on love. Bachelor Number Three: Phye Phye is difficult to marry. Task 6: Make him a love potion The last attraction point comes from a love potion. Choose to share with Phye and he’ll be happy. Ask for a stone of fury to make Phye happy. go into the house next to Chester’s cave and walk into the cave opening. Side Quests Potions. Covens and Husbands Aveyond 4 Page 74 . Pumpkin key Fangder’s cave I can let you in or keep them out. Toffee apple Wyrmwood food store that even a villain will quite often eat” Sid’s Final Riddle After giving Sid the toffee apple.” “You can find me sliced. and hear the next one. I may be brown or white but I’m always Chocolate Tor food shop sweet. Hidden doors you can pass through. Aveyond 4 Page 75 . Elf bread Delamere But every now and then.” “The race is known to make gadgets and goods... Lemon preserve Gingernut Forest But save me for later.Solve Sid’s Riddles (Boyle) Sid Riddle in Wyrmwood will tell you riddles. talking about the goodie caves. whenever you pass by a goodie cave entrance.” “I used to be healthy. Cheese Food shop in any town I’m worth even more when I get really old. He is. in the form of a prize. of course. Riddle Item Location “Hiding in a pumpkin sprout. Bring him the applicable item to solve the riddle. fresh foods. I’m sweet enough to devour. an arrow will reveal its location to you. he will have one final riddle for you. delicious. now I'm a treat . shall the riddle breaker reveal to you. diced or covered in holes.” “In my original form.” “I may be given as a gift or a treat. With the riddle breaker. I’m yellow and sour. The ledger can be found in Tor. As you sell more things. After heading inside. Aveyond 4 Page 76 . then head to the store with the feather sign out front on the right side of Halaina.Run a Store (Robin) During the first nightwatch mission. Once you have the ledger. Robin will come across a note on Nan’s front door as he explores the Gingernut Forest. Wait until morning. richer customers will start to emerge and buy better things. but he will need to find a ledger before he can sell things. and it’s up to him to run it. in the shop that sells mysterious trinkets after the owner has been taken to prison. he’ll discover that his Grand Nan has left her store to him. Select the right item from your list of rare items and they will buy it. Interact with it and a customer will come into the store and tell you what they want. return to the store and Robin will place it on the desk. The table below shows you what all of the customers will want and where to get it. Robin will lay claim to the store. I always feel like a really big fish in a really small pond... Notice board quest elf Beige lama Let’s see… I’ve got something new. something blue. My puppet show I do lacks the element of the paranormal. Customer request Item Location There’s something missing from my outfit but none of This can be sold after Ingrid the stores around here have Ingrid’s old hat joins a guild anything quite… unique enough. really. and something Shadow Isles borrowed… I just need one Fossil more thing. I'm having visions of an Tor – Use the dragon bone ultimate weapon. Do you have Windshire windmill anything that can help make Ghost puppet it scarier? I'd like something really plain. Like I’m too big for the pond End of the World and I have no business being Ship in a bottle in it. but I'm key to go through the red not sure how to go about Blueprint door making it . Aveyond 4 Page 77 . There has to be a more stylish way of keeping cool Misc items shop in Royal than dumping water on my Fan Town head. But just one In a chest in the second of them. you Petty orb Daintree Forest know? I gots to have somewhere to hide my moneys. I never even learned what dragons looked like. Find Ulrock Globe I would be the best act-or in Find in gingerbread house the city. night watch base Lost sock I’m really into orbs right now but I don’t want House of the thief in anything too showy.. I want to hold the world in the palm of my hand. Briar Woods cave Piggy bank Aveyond 4 Page 78 . If they weren’t so Guild card in Wyrmwood picky with those guild cards.I’m studying elf artifacts so I shall like to acquire anything Identified by archaeologist you may have to that effect. I bet Find in Windy Hills cave they're so cute. Gem No one believes that I’m a In the courtyard in Halaina real princess. Jade dragon My foot’s cold. Shell carving I just want somefing to play wif and take care of.. Find in the arena Doll I’m going to propose to my sweetie pie if I can just find Cave in the Shdow Isles the right symbolic item. I need some Glass slipper Castle way to prove it. in a house Red egg Do you have anything handsome to suit those with Chest mini game in Halaina royal tastes? Quill I need something once pure that’s been tarnished by Depth of fire – level 2 fire… for show and tell. I’m going to this killer secret convention. for when I get bored.Where on earth can I find a red bird? Busybeak Hills. Red gem I’m originally from Shaenlir and I’m feeling really Ice cave homesick right now. Fermented. regular balm just Misc items store in Tor isn’t enough. It’s very Wine Delamere relaxing. Misc items store in liquefied fruit. I’m on this new diet where I only eat fruit. Snowglobe When you’re a businessman like me. It’s going to be a bloody good time. Super balm I need a device capable of inflicting pure anger and frustration on the user. to make them feel inadequate Dungeon under Halaina and useless as they fail to Torture box Castle make the pieces fall into place. Aveyond 4 Page 79 . You know. Do you Misc items store in see my eyes simply sparkle Vampire teeth Wyrmwood with excitement? I just need to make sure I fit in. When you get the boat. On the right side of the mountain. in a box of carpets 9. Inside the windmill. In the guard house outside the prison. in a barrel 4. A nearby child will give you a hint 3. In a patch of sunflowers on a hill near the windmill 4. catch in the tree 3. in the far right cell 8. in a box of carpets 7. House on the far right side of town. go back to the area the party was imprisoned and go in the cave 3. enter Windy Valley from the dock on the left side 4. At the top of Mist Mountain. in a cave guarded by goblins. hanging on a rope 2. upstairs. After breaking free. Mist Mountain on the lower right side. near the well Windshire 1. On the lower right side of the mountain. Reward for completing the windmill pages job board quest Aveyond 4 Page 80 . On the right side of town near the mutton 2. Use the raven minion to cut through a briar on the left side of the mountain and enter a cave Windy Valley 1. Smash the purple pumpkin in a pumpkin patch in the Mir Woods 5. Fander’s Cave 4. Hiding under a tree in the center of town. Use the raven minion to cut through a briar at the bottom of the Windy Hills and climb down to a platform in Windy Valley 2. in the bunk bed 6. Upstairs in the Mayor’s house 5. activate an orb to raise a chest from the mist Windy Hills 1. In the cave behind the first troll. Catch in a spider’s web (You can’t miss this one) 2. In the Windshire prison.Collect Cheekis (Boyle) Wyrmwood Area 1. At the End of the World. hanging on a rope 3. On the top right side. Running in a corn field at the bottom left side of the map 5. Hanging from a rope near the bottom of the map 6. One the far right side by a chest with a blue bandana inside 2. On the bottom right of the map. in a plant Briar Woods 1. At the top of the ladder near the right entrance. Running in a corn field near the top of the map 3. running around 4. After finding the dragon bone key. Reward for sending the lost mutton home Whisper Woods 1. enter Whisper Woods from the dock on the right side 3. Running in a corn field at the bottom side of the map 2. In the center of the map near a locked red door. Hanging from a rope at the top right side of the map. In a chest on the left side of the map. When you get the boat. running around 2. Use Ingrid’s hoppify skill on a pond at the bottom of the map 4. 10. Inside the large building. near the raven camp 7. Hanging from a rope near the top of the map 5. In a chest on the far left side of the map Dragon Wasteland 1. down a narrow passage Aveyond 4 Page 81 . in a chest Aveyond 1. Hanging from a rope near the left exit 6. climb up the mountain and find it on a small island 7. On the far left side of the map. use Ingrid’s hoppify skill to collect it from the water 4. go through the near the kobold camp and climb the ladder to the right 3. near a white dragon. Use Ingrid’s hoppify skill on a pond on the left side 2. In a house window on the right side of town 4. in a wardrobe 5. Reward for purchasing a second frame for the guard outside the castle 13. On top of a box near the mayor’s house Halaina 1.Tor 1. in the town in a house window 6. In the library. running around 2. Gingernut Forest. Running around at the top right side 3. In the treasure chest shop 11. House on the right side of town with a blue roof. in a house window Aveyond 4 Page 82 . in a house window (collect from outside) 4. on a bookshelf 8. hanging from a rope at the top of the map 4. Under a tree on the right side of town 5. Gingernut Forest. Hanging from a rope on the middle left side 2. In the cave outside the castle. chest on the far right side 5. collect by going to a higher level 6. in a plant Halaina Woods 1. In the dungeon under the castle. In the castle courtyard 7. at the top left side. Inside a knight statue at the top of the map 2. On the right side of town. Silverspring Wetlands. In a chimney in the middle of town. Gingernut Cave. In the window of the building next to the library 3. in the mirror dungeon 10. in a prison (collect the key from Gingernut cave) 6. Gingernut forest. Second one in the treasure chest shop 12. Busybeak Hills. in a bucket near the lone house 3. in a fireplace 9. In the mayor’s daughter’s room. In the castle. rescue from one of the prisons 7. Silverspring Wetlands. accessible after entering from the End of the World 3. Platform on the top left side. Mudsludge Swamp. in a chest at the top life side – need access to the training ground 10. Daintree Forest. dig up at the bottom right side of the map 4. Raise a chest after entering from the Halaina portal Petrified Plains & Nearby Woods 1. In a house window near the bottom of town 2. inside the guard tower. Halaina Port. In Miles’s house. In a house window near the top of town 3. Daintree Forest. in a barrel Mist Realm 1. In the item store. upstairs running around 9. In the Queens’ house. In the middle of town. running around near the House of the Archer 5. in the house created by the Dark God 12. in a box of carpets 7. Crusade Grounds. Crusade Grounds. Go inside the house and use Boyle’s flames on the fireplace to get him down 9. use Ingrid’s hoppify skill 6. running around 2. in Jinx’s house in a pot Delamere 1. Platform at the top. In the food store. in a bucket Aveyond 4 Page 83 . you’ll see the reflection in a mirror. Weeville. 8. in a chest near the left entrance 2. Raise a chest after entering from the Tor portal 4. Boppity Woods. In a well on the left side of town 4. in the chimney of the witch’s house. Daintree Forest. Running around at the bottom right side of town 5. dig up near the vault 3. Petrified Plains. upstairs in a box of carpets 8. Stand below the mirror and turn down and press on the wall behind you 11. In a chest at the Burglar Bird base near the bottom of the map 3. In a small furnace near the bottom of town 2. in a chest Misc 6. In a chest near the top of the map 2. in a chest 5. in a bucket 4. hiding under a wall 2. in a tiny window 3. Windshire misc items store 10.Shadow Isles 1. Halaina misc items store 12. Near the top left of town. In the cave at the top left of the map. In the artisan helm shop. running around the square lake Purchasable 9. running around Ravwyn 1. At the bottom right side of the map. level one. Delamere misc items store 14. Weevile misc items store 13. At the top of the map. in a chest near the top of the tower 7. Ulrock misc items store Aveyond 4 Page 84 . Tor misc items store 11. In the magic shop. Running around at the top of the map Ulrock 1. in a chest at the bottom right side 8. In the wind tower. In the Depths of the Fire. In the ice cave. you need to add a specific item to a potion to correct a problem. Problem What to Use Location Yellow .Lumpy Boyle’s second dream sequence Dream leaf Aveyond 4 Page 85 . Ingrid’s cauldron is in her home in Wyrmwood. Mudsludge Swamp Blabbermouth Potion Hot Spice Halaina misc items store Resize Potion Whispering grub Ingrid’s sister.Make Potions (Ingrid) List of Potions You make potions in Ingrid’s cauldron. To make a potion.Slimy Starts in Ingrid’s house Rock Powder Gray . Draogn Wasteland Calming Potion Tentacle Ulrock misc items store Choco Dream Chocolate Jinx. first obtain the recipe and bring it to Ingrid’s home. Potion Ingredient Recipe Location Neon Potion Goo Ingrid’s House. You can get to Ingrid’s house quickly by broomstick from anywhere in the world. Wyrmwood Freedom Potion Tonic Ingrid’s sister. Windy Valley Agreeable Potion Spider Eyes Kobold camp. Enslavers Coven Wicked Love Potion Rosemary Ulrock misc items store Dreamy Love Potion Lavender Ulrock misc items store Burning Love Potion Goo Ulrock misc items store How to Fix your Potion Sometimes.Acidic Wyrmwood misc items store Soda Ash Green . Cold Dragon Wastelands.Sour Divisive Thicket. Aveyond 4 Page 86 . requires boat Glacial essence Purple .Hot Ice cave. Orange .Rotten Buy from Crete Street in Halaina Mineral man Blue . requires trap ward Moon tear Red .Volatile Tournament grounds in tor Violin Don’t forget you can also cancel a potion and return all of your ingredients using the potion kit which you can buy from the Windshire misc items store. in the kobold Baby dragon caves Pink . Maps Aveyond 4 Page 87 . Equipment. A Villain’s Reference Shops. Skills. Items. Here is a list of specialty items you can find. Items and Shops Village Shops You can buy many things in villages. Windshire Misc Shop Things for Sale Level Egg Mutton Bag Ghostly Trinket Cheeki Blue Bandana Wyrmwood Misc Shop Things for Sale Soda Ash Haunch Covey Balm Vampire Teeth Goblin Cave Misc Shop Things for Sale Vampire Doll Frog Boots Tor Misc Shop Things for Sale Super Balm Spider Eyes Cheeki Zit burst spell Aveyond 4 Page 88 . Halaina Crete Street (day) Things for Sale Mineral Man Juniper Summoning Scroll Drakefang Potion Halaina Crete Street (night) Things for Sale Drakefang Claw Demonic Scroll Drakefang Sword Halaina Fruit Shop Things for Sale Cool Fruit Cheese Crunchy Fruit Spikey Fruit Spice Plum Halaina Misc Shop Things for Sale Blabbermouth Recipe Fan Higglety Pigglety Spell Snake Ring Cheeki Weeville Misc Shop Things for Sale God Food Tonic Pudding and Pie Spell Cheeki Aveyond 4 Page 89 . Delamere Misc Shop Things for Sale Book of Saviors Chateau Wine Mudball Spell Elven Cloth Cheeki Ulrock Misc Shop / Recipe Shop Things for Sale Secret Recipe Cheeki Bat Earrings Crab Hammer Calming Recipe Dreamy Recipe Burning Recipe Wicked Recipe Key Molding Aveyond 4 Page 90 . he will give you points. Staff Upgrade 1 Upgrade attack power of Boyle’s Corrupted Will staff 10 points to level 2. Staff Upgrade 3 Upgrade attack power of Boyle’s Corrupted Will staff 18 points to level 4. 16 points Flames II Spell Upgrade Boyle’s Flames spell. Aveyond 4 Page 91 . Chester has shops in several villages and cities throughout the world. 14 points Staff Upgrade 2 Upgrade attack power of Boyle’s Corrupted Will staff 16 points to level 3. 14 points Darkness Upgrade 1 +10 added to Boyle’s maximum darkness. Tor Things for Sale Description Dark Triumph I Spell Boyle learns the Dark Triumph spell. If you bring him magical cheekies. 10 points Staff Darkness 1 Boyle gains 12 mana when attacking with Corrupted 12 points Will. Windshire Things for Sale Description Empower Minion Spell Boyle learns the Empower Minion spell. 18 points Darkness Upgrade 2 +20 added to Boyle’s maximum darkness. You can use these points to purchase items from Chester’s magical shop. 10 points Contempt II Spell Upgrade Boyle’s Contempt spell.Chester’s Shop Chester is a magician. Halaina Things for Sale Description Contempt III Spell Upgrade Boyle’s Contempt spell. 17 points Staff Darkness 2 Boyle gains 16 mana when attacking with Corrupted 16 points Will. 22 points Darkness Upgrade 3 +30 added to Boyle’s maximum darkness. 24 points Flames III Spell Upgrade Boyle’s Flames spell. Delamere Things for Sale Description Darkness Upgrade 4 +40 added to Boyle’s maximum darkness. 60 points Aveyond 4 Page 92 . Staff Upgrade 5 Upgrade attack power of Boyle’s Corrupted Will staff 26 points to level 6. 21 points Staff Upgrade 4 Upgrade attack power of Boyle’s Corrupted Will staff 22 points to level 5.Weeville Things for Sale Description Sacrifice Spell Boyle learns the Sacrifice spell. 26 points Staff Darkness 3 Boyle gains 20 mana when attacking with Corrupted 28 points Will. 30 points Ravwyn Things for Sale Description Staff Upgrade 7 Upgrade attack power of Boyle’s Corrupted Will staff. 30 points Staff Upgrade 6 Upgrade attack power of Boyle’s Corrupted Will staff. Ulrock Things for Sale Description Flames IV Spell Upgrade Boyle’s Flames spell. 30 points Darkness Upgrade 4 +50 added to Boyle’s maximum darkness. sting like a bee stinger. Accessory Details Gives a tiny health boost. Misc Items Shop. +5 evasion  Where: Complete Kobold Stones job board +5% defence  Value: 600 gold Heart Bracelet The strength of a bear in a lovely bracelet.Equipment Accessories All allies can use accessories unless noted below. Choose between this or Shadow Heart dark heart in the dungeon below Halaina. +30 health  Value: 100 Gold Grants an amazing 1% extra health! Star Earrings  Where: Tor. +20% defence  Where: Gingernut Forest. +10 resistance  Value: 800 gold Float like a boat. random drop. +10% health  Where: Dungeon below Halaina  Value: Priceless A heart filled with shadows. goblins +5 luck  Value: 400 gold Tiny goggles for a small hominoid. +10% damage  Where: Dungeon below Halaina  Value: Priceless. Arena Shop +1% health  Value: 1000 gold Rock Charm As hard as a kobold's skull. Specs  Where: Windy Valley. random drop. Choose between this or dark Light Heart heart in the dungeon below Halaina. Badge of Victory  Where: Tor. Ghostly Trinket  Where: Windshire. past the bear. Bee Stinger  Where: Briar Woods. ancient trees +30% health  Value: 500 gold Tiny glasses for a near-sighted goblin. Life Twig  Where: Delamere. Chompers  Where: Shadow Isles. win intermediate arena battle +10% health  Value: 1000 gold Aveyond 4 Page 93 . Turtle Eggs quest +10 luck  Value: 2000 gold An interesting twig from a tree. Goggles  Where: ** +2 luck  Value: 100 gold Awarded for winning the intermediate arena in Tor. A pair of teeth. Ghosts aren't very healthy. Briar Supplier quest +3 luck  Value: 1000 gold A heart filled with light. maybe two wars left in it. Champion’s Sword  Location: Tor +65 strength  Value: 800 gold Drakefang Sword Coated with drakefang poison. Myst Bear Chain Transform Myst into a bear instead of a fox. Paladin’s Sword  Location: Halaina blacksmith +28 strength  Value: 500 gold The favoured sword of arena champions. These swords can be used by Robin. Unwanted Sword  Location: Robin starts with +22 strength  Value: 75 gold The kind of sword a noble prince would use. Misc Items Shop Start battles as a frog  Value: 200 gold Weapons Swords A paladin needs a good sword. buy from goblin in a cave Start battles as a bat  Value: 1500 gold Start battles as a snake. Galahad’s Sword L2  Location: Upgrade at the black anvil +240 strength  Value: 1200 Aveyond 4 Page 94 . Galahad’s Sword L1  Location: Receive from Galahad in Shadow +185 strength Isles  Value: N/A An ancient. Endless War Sword  Location: Delamere blacksmith +135 strength  Value: 1200 gold An ancient. +70 strength  Location: Buy in Crete Street at night +5 luck  Value: 900 gold A slow sword designed for bludgeoning. Item Details An old sword that belonged to a paladin at one point. Bat Earrings  Where: Briar Woods. Doll Trading quest +20% strength (as bear)  Value: 500 +20% health (as bear)  Who: Myst Start battles as a bat. Snake Ring  Where: Halaina. Frog Boots  Where: Ulrock. Misc Items Shop Start battles as a snake  Value: 600 gold Start battle as a frog. legendary sword. Become a bear in battle  Where: **. Skull Smash Sword  Location: Find in kobold camp +100 strength  Value: 1000 gold It has one. legendary sword. The Warmonger L1  Location: Defeat a demon +240 strength  Value: Priceless The Warmonger L2 A blade that gets stronger with use. Spooked Athame  Location: Starting weaon +2 strength  Value: 35 gold It can cut through both a carrot and a low-level Carved Athame enemy. Only Phye can use this blade. +300 strength  Location: Defeat a demon +2 luck  Value: Priceless +20 resistance The Warmonger L4 A blade that gets stronger with use. +400 strength  Location: Defeat a demon +7 luck  Value: Priceless +50 resistance The Warmonger L6 A blade that gets stronger with use. A heavy and powerful hammer to be used only by Guardian’s Blade combat masters. +550 strength  Location: Defeat a demon +10 luck  Value: Priceless +50 resistance Athames Ingrid can use Athames in battle. Item Details A blade that gets stronger with use. Item Details An athame that has seen too much. +6 strength  Location: Buy in Windshire magic store  Value: 150 gold Aveyond 4 Page 95 . Each time he defeats a demon. it will level up. +270 strength  Location: Craft on Phye’s anvil +5 luck  Value: N/A Warmonger Warmonger is a blade meant to kill demons. +300 strength  Location: Defeat a demon +1 luck  Value: Priceless +10 resistance The Warmonger L3 A blade that gets stronger with use. +300 strength  Location: Defeat a demon +5 luck  Value: Priceless The Warmonger L5 A blade that gets stronger with use. Item Details A claw that has seen better days. A very old athame suitable for all levels. Four Winds Charm  Location: Delamere magic store +150 strength  Value: 300 gold For the most twisted individual. +24 strength  Location: Buy in Halaina magic store  Value: 160 gold It's not as big as the name suggests. Item Details Given to scholars on graduation day. Gargantuan Anthame  Location: Buy in Weeville magic store +38 strength  Value: 400 gold A very old. Sunsmith Charm  Location: Starting equipment +100 strength  Value: 350 gold He just wears it and it gives him powers. very expensive athame. Chronos Charm  Location: Skull Mountain chest +600 strength  Value: Priceless Claws Up to two claws can be used by Myst in battle. Pure Soul Charm  Location: Ravwyn magic store +300 strength  Value: 1000 gold The combined power of the sun and the moon. Golden Athame  Location: Ulrock magic store +80 strength  Value: 650 gold Charms Charms can be used by Hi’beru in battle. Rockbed Athame  Location: Find in Dragon Wasteland +14 strength  Value: 250 An athame often passed down to princesses for self- Jagged Athame defence. Timeworn Claw  Location: Myst’s default weapon +2 strength  Value: 15 gold Aveyond 4 Page 96 . Heirloom Athame  Location: Find in Daintree Forest +50 strength  Value: 900 gold Classy and dangerous. Twisted Snake Charm  Location: Ulrock magic store +200 strength  Value: 400 gold A mystery wrapped in an enigma. +100 strength  Location: Complete night watch quest +5 luck  Value: 650 gold The searing bite of an ancient evil. Firebeast Tooth  Location: Ulrock blacksmith +140 strength  Value: 850 gold The demon was probably powerful. Whitewind Claw  Location: Windshire blacksmith +5 strength  Value: 150 gold A claw with traces of venom won from the mighty Death Fang Fangder. +80 strength  Location: Delamere blacksmith  Value: 650 gold Werebear Claw Made out of and used on werebears. Panther Claw  Location: Drop off panther in Whisper Woods +4 strength  Value: 15 gold Appropriate for general mist mountain use. +45 strength  Location: Buy in Weeville  Value: 500 gold A jagged horn from an unknown creature Vilehorn Claw  Location: Chest in Windy Valley +60 strength  Value: 200 gold An all-natural claw crafted by the elves with song and Tree Wrath Claw labor. Demon Claw  Location: Chest in Ravwyn +180 strength  Value: 1000 gold Wolf Claw Chilled to the bone that were within. Stone Claw  Location: Halaina blacksmith +18 strength  Value: 200 gold Claws made with extra pinching abilities. Unforgiving Claw  Location: Chest in Scuttle Beach +26 strength  Value: 100 gold Drakefang Claw Claws made with extra pinching abilities. +38 strength  Location: Buy in Crete Street at night +3 luck  Value: 350 gold Do not point towards eyes or children or children's Dark God Claw eyes. Gives you the smarts of a panther. Silver Claw  Location: Tor blacksmith +8 strength  Value: 250 gold More effective than throwing rocks. +8 strength  Location: Get off Fangder  Value: 200 gold A claw inspired by the ancient inhabitants of Tor. +180 strength  Location: Defeat ice cave demon +15 luck  Value: Priceless +5 evasion Aveyond 4 Page 97 . it's kind of shaped like a wand. Crystal Claw  Location: Drop off crystallus +250 strength  Value: Priceless Wrenches Rowen can use wrenches in battle. Twisted Wand  Location: Ingrid’s default weapon +4 strength  Value: 50 gold A wand commonly used in necromancy. +20 strength  Location: Complete quest in Windmill  Value: 200 gold A wand especially crafted in Tor out of dragon bone. Item Details Well. Item Details A general worker's wrench. +28 strength  Location: Halaina magic store  Value: 160 gold Aveyond 4 Page 98 . Arena Master  Location: Complete all arena battles +300 strength  Value: Priceless Wands Wands can be used by Ingrid in battle. Bubinga Wand  Location: Tor +20 strength  Value: 200 gold Believed to belong to a witch who snuck her way into Starshine Wand the royal family. Gives you the mystery of a panther. it can absorb Ghostly Wand the power of nearby spirits. Elven Wrench  Location: Rowen’s default weapon +125 strength  Value: 200 gold A wrench with a classic design. Empowered Wrench  Location: Chest in Daintree Forest +165 strength  Value: 600 gold A strong wrench for working with the toughest Subterranean Wrench materials. Dark Wrench  Location: Buy in Ravwyn +240 strength  Value: 1300 gold Arena winner's spoils. +195 strength  Location: Ulrock blacksmith  Value: 900 gold This wrench was not made for fixing things. +160 strength  Location: Delamere magic cave  Value: Priceless (to Boyle) Aveyond 4 Page 99 . Dazzling Wand  Location: Chest in Windy Valley +60 strength  Value: 160 gold A wand that has been blessed by all its witch owners Spellbinding Wand of the past. +95 strength  Location: Weeville magic cave  Value: Priceless (to Boyle) A staff that has seen many betrayals and become Corrupted Will L6 corrupted. Item Details A staff that has seen many betrayals and become Corrupted Will L1 corrupted. +50 strength  Location: Halaina magic cave  Value: Priceless (to Boyle) A staff that has seen many betrayals and become Corrupted Will L5 corrupted. +90 strength  Location: Delamere magic store  Value: 450 gold A wand that is impossible to be snapped in half. A wand with as much oomph as it has magic. Dragon Bone Wand  Location: Chest in Dragon Wasteland +180 strength  Value: 450 gold For witches of a godly status. +24 strength  Location: Tor Magic cave  Value: Priceless (to Boyle) A staff that has seen many betrayals and become Corrupted Will L4 corrupted. The power of this staff can be increased with the use of certain mystical crystals. +10 strength  Location: Windshire magic cave  Value: Priceless (to Boyle) A staff that has seen many betrayals and become Corrupted Will L3 corrupted. Mesmeriser  Location: Chest on Skull Mountain +220 strength  Value: Priceless Corrupted Will Boyle has a staff that he has named Corrupted Will. He’s very attached to this staff and won’t let anyone else use it. +4 strength  Location: Default Weapon  Value: Priceless (to Boyle) A staff that has seen many betrayals and become Corrupted Will L2 corrupted. +96 defence  Location: Tor blacksmith  Value: 800 gold Specially made by the elves for those worthy enough Emerald Armor to take the weight. +1 evasion  Location: Chest in depths of the fire +1 luck  Value: 2200 gold Despite its cool. +320 strength  Location: Ulrock magic cave  Value: Priceless (to Boyle) A staff that has seen many betrayals and become Corrupted Will L8 corrupted. +250 defence  Location: Ravwyn blacksmith Aveyond 4 Page 100 . +64 defence  Location: Halaina blacksmith  Value: 400 gold The armor of a fallen arena champion who spent a lot Mud-Metal Armor of time on the ground. +180 defence  Location: Phye starter armor  Value: 700 gold A tough and resilient armor but not recommended for Muntz-Metal Armor speed. shadowy appearance. +140 defence  Location: Delamere blacksmith  Value: 1000 gold Your run-of-the-mill tough guy armor with no bells or Dry-Metal Armor whistles. this heavy Demonskin Armor armor is tough in combat. this heavy +240 defence armor is tough in combat. shadowy appearance. +40 defence  Location: Robin’s default armor  Value: 100 gold A heavy armor that is stylish enough to be worn to Evanwall Armor social events. +440 strength  Location: Ravwyn magic cave  Value: Priceless (to Boyle) Armor Heavy Armor The following allies can equip heavy armor: Phye. A staff that has seen many betrayals and become Corrupted Will L7 corrupted. +200 defence  Location: Ulrock blacksmith  Value: 1500 gold Lava Surge Armor Despite its cool. Robin Item Details The typical armor for stable boys in case of horse Inherited Armor kicks.  Value: 3800 gold This armor is made entirely out of diamonds. +10 defence  Location: Windshire blacksmith +3 attack  Value: 230 gold Made from the toughest heavy-weight mutton. +22 defence  Location: Hi’beru starting gear +12 evasion  Value: 50 gold Armor made from materials found in Briar Woods and Briar Thorn Vest caves. +5 defence  Location: Boyle’s default armor  Value: 30 gold Strong Mutton Vest Made from the toughest mutton. do not Nimble Mutton Vest eat. +13 defence  Location: Windshire blacksmith  Value: 200 gold Made from the toughest light-weight mutton. Vindictive Vest  Location: Halaina blacksmith +50 defence  Value: 300 gold Armor created in the Tor style that has been used for Gingernut Vest multiple generations. do not eat. +60 defence  Location: Chest in Gingernut Cave +2 evasion  Value: 400 gold Armor created in the Tor style that has been used for Mudbrick Vest multiple generations. do Sturdy Mutton Vest not eat. Hi’beru. Diamond Armor  Location: Bring 3 diamonds to blacksmith in +300 defence Halaina  Value: 5200 gold Mid-Weight Armor The following allies can equip light armor: Boyle. +10 defence  Location: Windshire blacksmith +2 evasion  Value: 250 gold Vision Vest The most basic armor for a scholar. +30 defence  Location: Chest in Briar Woods  Value: 250 gold Tough armor popular with the local paladins. +74 defence  Location: Tor blacksmith  Value: 500 gold Aveyond 4 Page 101 . Rowen Item Details It's not like you need the strongest armor when Dragonskin Vest you're retired. +220 defence  Location: Bring leather to Tandy in Delamere +3 evasion  Value: 4000 gold Light Armor The following allies can equip light armor: Myst. +18 defence  Location: Chest in Fangder’s Cave +2 evasion  Value: 200 gold Light weight armor created by the elves with their Songbird Tunic advanced knowledge of weaponry. +20 defence  Location: Tor magic store  Value: 350 gold Aveyond 4 Page 102 . Ingrid Item Details The type of armor for the mist creature that doesn't Skyshard Tunic get out much. Green Moon Tunic  Location: Ingrid’s default armor +6 defence  Value: 60 gold A light but effective armor made exclusively in Yard Work Tunic Windshire. Treeview Vest  Location: Delamere blacksmith +99 defence  Value: 800 gold A reliable armor especially sized to fit dwarves. Elven armor with a balance of defense and speed. Underground Vest  Location: Ulrock blacksmith +150 defence  Value: 1200 gold A reliable armor especially sized to fit dwarves. Chainwrap Vest  Location: Chest in Dragon Wasteland +160 defence  Value: 1500 gold Crafted in the dark. +3 defence  Location: Myst’s default armor  Value: 20 gold Extra light armor created high in the sky for extra air Windswept Tunic absorption. it provides the wearer with Bonelink Vest protection and a cool air of mystery. +10 defence  Location: Windshire magic store  Value: 300 gold Made from some of the strongest spider web Web-Wrap Tunic available. +6 defence  Location: Chest in Windy Hills  Value: 50 gold A light armor for beginner witches. +200 defence  Location: Ravwyn blacksmith  Value: 3000 gold Legendary Vest The craftsmanship is impeccable. it's also Royal Tunic classy. +105 defence  Location: Ulrock magic store  Value: 1200 gold The tunic for the free man. +170 defence  Location: Wind Tower +3 evasion  Value: 3500 gold Belts Belts can be worn by Phye. +60 defence  Location: Chest in mist realm +3 evasion  Value: 300 gold Light elven armor made especially for agility moves. Firestone Belt  Location: Chest in Depths of the Fire +45 defence  Value: 1200 gold Crafted at night but made in the sun Neverbreathe Belt  Location: Friend in Ravwyn after defeating +80 defence Baal +3 luck  Value: Priceless Aveyond 4 Page 103 . +20 defence  Location: Phye starting armor +2 luck  Value: 1000 gold Crafted by fire but made with love. though it can't Unscrupulous Tunic take as much punishment. Item Details Shaped Belt Crafted by Phye but made with lava. An armor that's not just light and springy . +38 defence  Location: Halaina magic store  Value: 200 gold Armor made for a very big doll. Doll Tunic  Location: Weeville magic store +50 defence  Value: 300 gold A light but effective armor made exclusively in Featherweight Tunic Windshire. Liberated Tunic  Location: Ravwyn magic store +150 defence  Value: 2500 gold Crystal Tunic The finest armor you have ever laid eyes upon. Daintree Tunic  Location: Delamere magic store +68 defence  Value: 600 gold This armor is easy to move around in. Helmets Helmets can be worn by all allies. Spiked Helmet  Location: Chest in Shadow Isles +55 defence  Value: 550 gold Hot-Top Helmet It can do damage with enough force behind it. Blue Bandana  Location: Drop from panther in Whisper +1 evasion Woods  Value: 15 gold It makes you a Viking. +32 defence  Location: Drop from Windy Valley troll +10 strength  Value: 400 gold Protective head gear made especially by the elves. Featherweight Helmet  Location: Chest in mist realm +60 defence  Value: 1000 gold Dwarven technology used to protect the head while Muntz-Metal Helmet still allowing for excellent vision. +75 defence  Location: Ulrock blacksmith Aveyond 4 Page 104 . Item Details Gives you the vigor of a panther. Emerald Helmet  Location: Delamere blacksmith +45 defence  Value: 550 gold As sharp as a demon's tongue. Junk Viking Helmet  Location: Drop from Viking goblin +2 defence  Value: 30 gold Bulk-made helmets issued to paladins on crusades for Standard Helm the King. +16 defence  Location: Crusade grounds  Value: 200 gold Red Steel Helmet A helmet made of red steel. +50 defence  Location: Phye starting equipment +50 health  Value: 500 gold +2 evasion For those with a weak neck. +26 defence  Location: Tor blacksmith  Value: 350 gold Primitive Helmet The horns make it stronger. Green Bandana  Location: Drop from panther in Whisper +1 defence Woods  Value: 15 gold Gives you the essence of a panther. +20 defence  Location: Halaina market +2 Evasion  Value: 300 gold The helm of a fallen arena champion who spent a lot Mud-Metal Helmet of time on the ground. this shield was made Turtle Shield to be easily carried around at all times. +35 defence  Location: Shadow Isles turtle quest +2 evasion  Price: 1000 gold The absolute best in paladin defences.  Value: 800 gold Reflective Helmet A helmet used on creatures with hypnotising eyes. Red Dragon Helmet  Location: Ulrock +145 defence  Value: 3500 gold Shields You can equip Robin with a shield. +10 defence  Location: Robin starting equipment  Value: 300 gold A shield with dazzling emeralds. Horned Helmet  Location: Ravwyn blacksmith +95 defence  Value: 2000 gold It can do damage with enough force behind it. Scorpion Shield  Location: Kubaba boss drop +50 defence  Value: Priceless Aveyond 4 Page 105 . Emerald Shield  Location: Delamere blacksmith +25 defence  Value: 700 gold A shield made from materials that are old yet highly Mud-Brick Shield resilient. +17 defence  Location: Tor blacksmith  Value: 500 gold A high-tech shield with high defense capabilities that Hardrock Shield also fits in your pocket. +80 defence  Location: Chest in Dragon Wasteland +2 evasion  Value: 750 gold A helmet that's as damaging as it is intimidating. Item Details A high class shield suitable for paladins and princes Paladin Shield alike. +35 defence  Location: Ulrock blacksmith  Value: 900 gold Inspired by the shell of a turtle. List of Fighters The king's list of paladins under his employ.  Value: 750 gold Book of Nightmares  Spells: Nightmare. Restore  Location: Starting equipment Teaches Hi'beru helpful spells.  Value: 1000 gold Book of Saviors  Spells: Embolden. A biscuit with jam in the middle. Hail  Location: Ice Cave Items Special Items Item Details Broomstick Takes a witch back to her place of residence. Aveyond 4 Page 106 . Novel Page A page of somebody's novel. Key Molding Used to make a key. Detox  Location: Ulrock misc items store Teaches Hiberu nightmare spells. Library Book A book with knowledge about witches. A stone that will change in accordance with the Love Stone desires of the person it is presented to. Continuum  Location: Help dragon in Whisper Woods Teaches Hi'beru ice spells. Item Details Teaches Hi'beru healing spells.Books Hi’beru can equip books to learn spells. popular with certain Jam Cookie rodents.  Value: 1250 gold Book of Ice  Spells: Shard.  Value: 1000 gold Book of Healing  Spells: Rejuvenate. Royal Frame A bejeweled frame fit for a king. They have sultanas in them. Centipede Leg It's not like it really needed that many anyway. Aveyond 4 Page 107 . Reflective Ball It glows when passing by mirrors.Anti-Bear Salve It looks and smells like water. no wonder they were Discarded Chocolates discarded. it's cute NOW. Goblin Toenail Guess he didn't see the end table. Heart of Fire Intensely hot but doesn't burn. Baby Dragon Sure. Grapes Delicious juicy fruits for job board quest. Anti-Were Salve A salve that reveals the true form of a werebear. An extremely tough material known to befriend Diamond Metal women. Frog Prince It's handy to have a prince that fits in your pocket. Plank For building various wooden items. Parsnip It's like a carrot and a potato had a baby. Spooky Skull Would go great on a hat. Pendant A pendant with healing abilities. The life essence of ancient beings that holds their Blood of Ancients powers. Black Metal Able to resist bear claws. A wooden mermaid that looks like it would fit on the Figurehead front of a ship. delicate cloth created by the elves that is Elven Cloth stronger than it appears. Sure. it's empty now. Dragon Egg Baby dragons should be treated like adult dragons. Ledger Can't run a store without one of these. God Water Makes things grow quickly. A soft. The Gleaming Eye Allows the wearer to see hidden treasure. Tiny Egg It wouldn't even make a single omelette. Quarter Map ¼ of a map. Castle Map A full map that will reveal all of a castle's secrets. Prize Ticket Can be used to trade for cool prizes. Value: 300 gold Now you won't spill the water by carrying it in your Bucket of Water hands. Oar The ferryman will probably need this. but it could hold all sorts of Bucket things. Moon Tear Even the moon has feelings. Aveyond 4 Page 108 . Power Yam When you need a yam to keep you going. Extravagant Leather The strongest leather in the world.Full Map A mysterious map. Riddle Breaker Reveal secret cave locations when nearby. Stinger Watch out for the pointy end. Heavy Stone Weighs more than your average stone. only smaller. Cole Badge It has a cool picture of a pickaxe on it. Marsh Badge It's all slimy. King’s Goblet A goblet fit for a king. Some kind of old timey device that has no use in the Ancient Trash modern world. Its large eyes indicate wisdom and also critter hunting Owl Transfigurine ability. Potion Kit Use to restart a potion from scratch. Aveyond 4 Page 109 . Rabbit Supplies Supplies stolen by goblins. Take these to Chester to increase Boyle's power. Kobold Keepsake A beloved item of the kobolds. Much more effective in potions than non-enchanted Enchanted Dragon Bone dragon bones. A stone that will change in accordance with the Magic Stone desires of the person it is presented to. Cheeki Value: 500 gold Young Deb She’s like a human. Witch Hat A plain witch hat for a coven-less witch. Tiny Furniture It's regular size for some people. Kobold Stone Stone found in the Dragon Wastelands. Trap Ward To trap even the craftiest victim. Turtle Egg It's quite warm. Storm Badge A light drizzle is etched into the badge. Item Details The label reads Chateau Lenore. Teddy Boy A good friend for mining things. Orb of Pettyness Value: 2500 gold The plain witch hat Ingrid wore before she picked a Ingrid’s Old Hat coven. God Food The preferred food of the Dark God Bag of Rubies Highly valued rubies. Chateau Wine Value: 2000 gold Inside you see a mystical man made of ice. Wizard Orb A powerful orb. Items for Robin’s Store Robin can sell these items in his shop. The Opaque Eye Allows the wearer to see half-invisible objects. Deed to Store He who owns the deed owns the shop. Eye of Darkness Allows the wearer to see in the darkness. Red Egg Value: 2000 gold Aveyond 4 Page 110 . Value: 1500 gold This will likely hatch a beautiful bird. Alphabet Book A basic alphabet book. Night Bug A nocturnal creature that will sneak into your ears. Mir Wood Burns green and burns for days. Snow Globe Value: 2000 gold How do they get the ship in there? Ship in a Bottle Value: 2500 gold Less powerful than other orbs but still spiteful. Glass Slipper Value: 1500 gold A shawl with mystical properties.. Shell Carving Value: 1500 gold Devious plans for those who seek world domination. Value: 2500 gold Prolonged use may lead to insanity. Globe of Aia Value: 1500 gold The folds are what makes it dynamic. Fan Value: 750 gold One of the most secure ways to store cash and goods. Sparkling Gem Value: 2000 gold The kind of quill a king would write with. Handsome Quill Value: 1000 gold A porcelain statue of a baby dragon. maybe. Ghost Puppet Value: 750 gold It's the plainest llama of the world. Piggy Bank Value: 750 gold Aveyond 4 Page 111 . Jade Dragon Value: 2000 gold It's actually just regular covey in a new jar but all sales Super Balm are final. Weapon Blueprint Value: 2500 gold One of the creepiest things you can put on your hand. Fossil Value: 1000 gold An etching from Ancient Elven history. Value: 750 gold A tiny but completely-to-scale model of the world. The old remains of a mystery creature. Beige Llama Value: 1000 gold Centuries of lava and heat have resulted in this deep Ruby Gem red gem.. Torture Device Value: 2500 gold Fashion is hard. you can only act a fool. cold pain. Lost Sock Value: 1000 gold A gem that gleams in the sunlight. Actors Guild Card Value: 1500 gold It must have gone missing in the wash. Shawl of Sorts Value: 2000 gold Without a guild card. Powered Blade A blade that has power. Vintage Doll Value: 1000 gold It seems well-made enough. Dark Sword A dark blade. Jinx's Dress Value: 200 gold Equipment Item Details Inert Blade A blade that has no power. usually for Summoning Scroll manipulation. Scare and bite your friends! Vampire Fangs Value: 750 gold The name tag reads Marge. Fire Boots Allows the wearer to walk on fire. Aveyond 4 Page 112 . Water Sword Splashes water onto things. Value: 450 gold Bear Armor Strong enough to resist a bear. It takes a certain amount of striking power to get into Crab Hammer a crab's innards. Value: 600 gold Water Boots Allows the wearer to walk through water. Used to summon weak spirits. Lightning Sword A sword which launches lightning. Fire Sword A fiery blade. Holy Sword A shining holy blade. Eat one of these if regular biscuits aren't sweet Peach Jam Biscuit enough. Dragon Stone A stone for those who value pure strength. A tough looking pendant for even the most vengeful Vengeful Pendant person. Aveyond 4 Page 113 . Vampire Doll Value: 303 gold Witch Doll It looks nothing like Ingrid. Power Stone A stone for those who yearn to be powerful. Ginger Biscuit The kind of biscuit an adult would enjoy. Teddy Bear A cuddly friend. Honey Butter Biscuit An old-fashioned family favorite. Villain Pendant Even bad guys need to accessorize. Ghost Doll The least effective kind of villain doll. Dolls & Stuffed Animals Item Details Can be sold or used to distract teenage girls. Cursed Teddy A poor teddy bear. some even doubt its Werebear Doll existence. Dream Stone A stone that ensures pleasant dreams forever. One of the rarest dolls.Gifts for Attraction Item Details Healing Pendant A pendant with healing abilities. Beggar Card This card can't be a chooser. Poison Card A card depicting poison. Thief Card A card depicting a thief Spells Item Details Teaches Ingrid the Pudding and Pie spell. Crown Card A card depicting a crown. Gold Card One of the fancier cards.Cards Item Details Beggar Card A card depicting a beggar. Arrow Card A card depicting an arrow. Pudding and Pie Spell Price: 1000 gold Teaches Ingrid the Zit Burst spell. Dagger Card A card depicting a dagger. King Card A card depicting a king. Archer Card A card depicting an archer. Higglety Pigglety Spell Value: 1000 gold Mudball #2 Spell Teaches Ingrid the Mudball 2 spell. Missles #2 Spell Teaches Ingrid the Missles 2 spell. Zit Burst Spell Value: 500 gold Teaches Ingrid the Higglety Pigglety spell. Aveyond 4 Page 114 . Drakefang Potion Value: 400 gold Resize Potion A potion to switch between big and small. Blabbermouth Potion A truth potion to loosen lips.Recipes Item Details Neon Potion Recipe The recipe for a neon potion. Win the heart of a villain. The recipe to release a slave from their master’s Freedom Recipe control. Blabber Recipe The recipe for a blabblermouth potion. Value: 5000 gold Potions Item Details A potion that will light you up so you can see and be Neon Potion seen in dark places. Wicked Recipe Value: 5000 gold A potion that will work on even the most fiery Burning Recipe tempers. The recipe for the Calming potion. Value: 5000 gold A potion for when you need to be the desire of Dreamy Recipe someone's dreams. Calming Recipe Value: 800 gold Choco Dream Recipe The recipe for the Choco Dream potion. The recipe for the Agreeable potion. Agreeable Potion Has the power to make anybody agreeable. Aveyond 4 Page 115 . The only cure for drakefang poison. Agreeable Recipe Value: 1000 gold Resize Recipe The recipe for the Resize potion. Spider Eyes There's just so many. useful in many Juniper potions. Glacial Essence Essence of a glacier to cool overheated potions. He's neither animal nor vegetable. Secret ingredient for potion-making. Soda Ash Adds life to mellow potions. A potion that will work on even the most fiery Burning Love Potion tempers. Tonic Value: 300 gold Goopy Goo It's all gooey. A soothing instrument that calm even the most Violin volatile potion. Calming Potion This potion could calm even the angriest punk goblin. Price: 200 gold Tentacle A basic disgusting potion ingredient. Ingredients Item Details A most relaxing and peaceful flower to help people Lavender sleep. A berry-like plant that grows in shrubs. A potion for when you need to be the desire of Dreamy Love Potion someone's dream. Wicked Love Potion Win the heart of a villain. Hot Spice Add a little spice to your potion. Aveyond 4 Page 116 . Mineral Man Value: 100 gold Dream Leaf Poisonous if eaten but works well in certain potions. Choco Dream Potion A delicious dreamy potion. Beggar Key A key handed to a beggar. Key to Boyle's House Get into Boyle's things. Whispering Grub The best sort of grub for potion-making. Prison Key A key found in the Windshire prison. Fire Key A key that radiates heat. Charcoal A thick lump of coal. Archer Key An interesting-looking key. Powder from a rock that has been smashed for many Rock Powder hours by hand. Cave Key Works on prison cells in dirt caves. Vault Key Key to the Vault. Fake Fire Key A key that radiates a little heat.Spice Leaf Can be used in potions and certain curries Rosemary A sprig of rosemary. Brightsword Key A gold key that must unlock something around here. Dragon Bone Key A silver key that must unlock something around here. Pumpkin Key Opens a giant pumpkin. Value: 50 gold Keys Item Details Cell Key A silver key that must unlock something. Aveyond 4 Page 117 . Consumable Items Item Details Sneeze yourself out of transformations. Grape Drink Target: all allies +2000 xp for all Value: 1000 gold Just the right amount of cinnamon .. Ice Scroll Target: all enemies Casts ice spell Damage: 50 Value: 20 gold Casts a fire spell on one enemy. Dungeon Key The key to a dungeon boss. Treasure Key Value: 180 gold Windmill Key A key that unlocks a windmill. Use it to open any chest in the store. King Key The ruler of all keys. Ginger Target: 1 ally +10 health restored Value: 100 gold Makes the party more experienced. Thief Key A key that was stolen.. Pepperdust Target: 1 ally Remove transformation Value: 10 gold Makes excellent tea and cookies. The key to a treasure chest in the dungeon below a Dungeon Chest Key castle. none! Pumpkin Innards Target: 1 ally +15 health restored Value: 10 gold Casts an ice spell on all enemies. Ice Key A key that is ice cold to the touch. Mysterious Key Not your everyday silver key. Fire Scroll Target: 1 enemy Casts fire spell Damage: 80 Value: 20 gold Casts a demonic spell on all enemies Demonic Scroll Target: all enemies Casts demonic spell Damage: 500 Aveyond 4 Page 118 . Mushroom Soup Target: 1 ally +100 health restored Value: 200 gold You buy the next round. Ghostly Brine Target: 1 ally +10 mana restored Price: 20 gold Disgusting. large portion. but does have some use. Value: 100 gold Makes the party healthier. Goblin Rations Target: 1 ally +30 health restored Price: 20 gold Aveyond 4 Page 119 . Mutton Pie Target: 1 ally +75 health restored Price: 40 gold Meat. Chocolate Target: 1 ally 100% health restored Price: 100 gold Disgusting. on the bone. Kobold Sausage Target: 1 ally +550 health restored Value: 80 gold An endorphin-raising superfood. Fairy Dust Target: all allies +20 xp Price: 20 gold Not recommended for humans. Haunch Target: 1 ally +50 health restored Price: 35 gold A sparkly dust that tickles on the nose. Toffee Apple Target: 1 ally +75 health restored Value: 45 gold This soup is sparkling with mushrooms. +35 health restored Target: 1 ally Value: 20 gold Nice and sticky. Big Mushroom Target: 1 ally 15% health restored Price: 150 gold A hearty meal for any farmer. Apple Drink Target: all allies +100 health points for all Value: 800 gold A materiel good for eating and building certain Gingerbread houses. Ghostly Essence Target: 1 ally +50 health restored Price: 20 gold There's something magical about this mushroom. but does have some use. Cheese Target: 1 ally +15 health restored Value: 10 gold Kobold smooshed into a pasty meat. Round of Cheese Target: all allies +50 health restored Price: 200 gold Soul food. Spice Plum Target: 1 ally +500 health restored Price: 400 gold A magical restorative elixir. Bread Target: 1 ally +35 health restored Price: 20 gold Mildly tart but intensely lemony. Crunchy Fruit Target: 1 ally +250 health restored Price: 75 gold More tart than a regular plum. Myrica Infusion Target: 1 ally 100% mana restored Price: 500 gold A leaf used to revive fallen comrades. Cool Fruit Target: 1 ally +130 health restored Price: 40 gold The skin is on the inside. Lots of body as well as an intense berry flavor. Spikey Fruit Target: 1 ally +350 health restored Price: 100 gold Cool to the touch. 100% health restored Target: all allies 100% mana restored Price: 500 gold The elves' creations are usually superior to other Hexabread races and that includes their recipes. Demon Biscuit Target: 1 ally +700 health restored Price: 100 gold Dangerous but rewarding. Pineapple Drink Target: ally party +25 strength for all Price: 500 gold Should be shared with friends. +400 health restored Target: 1 ally Price: 70 gold Grants one level to the entire party. Preserved Lemons Target: 1 ally +200 health restored Price: 50 gold Aveyond 4 Page 120 . Level Egg Target: all allies +1 level for all Price: 500 gold Light. Cassia Leaf Target: 1 ally Revive a fallen ally Price: 25 gold Tinctura Hypericum Fully recovers all heroes. fluffy and freshly baked. Berry Jam Target: 1 ally +150 health restored Price: 70 gold Makes the party stronger. Red Grapes Target: 1 ally +150 health restored Price: 90 gold Mutton Bag A bag full of old mutton. Peach Jam Target: 1 ally +150 health restored Price: 90 gold Good and good for you. all jam. half sugar. As they say. smother and recover. Kobold Curry Target: 1 ally +120 health restored Price: 50 gold Used in many recipes by people. witches and bees. 5 muttons Price: 40 gold Aveyond 4 Page 121 . Honey Target: 1 ally +100 health restored Price: 50 gold Half peach. Covey Balm Target: 1 ally +50 mana restored Price: 30 gold The curry almost hides the bitter taste.  Target: 1 enemy. Skills Boyle In battle.  Target: 1 enemy.5 * strength)  Mana: 35 Double damage of minion for this fight. Boyle can use his staff or his spells.  Target: 1 enemy Contempt  Damage: 4 + (1. Warlock Spells Description Unleash your disdain on your enemies.  Target: 1 enemy Contempt III  Damage: 40 + (1. 3-5 hits Flames III  Damage: 40 + (0.4 * strength)  Mana: 10 Unleash your disdain on your enemies.52 * strength)  Mana: 15 Summon forth red-hot flames.  Target: Boyle Sacrifice Life  Damage: (0.5 * strength)  Mana: 15 Summon forth red-hot flames.5 * strength)  Mana: 15 Summon forth red-hot flames.  Target: 1 enemy.4 * strength)  Mana: 10 Unleash your disdain on your enemies. Empower Minion  Target: minion Aveyond 4 Page 122 . 3-5 hits Flames II  Damage: 20 + (0.  Target: 1 enemy.6 * strength)  Mana: 15 Sacrifice some health to gain mana. 3-5 hits Flames  Damage: 2 + (0. 3-5 hits Flames IV  Damage: 60 + (0.52 * strength)  Mana: 15 Summon forth red-hot flames.  Target: 1 enemy Contempt II  Damage: 20 + (1. Higglety Pigglety  Target: 1 enemy.8 * strength)  Mana: 7 Randomly attack enemies and sometimes allies.5 * strength) (on target)  Healing: (0.8 * strength)  Mana: 12 Sling mud at an enemy. transform her party members into creatures.  Target: 1 enemy Mudball 2  Damage: (1. or use witchery to cause misfit. so beware! Witchery Spells Spells Description Randomly attack enemies and sometimes allies.  Target: random Magic Missiles 2  Damage: 25 + (0.0 * strength)  Mana: 70 Unleash a trio of shadow attacks.  Target: 1 enemy.5 * strength) (on Ingrid)  Mana: 15 Send a hoard of flying pigs at the enemies.3 * strength)  Mana: 30 Ingrid In battle.2 * strength) Aveyond 4 Page 123 .5 * strength)  Mana: 6 Sling mud at an enemy. 3 hits Magic Missiles  Damage: 2 + (0.7 * strength)  Mana: 10 Attack with pudding. 3 hits Dark Triumph  Damage: 30 + (1. Sometimes Ingrid’s intentions backfire. 2-8 hits  Damage: 10 + (0.  Target: 1 enemy Mudball  Damage: (1. Ingrid can use her wand or athame.  Target: random enemies.  Target: 1 enemy Devastate  Damage: (4. and then pie.  Effect: minion’s damage doubles for fight  Mana: 12 Devastate the enemy with massive damage.  Target: Random. 1-5 hits Pudding and Pie  Damage: (0. 9 * strength)  Mana: 11 Transformation Magic Ingrid learns these transformations in the game. Spell Description Transforms one ally into a bat.  Mana: 10 Smack at the enemy with a wand. Spell Description Transform Boyle into something more manageable. Slitherize  Target: 1 ally  Mana: 10 Coven Magic Ingrid can only get these spells if she is part of the Transformation Coven. Bug Boyle  Target: Boyle  Mana: 10 Transform Ingrid into a dragon.  Target: 2 enemies Zit Burst  Damage: (0. Bat  Target: 1 ally  Mana: 5 Turns the target into a frog.  Target: 1 enemy Wand  Damage: 5 + (1. Dragon  Target: Ingrid  Mana: 10 Turns the target into a chicken. Chicken  Target: 1 ally  Mana: 10 Aveyond 4 Page 124 .0 * strength)  Mana: 0 Bursts acidic zit juice onto two enemies. Hoppify  Target: 1 ally  Mana: 10 Turns the target into a snake.  Target: ally party Turn Away  Effect: Leave battle early. Spell Description Steal an item from an enemy.Curses Coven Ingrid can only get these spells if she is part of the Curses Coven.  Target: 1 enemy Curse of Death  Damage: Death  Mana: 50 Prevents death for a party member. Surrender Item  Target: 1 enemy  Mana: 10 Attempt to escape battle. Spell Description Instantly defeats most enemies.  Target: 1 enemy Enslave  Effect: Make enemy fight for allies  Mana: 10 Aveyond 4 Page 125 .  Target: 1 enemy Curse of Pain  Effects: Enemy takes more damage from attacks  Mana: 10 Enslavement Coven Enslavement Ingrid can only get these spells if she is part of the Enslavement Coven.  Mana: 10 Force the enemy to do your bidding.  Target: 1 ally Curse of Life  Effect: Target can’t die  Mana: 10 Inflicts unbearable pain onto your enemy. Envelop  Target: 1 enemy (as Myst)  Damage: (1. In fox and bear form.5 * strength) Aveyond 4 Page 126 . Myst can turn into a fox. Rejuvenate (Healing Book)  Target: 1 ally  Healing: (1.5 * strength) (enemy)  Healing: (0. Pounce  Target: 1 enemy (as fox)  Damage: (1. Restore (Healing Book)  Target: all allies  Healing: (0.4 * strength) Transform into Myst’s fox form. Skills Description Envelop an enemy in mist.  Target: 1 enemy Chant  Damage: (0. Four Legs  Target: Myst (as Myst)  Note: Myst can select another action after she uses this skill on herself. Hi’Beru In battle.0 * strength) Heals all allies.6 * strength) Does double damage to wounded enemies. Two Legs  Target: Myst (as fox)  Note: Myst can select another action after she uses this skill on herself.Myst In battle.1 * strength) (Hi’beru) Heals a friend. Soothe  Target: 1 ally (as Myst)  Healing: 10 + (0. soothe her friends. Swipe all enemies with one vicious blow.3 * strength) Heals damage. Skills Description Deals damage and heals Hi’beru. or bear (if she has the right charm). In two-legs form. she can swipe or pounce at the enemy. she can envelop the enemy party in mist. Swipe  Target: all enemies (as fox)  Damage: 2 + (0. Hi’beru can use a charm on an opponent or use one of the spells he learned in his books.0 * strength) Transform into Myst’s human form. Inflicts horrible nightmares on enemies. Dragon Fire  Target: all enemies  Damage: (0. Detox (Savior Book)  Target: all allies  Effect: remove all states Phye In battle. 3 hits  Damage: (0. or use dragon fire on the enemy.2 * strength) Gives an ally a guaranteed critical hit on the next turn. Shard (Ice Book)  Target: 1 enemy  Damage: (0.1 * strength) Strike your enemy and regain some health. Strike  Target: 1 enemy  Damage: (1.  Target: 1 enemy.  Target: 1 enemy Provoke  Damage: (0.9 * strength)  Health: (0.1 * strength) for Phye Attack all enemies with the spirit of a dragon. Nightmare (Nightmare Book)  Target: 3 enemies  Damage: (0.5 * strength) Launches an ice shard at an enemy. next turn Removes harmful states from allies.5 * strength) The worst kind of awakening. provoke the enemy.6 * strength) Aveyond 4 Page 127 . Hail (Ice Book)  Target: 2 enemies. Embolden (Savior Book)  Target: 1 ally  Effect: 1 critical hit.8 * strength) Throw hail on enemies. Phye can strike the enemy with his demon sword. Skills Description Strike your enemy down with a sword. 3-5 hits Continuum (Nightmare Book)  Effect: remove sleep  Damage: (0. 3 * strength)  Spider: (1. Friendship Song (Rowen)  Target: all allies (requires 3 turns)  Health: (0.5 * strength)  Cyclops: (1.7 * strength) Aveyond 4 Page 128 . 2 hits  Damage: (0.5 * strength) Robin and Phye will attack together 3-5 times Righteous Rage (Phye)  Target: Random  Damage(0. Protect (Myst)  Target: all allies (requires 3 turns)  State: Protect Draws a random card from the deck.1 * strength) Two-card Flip (Boyle)  Mermaid: (1.  Target: random  Hercules: (0.0 * strength)  Gyendal: (1. Robin Skills Description Bash two random enemies.0 * strength)  Ghost: (1.8 * strength) 3-5 times Heal the party through friendship.Robin Robin only has one move of his own.3 * strength) Induce Nightmare (Hi’beru)  Ingrid: (1. Bash  Target: 2 enemies. but he can perform a team move with each party member once he unlocks it.  Target: 2 enemies  Mutton: (0.7 * strength) Put a protective shield on all party members for this turn.8 * strength) Let Ingrid practice her transformations Test Subject (Ingrid)  Target: Robin  Effect: Turn Robin into a random creature Inflicts one of Robin’s nightmares upon the enemy. Sweet Surrender  Target: Random  Damage: (1. Rowen can clobber the enemy with a wrench.9 * strength) Use one of Rowen’s gadgets.0 * strength) Slice through the calm air in a shocking display Wind Vale  Target: All  Damage: (0.  Target: Random  Net: Stuns a target Gadget  Bandage bot: Heals allies  Danger bomb: Deals damage  Steal: Steals an item Soothe enemies into a false sense of defeat.Rowen In battle.2 * strength) 2 times Sing a melody of fire toward your enemies Flame Melody  Target: All  Damage: (0.8 * strength) 1-5 times Aveyond 4 Page 129 . use a gadget on the enemy or perform songs after becoming a sword singer. Skills Description Whack the enemy with Rowen’s wrench. Clobber  Target: 1 enemy  Damage: (0.85 * strength) 3 times Dancer and sword become one in a violent display Blade Waltz  Target: Random  Damage: (0.7 * strength) Soar high and strike like an eagle Soaring Eagle  Target: Random  Damage: (2. 7 * strength Claw  Target: 1 enemy Crabber  Damage: 1 * strength A crab Fury Claw  Target: random. Note: Strength = the original strength of the ally who was transformed. they gain the skills of that creature.Minions Creature Skills Bite  Target: 1 enemy Fang  Damage: 1 * strength A storm wolf Thrash  Target: 2 enemy  Damage: 0. Creature Skills Bite  Target: 1 enemy  Damage: 1 * strength Bat Drain  Target: 1 enemy  Damage: 0.7 * strength Bite  Target: 1 enemy Colby  Damage: 1 * strength A rat Steal  Target: 1 enemy  Effect: steal cheese from the enemy Beak  Target: 1 enemy Razor  Damage: 1 * strength A crow Swoop  Target: 2 enemies  Damage: 0. 6-12 hits  Damage: 0.8 * strength Aveyond 4 Page 130 .3 * strength Charge  Target: 1 enemy Son of Cannon  Effect: aim at enemy A possessed cannon Blast  Target: 1 enemy  Damage: 2 * strength Creatures When an ally is transformed into a creature. 1-3 hits  Damage: 0.1 * strength Struggle Bug  Target: none  Damage: none. Headbutt  Target: 1 enemy  Damage: 1 * strength Goat Bite  Target: 1 enemy  Damage: 1 * strength Splash  Target: 1 enemy  Damage: 1 * strength Frog Bubble  Target: random.35 * strength Bite  Target: 1 enemy  Damage: 1 * strength Snake Strangle  Target: 1 enemy.45 * strength Pound  Target: 1 enemy  Damage: 1 * strength Dragon Fire Breath  Target: all enemies  Damage: 1.  Drain: 0.1 * strength Beak  Target: 1 enemy  Damage: 1 * strength Chicken Dance  Target: 1 enemy  Effects: confuse Swipe  Target: all enemies  Damage: 2 + (0.6 * strength) Squirrel  Effects: bleed Plot  Target: 1 enemy  Damage: 2 * strength Aveyond 4 Page 131 . you just wiggle on the ground. 2-5 hits  Damage: 0. Wind Tower 14. Delamere 35. Divisive Thicket 32. Mist Mountain 4. Mudsludge Swamp 31. Wyrmwood 2. Gingernut Forest 23. Ulrock Tunnel 11. Tor 10. Petrified Plains 33. Fangder’s Cave 5. Mir Woods 3. End of the World 13. Shadow Isles 18. Busybeak Hills 30. Snow Island 29. Dragon Wasteland 9. Daintree Forest 34. Windy Hills 6. Snow Cave Aveyond 4 Page 132 . Skull Mountain 19. Briar Woods 8. Port 24. Boppity Woods 27. Crusade Grounds 21. Windshire 7. Whisper Woods 17. Silverspring Wetlands 22. Clearing 36. World Map Locations 1. Ulrock 12. Halaina 25. Wind Cave 15. Weeville 26. Scuttle Beach 28. Crab Island 16. Ravwyn 20. Top Secret Section Skills and Bosses Aveyond 4 Page 133 . Windy Hills In the top right corner of the map. you can complete Sid Riddles quest to receive a riddle breaker. where Myst traps the troll. completely hidden. The guide below will show you where to find them. Aveyond 4 Page 134 . They can be entered by standing in the right place and pressing on certain walls. Goodie Caves Windy Hills Hidden Items! Goodie caves are hidden caves which contain bonus items which will make the game extra easy. Note: If you don’t want to be shown exactly where goodie cave are. which will let you know when you are near one. They’re 100% top secret. and invisible to the naked eye. near the exit that goes to Tor.Whisper Woods In the bottom right corner of the woods. Aveyond 4 Page 135 . Dragon Wasteland On the right side of the map. on the ride side. Aveyond 4 Page 136 . Busybeak Hills Halfway up the mountain.Gingernut Cave Down one of the ladders in this narrow hallway. Daintree Forest At the very top of the map. above the goblin cave.Windy Valley In the top right corner of the map. Aveyond 4 Page 137 . in the middle. near the big burglar bird base.Depths of the Fire. Shadow Isles At the bottom of the map. Level 1 On the left side of the cave. Aveyond 4 Page 138 . (your guide version: 1. Without you there would be no Aveyond. We appreciate your support. Thank you for playing! Aveyond wouldn’t be what it is without the support of the fans.0) Aveyond 4 Page 139 .
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